source:
data/branches/cegui0.8/materials/Pickups.material
@
11790
Last change on this file since 11790 was 10723, checked in by fvultier, 9 years ago | |
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File size: 2.2 KB |
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1 | material Sphere2 |
2 | { |
3 | technique |
4 | { |
5 | pass |
6 | { |
7 | lighting off |
8 | scene_blend add |
9 | depth_write off |
10 | |
11 | texture_unit |
12 | { |
13 | texture sphere.png |
14 | } |
15 | } |
16 | } |
17 | } |
18 | |
19 | material Unknown |
20 | { |
21 | technique |
22 | { |
23 | pass |
24 | { |
25 | lighting off |
26 | scene_blend add |
27 | depth_write off |
28 | |
29 | texture_unit |
30 | { |
31 | texture unknown.png |
32 | } |
33 | } |
34 | } |
35 | } |
36 | |
37 | material Damage |
38 | { |
39 | technique |
40 | { |
41 | pass |
42 | { |
43 | lighting off |
44 | scene_blend add |
45 | depth_write off |
46 | |
47 | texture_unit |
48 | { |
49 | texture damage.png |
50 | } |
51 | } |
52 | } |
53 | } |
54 | |
55 | material Shield |
56 | { |
57 | technique |
58 | { |
59 | pass |
60 | { |
61 | lighting off |
62 | scene_blend add |
63 | depth_write off |
64 | |
65 | texture_unit |
66 | { |
67 | texture shield.png |
68 | } |
69 | } |
70 | } |
71 | } |
72 | |
73 | material Cross |
74 | { |
75 | technique |
76 | { |
77 | pass |
78 | { |
79 | lighting off |
80 | scene_blend add |
81 | depth_write off |
82 | |
83 | texture_unit |
84 | { |
85 | texture cross.png |
86 | } |
87 | } |
88 | } |
89 | } |
90 | |
91 | material Munition |
92 | { |
93 | technique |
94 | { |
95 | pass |
96 | { |
97 | lighting off |
98 | scene_blend add |
99 | depth_write off |
100 | |
101 | texture_unit |
102 | { |
103 | texture munition.png |
104 | } |
105 | } |
106 | } |
107 | } |
108 | |
109 | material ArrowUp |
110 | { |
111 | technique |
112 | { |
113 | pass |
114 | { |
115 | lighting off |
116 | scene_blend add |
117 | depth_write off |
118 | |
119 | texture_unit |
120 | { |
121 | texture arrowup.png |
122 | } |
123 | } |
124 | } |
125 | } |
126 | |
127 | material ArrowDown |
128 | { |
129 | technique |
130 | { |
131 | pass |
132 | { |
133 | lighting off |
134 | scene_blend add |
135 | depth_write off |
136 | |
137 | texture_unit |
138 | { |
139 | texture arrowdown.png |
140 | } |
141 | } |
142 | } |
143 | } |
144 | |
145 | material 3arrowsup |
146 | { |
147 | technique |
148 | { |
149 | pass |
150 | { |
151 | lighting off |
152 | scene_blend add |
153 | depth_write off |
154 | |
155 | texture_unit |
156 | { |
157 | texture 3arrowsup.png |
158 | } |
159 | } |
160 | } |
161 | } |
162 | |
163 | material Eye |
164 | { |
165 | technique |
166 | { |
167 | pass |
168 | { |
169 | lighting off |
170 | scene_blend add |
171 | depth_write off |
172 | |
173 | texture_unit |
174 | { |
175 | texture eye.png |
176 | } |
177 | } |
178 | } |
179 | } |
180 | |
181 | material Asterisk |
182 | { |
183 | technique |
184 | { |
185 | pass |
186 | { |
187 | lighting off |
188 | scene_blend add |
189 | depth_write off |
190 | |
191 | texture_unit |
192 | { |
193 | texture asterisk.png |
194 | } |
195 | } |
196 | } |
197 | } |
198 | |
199 | material Shrink |
200 | { |
201 | technique |
202 | { |
203 | pass |
204 | { |
205 | lighting off |
206 | scene_blend add |
207 | depth_write off |
208 | |
209 | texture_unit |
210 | { |
211 | texture triplespiral.png |
212 | } |
213 | } |
214 | } |
215 | } |
216 | |
217 | material Splash |
218 | { |
219 | technique |
220 | { |
221 | pass |
222 | { |
223 | lighting off |
224 | scene_blend add |
225 | depth_write off |
226 | |
227 | texture_unit |
228 | { |
229 | texture splash.png |
230 | } |
231 | } |
232 | } |
233 | } |
234 | |
235 | material Flash |
236 | { |
237 | technique |
238 | { |
239 | pass |
240 | { |
241 | lighting off |
242 | scene_blend add |
243 | depth_write off |
244 | |
245 | texture_unit |
246 | { |
247 | texture icon_flash.png |
248 | } |
249 | } |
250 | } |
251 | } |
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