1 | <WorldDataFile> |
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2 | |
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3 | <name>"Terrain"</name> |
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4 | <screenshoot>pictures/load_screens/coder_island.jpg</screenshoot> |
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5 | |
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6 | <LoadScreen> |
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7 | <BackgroundImage>pictures/load_screens/coder_island.jpg</BackgroundImage> |
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8 | <ElementCount>16</ElementCount> |
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9 | <BackgroundPS>0,0,1.0,1</BackgroundPS> |
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10 | <BarPS>.65,.87,.3,.05</BarPS> |
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11 | <BarImage>pictures/load_screens/default_bar.png</BarImage> |
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12 | </LoadScreen> |
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13 | |
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14 | <WorldEntities> |
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15 | <SkyBox> |
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16 | <name>Sky</name> |
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17 | <Materialset>pictures/sky/desert</Materialset> |
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18 | <Size>10000</Size> |
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19 | </SkyBox> |
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20 | |
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21 | <TerrainEntity> |
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22 | <name>Puget Sound</name> |
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23 | <elevation_map>pictures/lm.png</elevation_map> |
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24 | <light_map>pictures/lightmap.png</light_map> |
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25 | <material_layer> |
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26 | <detail_map file="maps/stucco.jpg"> |
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27 | <repeat x="16" z="16" /> |
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28 | </detail_map> |
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29 | <alpha full="yes" /> |
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30 | </material_layer> |
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31 | <material_layer> |
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32 | <detail_map file="maps/snow_rubble_512x512.jpg"> |
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33 | <repeat x="16" z="16" /> |
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34 | </detail_map> |
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35 | <alpha file="pictures/snowvis.png" /> |
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36 | </material_layer> |
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37 | <scale>100,300,100</scale> |
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38 | </TerrainEntity> |
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39 | |
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40 | <TurbineHover> |
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41 | <name>Player</name> |
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42 | <abs-coor>0,40,0</abs-coor> |
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43 | </TurbineHover> |
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44 | </WorldEntities> |
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45 | <LightManager> |
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46 | <Lights> |
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47 | <Light> |
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48 | <diffuse-color>1,1,1</diffuse-color> |
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49 | <abs-coor>100,100,50</abs-coor> |
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50 | </Light> |
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51 | </Lights> |
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52 | <ambient-color>1,1,1</ambient-color> |
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53 | </LightManager> |
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54 | |
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55 | <GameRule> |
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56 | <SingleplayerShootemup> |
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57 | <death-screen-image>pictures/load_screen_coder_island.jpg</death-screen-image> |
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58 | |
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59 | <MissionGoal> |
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60 | <KillTarget> |
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61 | <title>"Mindless Slaughter"</title> |
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62 | <description>"This is the first mission ever, created for Orxonox. Kill them! |
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63 | Kill all those damn creatures!" |
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64 | </description> |
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65 | <numberofkills>10</numberofkills> |
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66 | <targetclassid>9999</targetclassid> |
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67 | </KillTarget> |
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68 | </MissionGoal> |
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69 | </SingleplayerShootemup> |
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70 | </GameRule> |
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71 | </WorldDataFile> |
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