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source: data/branches/presentation/worlds/sp_level_ambush_at_uranus.oxw @ 4120

Last change on this file since 4120 was 4119, checked in by bknecht, 18 years ago

uranus placement

File size: 9.1 KB
Line 
1<WorldDataFile>
2  <name>Ambush_at_Uranus</name>
3  <menu-item-image>pictures/menu/Scienceproject_512x512.jpg</menu-item-image>
4  <screenshoot>pictures/menu/Scienceproject_512x512.jpg</screenshoot>
5
6  <LoadScreen>
7    <BackgroundImage>pictures/load_screens/default.jpg</BackgroundImage>
8    <ElementCount>16</ElementCount>
9    <BackgroundPS>0,0,1.0,1</BackgroundPS>
10    <BarPS>.65,.87,.3,.05</BarPS>
11    <BarImage>pictures/load_screens/default_bar.png</BarImage>
12  </LoadScreen>
13
14
15  <ScriptManager>
16
17   <Scripts>
18
19    <Script>
20     <file>guard.lua</file>
21    </Script>
22
23    <Script>
24     <file>secondguard.lua</file>
25    </Script>
26
27    <Script>
28     <file>prisoner.lua</file>
29    </Script>
30
31    <Script>
32     <file>secondprisoner.lua</file>
33    </Script>
34
35    <Script>
36     <file>falldown.lua</file>
37    </Script>
38
39    <Script>
40     <file>floorguy.lua</file>
41    </Script>
42
43    <Script>
44     <file>hangar.lua</file>
45    </Script>
46
47    <Script>
48     <file>spaceship_flight.lua</file>
49    </Script>
50
51   </Scripts>
52
53   <ScriptTriggers>
54
55    <ScriptTrigger>
56     <name>falldowntrigger</name>
57     <file>falldown.lua</file>
58     <function>tick</function>
59     <abs-coor>763, 0, 34</abs-coor>
60     <radius>100</radius>
61     <worldentity>Player</worldentity>
62     <debugdraw>true</debugdraw>
63    </ScriptTrigger>
64
65    <ScriptTrigger>
66     <name>guardtrigger</name>
67     <file>guard.lua</file>
68     <function>tick</function>
69     <abs-coor>-84, 19, 77</abs-coor>
70     <radius>100</radius>
71     <worldentity>Player</worldentity>
72    </ScriptTrigger>
73
74    <ScriptTrigger>
75     <name>secondguardtrigger</name>
76     <file>secondguard.lua</file>
77     <function>tick</function>
78     <abs-coor>-84, 19, 77</abs-coor>
79     <radius>100</radius>
80     <worldentity>Player</worldentity>
81    </ScriptTrigger>
82
83    <ScriptTrigger>
84     <name>prisonertrigger</name>
85     <file>prisoner.lua</file>
86     <function>tick</function>
87     <abs-coor>-84, 19, 77</abs-coor>
88     <radius>100</radius>
89     <worldentity>Player</worldentity>
90    </ScriptTrigger>
91
92   <ScriptTrigger>
93     <name>secondprisonertrigger</name>
94     <file>secondprisoner.lua</file>
95     <function>tick</function>
96     <abs-coor>-84, 19, 77</abs-coor>
97     <radius>100</radius>
98     <worldentity>Player</worldentity>
99    </ScriptTrigger>
100
101    <ScriptTrigger>
102     <name>hangartrigger</name>
103     <file>hangar.lua</file>
104     <function>tick</function>
105     <abs-coor>678.946838, -11.959779, -920.512634</abs-coor>
106     <radius>100</radius>
107     <worldentity>Player</worldentity>
108     <debugdraw>true</debugdraw>
109    </ScriptTrigger>
110
111
112    <ScriptTrigger>
113     <name>floorguytrigger</name>
114     <file>floorguy.lua</file>
115     <function>tick</function>
116     <abs-coor>576.753357, 19, 508.746613</abs-coor>
117     <radius>100</radius>
118     <worldentity>Player</worldentity>
119    </ScriptTrigger>
120
121    <ScriptTrigger>
122     <name>spaceship_flight_trigger</name>
123     <file>spaceship_flight.lua</file>
124     <function>tick</function>
125     <abs-coor>2500, 0, -1695</abs-coor>
