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source: data/branches/environment/materials/Godrays.compositor @ 10498

Last change on this file since 10498 was 8387, checked in by marwegma, 13 years ago

Godrays: Fixed some parsing errors in the material and compositor scripts.

File size: 1.4 KB
RevLine 
[8357]1compositor Godrays
2{
3    technique
4    {
5        texture rt_scene target_width target_height PF_A8R8G8B8
6       
7        target rt_scene
8        {
9            input previous
10        }
11
12        texture rt_raw target_width target_height PF_A8R8G8B8
13       
14        target rt_raw
15        {
[8387]16            pass clear
[8357]17            {
[8387]18                clear
19                {
20                    buffers colour depth stencil
21                    colour_value 0.0 0.0 0.0 1.0 // Clear by sky colour. Default is black
22                }
[8357]23            }
24
[8387]25            pass render_scene // render_custom?
[8357]26            {
27                first_render_queue 40
28                last_render_queue 40
29
30                material Godrays/Raw/Obstacle
31            }
32
[8387]33            pass render_scene
[8357]34            {
35                first_render_queue 60
36                last_render_queue 60
37
38                material Godrays/Raw/Sun
39            }
40        }
41
42        texture rt_blur target_width target_height PF_A8R8G8B8
43
44        target rt_blur
45        {
[8387]46            pass render_quad
[8357]47            {
48                material Godrays/Blur
49
50                input 0 rt_raw
51            }
52        }
53       
54
55        target_output
56        {
[8387]57            pass render_quad
[8357]58            {
59                material Godrays/Combine
60               
61                input 0 rt_blur
62                input 1 rt_godrays
63            }
64        }
65    }
66}
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