Rev | Line | |
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[3878] | 1 | -- A simple script for opening doors |
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| 2 | |
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| 3 | function tick(timestep) |
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| 4 | |
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| 5 | playerX = Player:getAbsCoorX() |
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| 6 | playerY = Player:getAbsCoorY() |
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| 7 | playerZ = Player:getAbsCoorZ() |
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| 8 | |
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| 9 | doorTriggerX = DoorTrigger:getAbsCoorX() |
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| 10 | doorTriggerY = DoorTrigger:getAbsCoorY() |
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| 11 | doorTriggerZ = DoorTrigger:getAbsCoorZ() |
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| 12 | |
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| 13 | |
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| 14 | radius = (playerX - doorTriggerX)^2 + (playerY - doorTriggerY)^2 +(playerZ - doorTriggerZ)^2 |
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| 15 | |
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| 16 | if radius < 10 then |
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| 17 | door:open(true) |
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| 18 | else |
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| 19 | door:open(false) |
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| 20 | end |
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| 21 | |
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| 22 | return false |
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| 23 | |
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| 24 | end |
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