1 | <WorldDataFile> |
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2 | <name>Ambush_at_Uranus</name> |
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3 | <menu-item-image>pictures/menu/Scienceproject_512x512.jpg</menu-item-image> |
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4 | <screenshoot>pictures/menu/Scienceproject_512x512.jpg</screenshoot> |
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5 | |
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6 | <LoadScreen> |
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7 | <BackgroundImage>pictures/load_screens/default.jpg</BackgroundImage> |
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8 | <ElementCount>16</ElementCount> |
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9 | <BackgroundPS>0,0,1.0,1</BackgroundPS> |
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10 | <BarPS>.65,.87,.3,.05</BarPS> |
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11 | <BarImage>pictures/load_screens/default_bar.png</BarImage> |
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12 | </LoadScreen> |
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13 | |
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14 | |
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15 | <ScriptManager> |
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16 | |
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17 | <Scripts> |
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18 | |
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19 | <Script> |
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20 | <file>guard.lua</file> |
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21 | </Script> |
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22 | |
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23 | <Script> |
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24 | <file>secondguard.lua</file> |
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25 | </Script> |
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26 | |
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27 | <Script> |
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28 | <file>prisoner.lua</file> |
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29 | </Script> |
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30 | |
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31 | <Script> |
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32 | <file>secondprisoner.lua</file> |
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33 | </Script> |
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34 | |
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35 | <Script> |
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36 | <file>falldown.lua</file> |
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37 | </Script> |
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38 | |
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39 | <Script> |
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40 | <file>floorguy.lua</file> |
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41 | </Script> |
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42 | |
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43 | <Script> |
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44 | <file>hangar.lua</file> |
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45 | </Script> |
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46 | |
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47 | <Script> |
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48 | <file>spaceship_flight.lua</file> |
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49 | </Script> |
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50 | |
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51 | <Script> |
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52 | <file>attractor.lua</file> |
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53 | </Script> |
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54 | |
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55 | </Scripts> |
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56 | |
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57 | <ScriptTriggers> |
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58 | |
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59 | <ScriptTrigger> |
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60 | <name>falldowntrigger</name> |
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61 | <file>falldown.lua</file> |
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62 | <function>tick</function> |
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63 | <abs-coor>763, 0, 34</abs-coor> |
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64 | <radius>100</radius> |
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65 | <worldentity>Player</worldentity> |
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66 | <debugdraw>true</debugdraw> |
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67 | </ScriptTrigger> |
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68 | |
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69 | <ScriptTrigger> |
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70 | <name>guardtrigger</name> |
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71 | <file>guard.lua</file> |
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72 | <function>tick</function> |
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73 | <abs-coor>-84, 19, 77</abs-coor> |
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74 | <radius>100</radius> |
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75 | <worldentity>Player</worldentity> |
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76 | </ScriptTrigger> |
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77 | |
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78 | <ScriptTrigger> |
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79 | <name>secondguardtrigger</name> |
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80 | <file>secondguard.lua</file> |
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81 | <function>tick</function> |
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82 | <abs-coor>-84, 19, 77</abs-coor> |
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83 | <radius>100</radius> |
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84 | <worldentity>Player</worldentity> |
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85 | </ScriptTrigger> |
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86 | |
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87 | <ScriptTrigger> |
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88 | <name>prisonertrigger</name> |
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89 | <file>prisoner.lua</file> |
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90 | <function>tick</function> |
