1 | -- Get objects from orxonox |
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2 | thisscript:addObject("Claw", "spaceshipclaw") |
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3 | thisscript:addObject("RepairStation", "repair") |
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4 | thisscript:addObject("FPSPlayer", "Player") |
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5 | thisscript:addObject("SpaceShip", "spaceship") |
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6 | thisscript:addObject("SpaceShip", "spaceship2") |
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7 | |
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8 | -- Global Variables |
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9 | playerEnteredSpaceShip = false |
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10 | playerReachedTrigger = false |
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11 | spaceshipOnPad = false |
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12 | spaceshipLaunchReady = false |
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13 | |
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14 | |
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15 | -- Returns the distance between (x1,x2,x3) and (y1,y2,y3) |
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16 | function dist( x1,x2,x3, y1,y2,y3 ) |
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17 | |
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18 | return math.sqrt( (x1-y1)^2 + (x2-y2)^2 + (x3-y3)^2 ) |
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19 | |
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20 | end |
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21 | |
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22 | |
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23 | |
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24 | function observePlayer() |
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25 | |
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26 | playerEnteredSpaceShip = spaceship:hasPlayer() |
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27 | |
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28 | playerX = Player:getAbsCoorX() |
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29 | playerY = Player:getAbsCoorY() |
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30 | playerZ = Player:getAbsCoorZ() |
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31 | |
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32 | if dist( playerX,playerY,playerZ,167.361526,29,483.163818 ) < 60 then |
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33 | playerReachedTrigger = true |
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34 | end |
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35 | |
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36 | end |
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37 | |
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38 | |
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39 | positionReached = false |
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40 | spaceShipReleased = false |
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41 | function moveToLaunchSite(timestep) |
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42 | |
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43 | if not positionReached then |
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44 | dx = 1 * timestep |
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45 | dy = 0 * timestep |
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46 | dz = 1* timestep |
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47 | end |
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48 | |
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49 | if not spaceShipReleased and positionReached then |
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50 | dx = 0 * timestep |
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51 | dy = -1 * timestep |
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52 | dz = 0 * timestep |
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53 | end |
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54 | |
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55 | if positionReached and spaceShipReleased then |
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56 | dx = 0 * timestep |
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57 | dy = 1 * timestep |
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58 | dz = 0 * timestep |
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59 | end |
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60 | |
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61 | |
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62 | if spaceshipOnPad then |
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63 | |
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64 | if not spaceShipReleased then |
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65 | spaceshipclaw:playAnimation(1,1) |
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66 | spaceShipReleased = true |
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67 | end |
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68 | |
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69 | if clawY > 100 then |
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70 | spaceshipLaunchReady = true |
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71 | end |
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72 | |
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73 | end |
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74 | |
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75 | |
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76 | -- set new coordinates |
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77 | clawX = claw:getAbsCoorX() |
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78 | clawY = claw:getAbsCoorY() |
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79 | clawZ = claw:getAbsCoorZ() |
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80 | |
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81 | claw:setAbsCoor(clawX + dx, clawY + dy, clawZ + dz) |
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82 | |
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83 | |
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84 | |
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85 | if dist( clawX,clawY,clawZ,167.361526,29,483.163818 ) < 60 then |
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86 | positionReached = true |
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87 | end |
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88 | |
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89 | |
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90 | if dist( clawX,clawY,clawZ,167.361526,29,483.163818 ) < 60 then |
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91 | spaceshipOnPad = true |
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92 | end |
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93 | |
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94 | |
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95 | end --observePlayer |
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96 | |
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97 | hoverPosReached = false |
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98 | function launchSpaceShip(timestep) |
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99 | |
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100 | if not hoverPosReached then |
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101 | dx = 0 * timestep |
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102 | dy = 1 * timestep |
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103 | dz = 0 * timestep |
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104 | else |
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105 | dx = 1 * timestep |
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106 | dy = 0 * timestep |
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107 | dz = 1 * timestep |
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108 | end |
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109 | |
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110 | spaceshipX = spaceship:getAbsCoorX() |
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111 | spaceshipY = spaceship:getAbsCoorY() |
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112 | spaceshipZ = spaceship:getAbsCoorZ() |
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113 | |
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114 | spaceship:setAbsCoor(spaceshipX + dx, spaceshipY + dy, spaceshipZ + dz) |
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115 | |
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116 | if spaceshipY > 50 then |
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117 | hoverPosReached = true |
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118 | end |
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119 | |
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120 | end |
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121 | |
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122 | |
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123 | function tick(timestep) |
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124 | --io.write("Spaceship called \n") |
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125 | observePlayer() |
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126 | |
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127 | if playerReachedTrigger then |
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128 | --moveToLaunchSite(timestep) |
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129 | end |
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130 | |
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131 | if spaceshipLaunchReady then |
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132 | --launchSpaceShip(timestep) |
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133 | end |
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134 | |
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135 | |
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136 | return false |
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137 | end |
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