126     <radius>150</radius>
127     <worldentity>SPACE_CRAFT</worldentity>
128     <debugdraw>true</debugdraw>
129    </ScriptTrigger>
130
131   </ScriptTriggers>
132
133  </ScriptManager>
134
135  <clip-region>1.0, 60000</clip-region>
136  <WorldEntities>
137
138    <SkyBox>
139     <name>Sky</name>
140     <Materialset>pictures/sky/simple_space</Materialset>
141     <Size>50000</Size>
142    </SkyBox>
143
144    <BspEntity>
145      <Name>worlds/bsp/single_player_proto_world_01.bsp</Name>
146    </BspEntity>
147
148    <GenericNPC>
149       <name>guard</name>
150       <model>models/creatures/male.md2, 10</model>
151       <md2texture>male_viper.pcx</md2texture>
152       <abs-coor>275.33, 34, 241.26</abs-coor>
153       <abs-dir>-3.1, 0, 1, 0</abs-dir>
154    </GenericNPC>
155
156    <GenericNPC>
157       <name>secondguard</name>
158       <model>models/creatures/male.md2, 10</model>
159       <md2texture>male_freakmagnet.pcx</md2texture>
160       <abs-coor>440, 90, 180</abs-coor>
161       <abs-dir>-3.1, 0, 1, 0</abs-dir>
162    </GenericNPC>
163
164
165    <GenericNPC>
166       <name>prisoner</name>
167       <model>models/creatures/male.md2, 10</model>
168       <md2texture>male_albat.pcx</md2texture>
169       <abs-coor>-69,36, 74</abs-coor>
170       <abs-dir>-1.55, 0, 1, 0</abs-dir>
171    </GenericNPC>
172
173   <GenericNPC>
174       <name>Secondprisoner</name>
175       <model>models/creatures/male.md2, 10</model>
176       <md2texture>male_fiend.pcx</md2texture>
177       <abs-coor>20, 34,110</abs-coor>
178       <abs-dir>-1.55, 0, 1, 0</abs-dir>
179    </GenericNPC>
180
181    <GenericNPC>
182       <name>statist</name>
183       <model>models/creatures/male.md2, 10</model>
184       <md2texture>male_sarge.pcx</md2texture>
185       <abs-coor>-58, 34, 496</abs-coor>
186       <abs-dir>0, 0, 1, 0</abs-dir>
187    </GenericNPC>
188
189    <GenericNPC>
190       <name>statist2</name>
191       <model>models/creatures/male.md2, 10</model>
192       <md2texture>male_sarge.pcx</md2texture>
193       <abs-coor>-65, 34, 528</abs-coor>
194       <abs-dir>0, 0, 1, 0</abs-dir>
195    </GenericNPC>
196
197    <GenericNPC>
198       <name>floorguy</name>
199       <model>models/creatures/male.md2, 10</model>
200       <md2texture>male_sarge.pcx</md2texture>
201       <abs-coor>800.634338, -10, -340.454163</abs-coor>
202       <abs-dir>0, 0, 1, 0</abs-dir>
203    </GenericNPC>
204
205   <GenericNPC>
206       <name>mechanic</name>
207       <model>models/creatures/male.md2, 10</model>
208       <md2texture>male_navy2.pcx</md2texture>
209       <abs-coor>991.192261, 5, -1878.394287</abs-coor>
210       <abs-dir>0, 0, 1, 0</abs-dir>
211    </GenericNPC>
212
213
214    <GenericNPC>
215       <name>mechanic2</name>
216       <model>models/creatures/male.md2, 10</model>
217       <md2texture>male_navy2.pcx</md2texture>
218       <abs-coor>1564.473999, 5, -1923.821533</abs-coor>
219       <abs-dir>0, 0, 1, 0</abs-dir>
220    </GenericNPC>
221
222   <TestEntity>
223       <name>fallingguy</name>
224       <model>models/creatures/doom_guy.md2, 10</model>
225       <md2texture>doom_guy.png</md2texture>
226       <abs-coor>620.5, 500, -750</abs-coor>
227       <abs-dir>-1.55, 0, 0, 1</abs-dir>
228    </TestEntity>
229
230    <Door>
231       <name>laboratory door</name>
232       <scale>32.0</scale>
233       <action-radius>40.0</action-radius>
234       <abs-coor>173, 47, 280</abs-coor>
235    </Door>
236
237
238    <RepairStation>
239       <name>repair station 01</name>