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91 | <abs-coor>-84, 19, 77</abs-coor> |
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92 | <radius>100</radius> |
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93 | <worldentity>Player</worldentity> |
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94 | </ScriptTrigger> |
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95 | |
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96 | <ScriptTrigger> |
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97 | <name>secondprisonertrigger</name> |
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98 | <file>secondprisoner.lua</file> |
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99 | <function>tick</function> |
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100 | <abs-coor>-84, 19, 77</abs-coor> |
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101 | <radius>100</radius> |
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102 | <worldentity>Player</worldentity> |
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103 | </ScriptTrigger> |
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104 | |
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105 | <ScriptTrigger> |
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106 | <name>hangartrigger</name> |
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107 | <file>hangar.lua</file> |
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108 | <function>tick</function> |
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109 | <abs-coor>678.946838, -11.959779, -920.512634</abs-coor> |
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110 | <radius>100</radius> |
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111 | <worldentity>Player</worldentity> |
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112 | <debugdraw>true</debugdraw> |
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113 | </ScriptTrigger> |
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114 | |
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115 | |
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116 | <ScriptTrigger> |
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117 | <name>floorguytrigger</name> |
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118 | <file>floorguy.lua</file> |
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119 | <function>tick</function> |
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120 | <abs-coor>576.753357, 19, 508.746613</abs-coor> |
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121 | <radius>100</radius> |
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122 | <worldentity>Player</worldentity> |
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123 | </ScriptTrigger> |
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124 | |
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125 | <ScriptTrigger> |
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126 | <name>spaceship_flight_trigger</name> |
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127 | <file>spaceship_flight.lua</file> |
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128 | <function>tick</function> |
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129 | <abs-coor>2500, 0, -1695</abs-coor> |
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130 | <radius>150</radius> |
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131 | <worldentity>SPACE_CRAFT</worldentity> |
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132 | <debugdraw>true</debugdraw> |
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133 | </ScriptTrigger> |
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134 | |
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135 | </ScriptTriggers> |
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136 | |
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137 | </ScriptManager> |
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138 | |
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139 | <clip-region>1.0, 60000</clip-region> |
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140 | <WorldEntities> |
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141 | |
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142 | <SkyBox> |
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143 | <name>Sky</name> |
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144 | <Materialset>pictures/sky/simple_space</Materialset> |
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145 | <Size>50000</Size> |
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146 | </SkyBox> |
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147 | |
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148 | <BspEntity> |
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149 | <Name>worlds/bsp/single_player_proto_world_01.bsp</Name> |
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150 | </BspEntity> |
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151 | |
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152 | <GenericNPC> |
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153 | <name>guard</name> |
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154 | <model>models/creatures/male.md2, 10</model> |
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155 | <md2texture>male_viper.pcx</md2texture> |
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156 | <abs-coor>275.33, 34, 241.26</abs-coor> |
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157 | <abs-dir>-3.1, 0, 1, 0</abs-dir> |
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158 | </GenericNPC> |
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159 | |
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160 | <GenericNPC> |
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161 | <name>secondguard</name> |
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162 | <model>models/creatures/male.md2, 10</model> |
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163 | <md2texture>male_freakmagnet.pcx</md2texture> |
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164 | <abs-coor>440, 90, 180</abs-coor> |
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165 | <abs-dir>-3.1, 0, 1, 0</abs-dir> |
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166 | </GenericNPC> |
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167 | |
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168 | |
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169 | <GenericNPC> |
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170 | <name>prisoner</name> |
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171 | <model>models/creatures/male.md2, 10</model> |
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172 | <md2texture>male_albat.pcx</md2texture> |
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173 | <abs-coor>-69,36, 74</abs-coor> |
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174 | <abs-dir>-1.55, 0, 1, 0</abs-dir> |
