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source: data/branches/lod/materials/programs/GlassFP.cg @ 8474

Last change on this file since 8474 was 5312, checked in by landauf, 16 years ago

added shaders (compositors, materials, cg programs and textures)

  • Property svn:eol-style set to native
File size: 233 bytes
Line 
1sampler RT : register(s0);
2sampler NormalMap : register(s1);
3
4float4 main_ps(float2 iTexCoord : TEXCOORD0) : COLOR
5{
6        float4 normal = 2 * (tex2D(NormalMap, iTexCoord * 2.5) - 0.5);
7
8        return tex2D(RT, iTexCoord + normal.xy * 0.05);
9}
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