Last change
on this file since 5910 was
5528,
checked in by landauf, 16 years ago
|
Cleaned up level directory.
Levels (*.oxw): /levels/
Includes (*.oxi): /levels/includes/ (for example weaponsettings1.oxi)
Templates (*.oxt): /levels/templates/ (formerly spaceshiptemplates_*)
Huds (*.oxo): /overlay/ (moved from /levels/ to /overlay/)
Old level files and other stuff was moved to /levels/old/. This directory is not used, but serves as an archive.
For the weapons branch (and the trunk after weapons will be merged), change line 37 in /levels/templates/spaceship_assff.oxt from weaponsettings1 to weaponsettings2 to be able to shoot again.
|
-
Property svn:eol-style set to
native
|
File size:
591 bytes
|
Line | |
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1 | <?lua |
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2 | include("overlay/stats.oxo") |
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3 | include("overlay/hudtemplates3.oxo") |
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4 | ?> |
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5 | |
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6 | <?lua |
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7 | include("levels/templates/spaceship_assff.oxt") |
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8 | include("levels/templates/spaceship_pirate.oxt") |
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9 | ?> |
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10 | |
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11 | <Level |
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12 | name = "Sample" |
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13 | description = "Just a few tests" |
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14 | > |
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15 | <Scene |
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16 | ambientlight = "0.8, 0.8, 0.8" |
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17 | skybox = "Orxonox/Starbox" |
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18 | > |
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19 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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20 | <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
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21 | </Scene> |
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22 | </Level> |
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