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175 | </GenericNPC> |
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176 | |
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177 | <GenericNPC> |
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178 | <name>Secondprisoner</name> |
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179 | <model>models/creatures/male.md2, 10</model> |
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180 | <md2texture>male_fiend.pcx</md2texture> |
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181 | <abs-coor>20, 34,110</abs-coor> |
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182 | <abs-dir>-1.55, 0, 1, 0</abs-dir> |
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183 | </GenericNPC> |
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184 | |
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185 | <GenericNPC> |
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186 | <name>statist</name> |
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187 | <model>models/creatures/male.md2, 10</model> |
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188 | <md2texture>male_sarge.pcx</md2texture> |
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189 | <abs-coor>-58, 34, 496</abs-coor> |
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190 | <abs-dir>0, 0, 1, 0</abs-dir> |
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191 | </GenericNPC> |
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192 | |
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193 | <GenericNPC> |
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194 | <name>statist2</name> |
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195 | <model>models/creatures/male.md2, 10</model> |
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196 | <md2texture>male_sarge.pcx</md2texture> |
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197 | <abs-coor>-65, 34, 528</abs-coor> |
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198 | <abs-dir>0, 0, 1, 0</abs-dir> |
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199 | </GenericNPC> |
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200 | |
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201 | <GenericNPC> |
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202 | <name>floorguy</name> |
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203 | <model>models/creatures/male.md2, 10</model> |
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204 | <md2texture>male_sarge.pcx</md2texture> |
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205 | <abs-coor>800.634338, -10, -340.454163</abs-coor> |
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206 | <abs-dir>0, 0, 1, 0</abs-dir> |
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207 | </GenericNPC> |
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208 | |
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209 | <GenericNPC> |
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210 | <name>mechanic</name> |
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211 | <model>models/creatures/male.md2, 10</model> |
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212 | <md2texture>male_navy2.pcx</md2texture> |
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213 | <abs-coor>991.192261, 5, -1878.394287</abs-coor> |
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214 | <abs-dir>0, 0, 1, 0</abs-dir> |
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215 | </GenericNPC> |
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216 | |
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217 | |
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218 | <GenericNPC> |
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219 | <name>mechanic2</name> |
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220 | <model>models/creatures/male.md2, 10</model> |
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221 | <md2texture>male_navy2.pcx</md2texture> |
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222 | <abs-coor>1564.473999, 5, -1923.821533</abs-coor> |
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223 | <abs-dir>0, 0, 1, 0</abs-dir> |
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224 | </GenericNPC> |
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225 | |
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226 | <TestEntity> |
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227 | <name>fallingguy</name> |
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228 | <model>models/creatures/doom_guy.md2, 10</model> |
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229 | <md2texture>doom_guy.png</md2texture> |
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230 | <abs-coor>620.5, 500, -750</abs-coor> |
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231 | <abs-dir>-1.55, 0, 0, 1</abs-dir> |
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232 | </TestEntity> |
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233 | |
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234 | <Door> |
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235 | <name>laboratory door</name> |
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236 | <scale>32.0</scale> |
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237 | <action-radius>40.0</action-radius> |
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238 | <abs-coor>173, 47, 280</abs-coor> |
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239 | </Door> |
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240 | |
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241 | |
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242 | <RepairStation> |
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243 | <name>repair station 01</name> |
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244 | <scale>80.0</scale> |
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245 | <abs-coor>814.349670, -21.959781, -1695.255981</abs-coor> |
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246 | </RepairStation> |
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247 | |
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248 | |
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249 | <FPSPlayer> |
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250 | <name>Player</name> |
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251 | <abs-coor>-148,20,87</abs-coor> |
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252 | <model>models/creatures/droidika.md2, 10</model> |
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253 | <md2texture>droidika.png</md2texture> |
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254 | </FPSPlayer> |
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255 | |
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256 | |
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257 | <Spacecraft2D> |
