Last change
on this file since 9767 was
5312,
checked in by landauf, 16 years ago
|
added shaders (compositors, materials, cg programs and textures)
|
-
Property svn:eol-style set to
native
|
File size:
487 bytes
|
Line | |
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1 | sampler RT : register(s0); |
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2 | |
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3 | float4 GrayScale_ps(float2 iTexCoord : TEXCOORD0) : COLOR |
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4 | { |
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5 | float3 greyscale = dot(tex2D(RT, iTexCoord).rgb, float3(0.3, 0.59, 0.11)); |
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6 | return float4(greyscale, 1.0); |
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7 | } |
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8 | |
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9 | float4 Embossed_ps(float2 iTexCoord : TEXCOORD0) : COLOR |
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10 | { |
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11 | float4 Color; |
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12 | Color.a = 1.0f; |
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13 | Color.rgb = 0.5f; |
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14 | Color -= tex2D( RT, iTexCoord - 0.001)*2.0f; |
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15 | Color += tex2D( RT, iTexCoord + 0.001)*2.0f; |
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16 | Color.rgb = (Color.r+Color.g+Color.b)/3.0f; |
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17 | return Color; |
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18 | } |
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