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source: data/branches/terrain/worlds/Terrain.oxw @ 3864

Last change on this file since 3864 was 3844, checked in by ponder, 19 years ago

Changed everything to fit the new terrain_entity

File size: 1.6 KB
RevLine 
[3832]1<WorldDataFile>
2
3  <name>"Terrain"</name>
4  <screenshoot>pictures/load_screens/coder_island.jpg</screenshoot>
5
6  <LoadScreen>
7    <BackgroundImage>pictures/load_screens/coder_island.jpg</BackgroundImage>
8    <ElementCount>16</ElementCount>
9    <BackgroundPS>0,0,1.0,1</BackgroundPS>
10    <BarPS>.65,.87,.3,.05</BarPS>
11    <BarImage>pictures/load_screens/default_bar.png</BarImage>
12  </LoadScreen>
13
14  <WorldEntities>
15    <SkyBox>
16      <name>Sky</name>
17      <Materialset>pictures/sky/desert</Materialset>
18      <Size>10000</Size>
19    </SkyBox>
20    <TerrainEntity>
21      <name>Puget Sound</name>
[3844]22                <elevationmap>pictures/large_ele.png</elevationmap>
[3837]23                <lightmap>pictures/large_tex.png</lightmap>
[3844]24                <scale>100,100,100</scale>
[3832]25    </TerrainEntity>
26   <SpaceShip>
27      <name>Player</name>
28      <model>models/ships/reap_#.obj</model>
[3837]29      <abs-coor>40,30,40</abs-coor>
[3832]30    </SpaceShip>
31  </WorldEntities>
32
33  <LightManager>
34    <Lights>
35      <Light>
36       <diffuse-color>1,1,1</diffuse-color>
37       <abs-coor>100,100,50</abs-coor>
38      </Light>
39    </Lights>
40    <ambient-color>1,1,1</ambient-color>
41  </LightManager>
42
43  <GameRule>
44    <SingleplayerShootemup>
45      <death-screen-image>pictures/load_screen_coder_island.jpg</death-screen-image>
46
47      <MissionGoal>
48        <KillTarget>
49          <title>"Mindless Slaughter"</title>
50          <description>"This is the first mission ever, created for Orxonox. Kill them!
51                       Kill all those damn creatures!"
52          </description>
53          <numberofkills>10</numberofkills>
54          <targetclassid>9999</targetclassid>
55        </KillTarget>
56      </MissionGoal>
57    </SingleplayerShootemup>
58  </GameRule>
59
60</WorldDataFile>
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