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258 | <name>SPACE_CRAFT</name> |
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259 | <abs-coor>1600, 0.004610, -1700.0</abs-coor> |
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260 | <enter-radius>100000</enter-radius> |
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261 | <travel-speed>80</travel-speed> |
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262 | <travel-height>0</travel-height> |
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263 | <travel-distance>60, 80</travel-distance> |
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264 | </Spacecraft2D> |
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265 | |
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266 | <SpaceShip> |
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267 | <name>spaceship</name> |
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268 | <model>models/ships/fighter.obj,20</model> |
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269 | <abs-coor>624.164124, 0.004610, -1721.440796</abs-coor> |
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270 | </SpaceShip> |
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271 | |
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272 | <SpaceShip> |
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273 | <name>spaceship1</name> |
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274 | <model>models/ships/reap_#.obj,20</model> |
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275 | <abs-coor>1160.289307, -10.959778, -1874.250732</abs-coor> |
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276 | <abs-dir> -1.5,0,1,0 </abs-dir> |
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277 | </SpaceShip> |
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278 | |
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279 | <SpaceShip> |
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280 | <name>spaceship2</name> |
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281 | <model>models/ships/mantawing.obj,20</model> |
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282 | <abs-coor>1373.289307, -10.959778, -1874.250732</abs-coor> |
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283 | <abs-dir> -1.5,0,1,0 </abs-dir> |
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284 | </SpaceShip> |
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285 | |
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286 | |
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287 | <SpaceShip> |
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288 | <name>spaceship3</name> |
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289 | <model>models/ships/powerdrifter.obj,15</model> |
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290 | <abs-coor>811.904358, -11.959779, -1698.305786</abs-coor> |
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291 | </SpaceShip> |
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292 | |
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293 | <Building> |
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294 | <name>uranus</name> |
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295 | <model>models/environments/uranus.obj, 50</model> |
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296 | <abs-coor>3000, 0, -200</abs-coor> |
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297 | <abs-dir>0.5, 0.5, 0, 0</abs-dir> </Building> |
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298 | |
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299 | |
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300 | <!-- HERE IS THE ARCADE SHOOTER --> |
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301 | <!-- NPC's --> |
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302 | <AttractorMine> <abs-coor>2500, 0.0, -1720.0</abs-coor> </AttractorMine> |
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303 | <AttractorMine> <abs-coor>2650, 0.0, -1650.0</abs-coor> </AttractorMine> |
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304 | <AttractorMine> <abs-coor>2740, 0.0, -1750.0</abs-coor> </AttractorMine> |
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305 | <AttractorMine> <abs-coor>2700, 0.0, -1620.0</abs-coor> </AttractorMine> |
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306 | <AttractorMine> <abs-coor>2720, 0.0, -1720.0</abs-coor> </AttractorMine> |
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307 | <AttractorMine> <abs-coor>2810, 0.0, -1740.0</abs-coor> </AttractorMine> |
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308 | <AttractorMine> <abs-coor>2970, 0.0, -1630.0</abs-coor> </AttractorMine> |
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309 | <AttractorMine> <abs-coor>3000, 0.0, -1730.0</abs-coor> </AttractorMine> |
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310 | <AttractorMine> <abs-coor>3100, 0.0, -1640.0</abs-coor> </AttractorMine> |
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311 | <AttractorMine> <abs-coor>3150, 0.0, -1656.0</abs-coor> </AttractorMine> |
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312 | <AttractorMine> <abs-coor>3180, 0.0, -1730.0</abs-coor> </AttractorMine> |
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313 | <AttractorMine> <abs-coor>3200, 0.0, -1750.0</abs-coor> </AttractorMine> |
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314 | <AttractorMine> <abs-coor>3300, 0.0, -1730.0</abs-coor> </AttractorMine> |
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315 | <AttractorMine> <abs-coor>3450, 0.0, -1640.0</abs-coor> </AttractorMine> |
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316 | <AttractorMine> <abs-coor>3450, 0.0, -1760.0</abs-coor> </AttractorMine> |
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317 | |
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318 | |
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319 | <AttractorMine> <abs-coor>3500, 0.0, -1720.0</abs-coor> </AttractorMine> |
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320 | <AttractorMine> <abs-coor>3550, 0.0, -1650.0</abs-coor> </AttractorMine> |
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321 | <AttractorMine> <abs-coor>3540, 0.0, -1750.0</abs-coor> </AttractorMine> |
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322 | <AttractorMine> <abs-coor>3600, 0.0, -1620.0</abs-coor> </AttractorMine> |
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323 | <AttractorMine> <abs-coor>3720, 0.0, -1720.0</abs-coor> </AttractorMine> |
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324 | <AttractorMine> <abs-coor>3710, 0.0, -1740.0</abs-coor> </AttractorMine> |
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325 | <AttractorMine> <abs-coor>3870, 0.0, -1630.0</abs-coor> </AttractorMine> |
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326 | <AttractorMine> <abs-coor>3800, 0.0, -1730.0</abs-coor> </AttractorMine> |