240       <scale>80.0</scale>
241       <abs-coor>814.349670, -21.959781, -1695.255981</abs-coor>
242    </RepairStation>
243
244
245    <FPSPlayer>
246      <name>Player</name>
247      <abs-coor>-148,20,87</abs-coor>
248      <model>models/creatures/droidika.md2, 10</model>
249      <md2texture>droidika.png</md2texture>
250    </FPSPlayer>
251
252
253    <Spacecraft2D>
254      <name>SPACE_CRAFT</name>
255      <abs-coor>1600, 0.004610, -1700.0</abs-coor>
256      <enter-radius>100000</enter-radius>
257      <travel-speed>80</travel-speed>
258      <travel-height>0</travel-height>
259      <travel-distance>40, 80</travel-distance>
260    </Spacecraft2D>
261
262    <SpaceShip>
263      <name>spaceship</name>
264      <model>models/ships/fighter.obj,20</model>
265      <abs-coor>624.164124, 0.004610, -1721.440796</abs-coor>
266    </SpaceShip>
267
268    <SpaceShip>
269      <name>spaceship1</name>
270      <model>models/ships/reap_#.obj,20</model>
271      <abs-coor>1160.289307, -10.959778, -1874.250732</abs-coor>
272      <abs-dir> -1.5,0,1,0 </abs-dir>
273    </SpaceShip>
274
275    <SpaceShip>
276      <name>spaceship2</name>
277      <model>models/ships/mantawing.obj,20</model>
278      <abs-coor>1373.289307, -10.959778, -1874.250732</abs-coor>
279      <abs-dir> -1.5,0,1,0 </abs-dir>
280    </SpaceShip>
281
282
283    <SpaceShip>
284      <name>spaceship3</name>
285      <model>models/ships/powerdrifter.obj,15</model>
286      <abs-coor>811.904358, -11.959779, -1698.305786</abs-coor>
287    </SpaceShip>
288
289    <Building>
290         <name>uranus</name>
291         <model>models/environments/uranus.obj, 50</model>
292         <abs-coor>3000, 0, -200</abs-coor>
293 <abs-dir>0.5, 0.5, 0, 0</abs-dir>    </Building>
294
295
296    <!-- HERE IS THE ARCADE SHOOTER -->
297    <!-- NPC's -->
298    <NPC2> <abs-coor>2500, 0.0, -1720.0</abs-coor> </NPC2>
299    <NPC2> <abs-coor>2550, 0.0, -1650.0</abs-coor> </NPC2>
300    <NPC2> <abs-coor>2540, 0.0, -1750.0</abs-coor> </NPC2>
301    <NPC2> <abs-coor>2600, 0.0, -1620.0</abs-coor> </NPC2>
302    <NPC2> <abs-coor>2620, 0.0, -1720.0</abs-coor> </NPC2>
303    <NPC2> <abs-coor>2610, 0.0, -1740.0</abs-coor> </NPC2>
304    <NPC2> <abs-coor>2670, 0.0, -1630.0</abs-coor> </NPC2>
305    <NPC2> <abs-coor>2700, 0.0, -1730.0</abs-coor> </NPC2>
306    <NPC2> <abs-coor>2800, 0.0, -1640.0</abs-coor> </NPC2>
307    <NPC2> <abs-coor>2850, 0.0, -1656.0</abs-coor> </NPC2>
308    <NPC2> <abs-coor>2880, 0.0, -1730.0</abs-coor> </NPC2>
309    <NPC2> <abs-coor>2900, 0.0, -1750.0</abs-coor> </NPC2>
310    <NPC2> <abs-coor>3000, 0.0, -1730.0</abs-coor> </NPC2>
311    <NPC2> <abs-coor>3050, 0.0, -1640.0</abs-coor> </NPC2>
312    <NPC2> <abs-coor>3050, 0.0, -1760.0</abs-coor> </NPC2>
313
314
315
316    <!-- BELOW THIS LINE (delete this line later)-->
317
318
319    <!--
320    <TurbineHover>
321      <name>Player</name>
322    </TurbineHover>
323    -->
324
325<!--
326    <TestEntity>
327      <model>models/creatures/gork</model>
328    </TestEntity>
329-->
330  </WorldEntities>
331
332
333    <LightManager>
334    <Lights>
335      <Light>
336       <diffuse-color>1,1,1</diffuse-color>
337       <abs-coor>100,1000,50</abs-coor>
338      </Light>
339      <Light>
340       <diffuse-color>1,1,1</diffuse-color>
341       <abs-coor>3000,1000,1700</abs-coor>
342      </Light>
343    </Lights>
344    <ambient-color>1,1,1</ambient-color>
345  </LightManager>
346
347
348</WorldDataFile>
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