1 | <WorldDataFile> |
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2 | <name>Ambush at Jupiter</name> |
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3 | <menu-item-image>pictures/menu/Scienceproject_512x512.jpg</menu-item-image> |
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4 | <screenshoot>pictures/menu/Scienceproject_512x512.jpg</screenshoot> |
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5 | |
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6 | <LoadScreen> |
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7 | <BackgroundImage>pictures/load_screens/default.jpg</BackgroundImage> |
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8 | <ElementCount>16</ElementCount> |
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9 | <BackgroundPS>0,0,1.0,1</BackgroundPS> |
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10 | <BarPS>.65,.87,.3,.05</BarPS> |
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11 | <BarImage>pictures/load_screens/default_bar.png</BarImage> |
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12 | </LoadScreen> |
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13 | |
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14 | |
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15 | <ScriptManager> |
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16 | |
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17 | <Scripts> |
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18 | |
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19 | <Script> |
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20 | <file>guard.lua</file> |
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21 | <object>GenericNPC, guard</object> |
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22 | <object>FPSPlayer, Player</object> |
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23 | </Script> |
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24 | |
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25 | <Script> |
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26 | <file>secondguard.lua</file> |
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27 | <object>GenericNPC, secondguard</object> |
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28 | <object>GenericNPC, guard</object> |
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29 | <object>FPSPlayer, Player</object> |
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30 | <object>GenericNPC, prisoner</object> |
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31 | </Script> |
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32 | |
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33 | <Script> |
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34 | <file>prisoner.lua</file> |
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35 | <object>GenericNPC, prisoner</object> |
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36 | <object>FPSPlayer, Player</object> |
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37 | <object>GenericNPC, secondguard</object> |
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38 | </Script> |
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39 | |
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40 | <Script> |
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41 | <file>secondprisoner.lua</file> |
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42 | <object>GenericNPC, Secondprisoner</object> |
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43 | <object>FPSPlayer, Player</object> |
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44 | </Script> |
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45 | |
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46 | <Script> |
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47 | <file>falldown.lua</file> |
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48 | <object>TestEntity, fallingguy </object> |
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49 | <object>FPSPlayer, Player</object> |
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50 | </Script> |
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51 | |
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52 | <Script> |
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53 | <file>floorguy.lua</file> |
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54 | <object>GenericNPC, floorguy </object> |
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55 | <object>FPSPlayer, Player</object> |
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56 | </Script> |
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57 | |
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58 | <Script> |
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59 | <file>spaceship.lua</file> |
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60 | <object>Claw, spaceshipclaw</object> |
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61 | <object>RepairStation, repair</object> |
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62 | <object>FPSPlayer, Player</object> |
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63 | <object>SpaceShip, spaceship</object> |
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64 | </Script> |
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65 | |
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66 | </Scripts> |
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67 | |
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68 | <ScriptTriggers> |
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69 | |
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70 | <ScriptTrigger> |
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71 | <name>falldowntrigger</name> |
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72 | <file>falldown.lua</file> |
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73 | <function>tick</function> |
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74 | <abs-coor>763, 0, 34</abs-coor> |
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75 | <radius>100</radius> |
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76 | <worldentity>Player</worldentity> |
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77 | <debugdraw>true</debugdraw> |
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78 | </ScriptTrigger> |
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79 | |
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80 | <ScriptTrigger> |
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81 | <name>guardtrigger</name> |
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82 | <file>guard.lua</file> |
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83 | <function>tick</function> |
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84 | <abs-coor>-84, 19, 77</abs-coor> |
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85 | <radius>100</radius> |
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86 | <worldentity>Player</worldentity> |
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87 | </ScriptTrigger> |
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88 | |
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89 | <ScriptTrigger> |
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90 | <name>secondguardtrigger</name> |
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91 | <file>secondguard.lua</file> |
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92 | <function>tick</function> |
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93 | <abs-coor>-84, 19, 77</abs-coor> |
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94 | <radius>100</radius> |
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95 | <worldentity>Player</worldentity> |
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96 | </ScriptTrigger> |
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97 | |
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98 | <ScriptTrigger> |
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99 | <name>prisonertrigger</name> |
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100 | <file>prisoner.lua</file> |
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101 | <function>tick</function> |
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102 | <abs-coor>-84, 19, 77</abs-coor> |
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103 | <radius>100</radius> |
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104 | <worldentity>Player</worldentity> |
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105 | </ScriptTrigger> |
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106 | |
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107 | <ScriptTrigger> |
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108 | <name>secondprisonertrigger</name> |
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109 | <file>secondprisoner.lua</file> |
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110 | <function>tick</function> |
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111 | <abs-coor>-84, 19, 77</abs-coor> |
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112 | <radius>100</radius> |
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113 | <worldentity>Player</worldentity> |
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114 | </ScriptTrigger> |
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115 | |
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116 | <ScriptTrigger> |
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117 | <name>spaceshiptrigger</name> |
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118 | <file>spaceship.lua</file> |
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119 | <function>tick</function> |
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120 | <abs-coor>-84, 19, 77</abs-coor> |
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121 | <radius>100</radius> |
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122 | <worldentity>Player</worldentity> |
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123 | <debugdraw>true</debugdraw> |
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124 | </ScriptTrigger> |
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125 | |
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126 | |
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127 | <ScriptTrigger> |
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128 | <name>floorguytrigger</name> |
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129 | <file>floorguy.lua</file> |
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130 | <function>tick</function> |
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131 | <abs-coor>576.753357, 19, 508.746613</abs-coor> |
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132 | <radius>100</radius> |
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133 | <worldentity>Player</worldentity> |