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327 | <AttractorMine> <abs-coor>3900, 0.0, -1640.0</abs-coor> </AttractorMine> |
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328 | <AttractorMine> <abs-coor>4050, 0.0, -1656.0</abs-coor> </AttractorMine> |
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329 | <AttractorMine> <abs-coor>4080, 0.0, -1730.0</abs-coor> </AttractorMine> |
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330 | <AttractorMine> <abs-coor>4100, 0.0, -1750.0</abs-coor> </AttractorMine> |
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331 | <AttractorMine> <abs-coor>4200, 0.0, -1730.0</abs-coor> </AttractorMine> |
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332 | <AttractorMine> <abs-coor>4250, 0.0, -1640.0</abs-coor> </AttractorMine> |
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333 | <AttractorMine> <abs-coor>4250, 0.0, -1760.0</abs-coor> </AttractorMine> |
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334 | |
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335 | |
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336 | <SpaceTurret> |
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337 | <abs-coor>2700, 0.0, -1720.0</abs-coor> <abs-dir>3.1412, 0, 1, 0</abs-dir> |
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338 | <weapon-left> <TargetingTurret> <model>models/guns/turret2.obj,10.0</model> </TargetingTurret> </weapon-left> |
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339 | </SpaceTurret> |
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340 | <SpaceTurret> |
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341 | <abs-coor>3500, 0.0, -1720.0</abs-coor> <abs-dir>3.1412, 0, 1, .3</abs-dir> |
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342 | <weapon-left> <TargetingTurret> <model>models/guns/turret2.obj,10.0</model> </TargetingTurret> </weapon-left> |
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343 | </SpaceTurret> |
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344 | |
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345 | <SpaceTurret> |
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346 | <abs-coor>4500, 0.0, -1650.0</abs-coor> <abs-dir>3.1412, .3, 1, 0</abs-dir> |
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347 | <weapon-left> <TargetingTurret> <model>models/guns/turret2.obj,10.0</model> </TargetingTurret> </weapon-left> |
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348 | </SpaceTurret> |
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349 | <SpaceTurret> |
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350 | <abs-coor>4700, 0.0, -1750.0</abs-coor> <abs-dir>3.1412, .1, 1, 0</abs-dir> |
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351 | <weapon-left> <TargetingTurret> <model>models/guns/turret2.obj,10.0</model> </TargetingTurret> </weapon-left> |
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352 | </SpaceTurret> |
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353 | <SpaceTurret> |
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354 | <abs-coor>4750, 0.0, -1750.0</abs-coor> <abs-dir>3.1412, .3, 1, 0</abs-dir> |
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355 | <weapon-left> <TargetingTurret> <model>models/guns/turret2.obj,10.0</model> </TargetingTurret> </weapon-left> |
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356 | </SpaceTurret> |
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357 | <SpaceTurret> |
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358 | <abs-coor>4800, 0.0, -1650.0</abs-coor> <abs-dir>3.1412, .2, 1, .1</abs-dir> |
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359 | <weapon-left> <TargetingTurret> <model>models/guns/turret2.obj,10.0</model> </TargetingTurret> </weapon-left> |
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360 | </SpaceTurret> |
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361 | |
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362 | |
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363 | |
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364 | <!-- BELOW THE LAYER of ENVIRONMENTALS --> |
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365 | <ModelEntity> <abs-coor>2900,-150,-1700</abs-coor> <momentum>.01, .5, .3, .2</momentum> <model>models/comet.obj, 2.5</model> </ModelEntity> |
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366 | <ModelEntity> <abs-coor>3000,-250,-1750</abs-coor> <momentum>.01, .3, .8, .1</momentum> <model>models/comet.obj, 2.5</model> </ModelEntity> |
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367 | <ModelEntity> <abs-coor>3200,-2200,-1600</abs-coor> <momentum>-.010, .3, .7, .7</momentum> <model>models/comet.obj, 2.5</model> </ModelEntity> |
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368 | <ModelEntity> <abs-coor>3500,-200,-1700</abs-coor> <momentum>.022, -.1, .7, .2</momentum> <model>models/comet.obj, 2.5</model> </ModelEntity> |
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369 | |
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370 | <ModelEntity> |
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371 | <name>Noxon Battle Ship</name> |
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372 | <model>models/ships/noxon_battle_ship.obj, 2</model> |
---|
373 | <abs-coor>3800, -1200, -1700</abs-coor> |
---|
374 | <abs-dir>1.3, 1, 0, 1</abs-dir> |
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375 | </ModelEntity> |
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376 | |
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377 | |
---|
378 | <!-- |
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379 | <TurbineHover> |
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380 | <name>Player</name> |
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381 | </TurbineHover> |
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382 | --> |
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383 | |
---|
384 | <!-- |
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385 | <TestEntity> |
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386 | <model>models/creatures/gork</model> |
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387 | </TestEntity> |
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388 | --> |
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389 | </WorldEntities> |
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390 | |
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391 | |
---|
392 | <LightManager> |
---|
393 | <Lights> |
---|
394 | <Light> |
---|
395 | <diffuse-color>1,1,1</diffuse-color> |
---|
396 | <abs-coor>100,1000,50</abs-coor> |
---|
397 | </Light> |
---|
398 | <Light> |
---|
399 | <diffuse-color>1,1,1</diffuse-color> |
---|
400 | <abs-coor>3000,1000,1700</abs-coor> |
---|
401 | </Light> |
---|
402 | </Lights> |
---|
403 | <ambient-color>1,1,1</ambient-color> |
---|
404 | </LightManager> |
---|
405 | |
---|
406 | |
---|
407 | </WorldDataFile> |
---|