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source: data/branches/data_stripped/levels/includes/weaponsettings1.oxi @ 5910

Last change on this file since 5910 was 5528, checked in by landauf, 16 years ago

Cleaned up level directory.

Levels (*.oxw): /levels/
Includes (*.oxi): /levels/includes/ (for example weaponsettings1.oxi)
Templates (*.oxt): /levels/templates/ (formerly spaceshiptemplates_*)
Huds (*.oxo): /overlay/ (moved from /levels/ to /overlay/)

Old level files and other stuff was moved to /levels/old/. This directory is not used, but serves as an archive.

For the weapons branch (and the trunk after weapons will be merged), change line 37 in /levels/templates/spaceship_assff.oxt from weaponsettings1 to weaponsettings2 to be able to shoot again.

  • Property svn:eol-style set to native
File size: 1.1 KB
Line 
1    <weaponslots>
2      <WeaponSlot position="-15,-1.5,-25" yaw=0 pitch=0 roll=0 />
3      <WeaponSlot position="15,-1.5,-25" yaw=0 pitch=0 roll=0 />
4      <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 />
5    </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
9    </weaponsets>
10    <weapons>
11      <WeaponPack firemode=0>
12        <LaserGun
13            position="0,0,0"
14            munitionType="LaserGunMunition"
15            bulletLoadingTime="0.2"
16            magazineLoadingTime="5.0"
17            speed="1250"
18            unlimitedMunition=true
19        />
20        <LaserGun
21            position="0,0,0"
22            munitionType="LaserGunMunition"
23            bulletLoadingTime="0.2"
24            magazineLoadingTime="5.0"
25            speed="1250"
26            unlimitedMunition=true
27        />
28      </WeaponPack>
29      <WeaponPack firemode=1>
30        <Fusion
31            position="0,0,0"
32            munitionType="FusionMunition"
33            bulletLoadingTime="0.3"
34            magazineLoadingTime="3"
35            speed="600"
36            unlimitedMunition=true
37        />
38      </WeaponPack>
39    </weapons>
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