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134 | </ScriptTrigger> |
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135 | |
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136 | </ScriptTriggers> |
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137 | |
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138 | </ScriptManager> |
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139 | |
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140 | |
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141 | <WorldEntities> |
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142 | |
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143 | <SkyBox> |
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144 | <name>Sky</name> |
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145 | <Materialset>pictures/sky/simple_space</Materialset> |
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146 | <Size>10000</Size> |
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147 | </SkyBox> |
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148 | |
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149 | <BspEntity> |
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150 | <Name>worlds/bsp/single_player_proto_world_01.bsp</Name> |
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151 | </BspEntity> |
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152 | |
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153 | <GenericNPC> |
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154 | <name>guard</name> |
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155 | <model>models/creatures/doom_guy.md2, 10</model> |
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156 | <md2texture>doom_guy.png</md2texture> |
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157 | <abs-coor>275.33, 29, 241.26</abs-coor> |
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158 | <abs-dir>-3.1, 0, 1, 0</abs-dir> |
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159 | </GenericNPC> |
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160 | |
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161 | <GenericNPC> |
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162 | <name>secondguard</name> |
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163 | <model>models/creatures/doom_guy.md2, 10</model> |
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164 | <md2texture>doom_guy.png</md2texture> |
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165 | <abs-coor>440, 55, 180</abs-coor> |
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166 | <abs-dir>-3.1, 0, 1, 0</abs-dir> |
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167 | </GenericNPC> |
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168 | |
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169 | |
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170 | <GenericNPC> |
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171 | <name>prisoner</name> |
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172 | <model>models/creatures/doom_guy.md2, 10</model> |
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173 | <md2texture>doom_guy.png</md2texture> |
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174 | <abs-coor>-69, 29, 74</abs-coor> |
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175 | <abs-dir>-1.55, 0, 1, 0</abs-dir> |
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176 | </GenericNPC> |
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177 | |
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178 | <GenericNPC> |
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179 | <name>Secondprisoner</name> |
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180 | <model>models/creatures/doom_guy.md2, 10</model> |
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181 | <md2texture>doom_guy.png</md2texture> |
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182 | <abs-coor>22, 29,121</abs-coor> |
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183 | <abs-dir>-1.55, 0, 1, 0</abs-dir> |
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184 | </GenericNPC> |
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185 | |
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186 | <GenericNPC> |
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187 | <name>statist</name> |
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188 | <model>models/creatures/doom_guy.md2, 10</model> |
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189 | <md2texture>doom_guy.png</md2texture> |
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190 | <abs-coor>-58, 29, 496</abs-coor> |
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191 | <abs-dir>0, 0, 1, 0</abs-dir> |
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192 | </GenericNPC> |
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193 | |
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194 | <GenericNPC> |
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195 | <name>statist2</name> |
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196 | <model>models/creatures/doom_guy.md2, 10</model> |
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197 | <md2texture>doom_guy.png</md2texture> |
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198 | <abs-coor>-65, 29, 528</abs-coor> |
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199 | <abs-dir>0, 0, 1, 0</abs-dir> |
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200 | </GenericNPC> |
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201 | |
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202 | <GenericNPC> |
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203 | <name>floorguy</name> |
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204 | <model>models/creatures/doom_guy.md2, 10</model> |
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205 | <md2texture>doom_guy.png</md2texture> |
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206 | <abs-coor>800.634338, 29, -340.454163</abs-coor> |
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207 | <abs-dir>0, 0, 1, 0</abs-dir> |
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208 | </GenericNPC> |
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209 | |
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210 | |
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211 | <TestEntity> |
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212 | <name>fallingguy</name> |
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213 | <model>models/creatures/doom_guy.md2, 10</model> |
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214 | <md2texture>doom_guy.png</md2texture> |
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215 | <abs-coor>620.5, 500, -750</abs-coor> |
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216 | <abs-dir>-1.55, 0, 0, 1</abs-dir> |
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217 | </TestEntity> |
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218 | |
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219 | <Door> |
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220 | <name>laboratory door</name> |
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221 | <scale>32.0</scale> |
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222 | <action-radius>40.0</action-radius> |
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223 | <abs-coor>173, 47, 280</abs-coor> |
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224 | </Door> |
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225 | |
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226 | |
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227 | <RepairStation> |
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228 | <name>repair station 01</name> |
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229 | <scale>80.0</scale> |
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230 | <abs-coor>20.139891, 10, -1861.332275</abs-coor> |
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231 | </RepairStation> |
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232 | |
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233 | |
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234 | <FPSPlayer> |
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235 | <name>Player</name> |
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236 | <abs-coor>-148,49,87</abs-coor> |
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237 | <model>models/creatures/droidika.md2, 5</model> |
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238 | <md2texture>droidika.png</md2texture> |
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239 | </FPSPlayer> |
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240 | |
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241 | <!-- |
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242 | <TurbineHover> |
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243 | <name>Player</name> |
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244 | </TurbineHover> |
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245 | --> |
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246 | |
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247 | <!-- |
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248 | <TestEntity> |
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249 | <model>models/creatures/gork</model> |
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250 | </TestEntity> |
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251 | --> |
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252 | </WorldEntities> |
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253 | |
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254 | |
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255 | <LightManager> |
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256 | <Lights> |
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257 | <Light> |
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258 | <diffuse-color>1,1,1</diffuse-color> |
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259 | <abs-coor>100,100,50</abs-coor> |
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260 | </Light> |
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261 | </Lights> |
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262 | <ambient-color>1,1,1</ambient-color> |
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263 | </LightManager> |
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264 | |
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265 | |
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266 | </WorldDataFile> |
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267 | |
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