1 | # $Id: BPyMathutils.py,v 1.6 2006/12/14 14:53:32 campbellbarton Exp $ |
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2 | # |
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3 | # -------------------------------------------------------------------------- |
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4 | # helper functions to be used by other scripts |
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5 | # -------------------------------------------------------------------------- |
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6 | # ***** BEGIN GPL LICENSE BLOCK ***** |
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7 | # |
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8 | # This program is free software; you can redistribute it and/or |
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9 | # modify it under the terms of the GNU General Public License |
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10 | # as published by the Free Software Foundation; either version 2 |
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11 | # of the License, or (at your option) any later version. |
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12 | # |
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13 | # This program is distributed in the hope that it will be useful, |
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14 | # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | # GNU General Public License for more details. |
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17 | # |
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18 | # You should have received a copy of the GNU General Public License |
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19 | # along with this program; if not, write to the Free Software Foundation, |
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20 | # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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21 | # |
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22 | # ***** END GPL LICENCE BLOCK ***** |
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23 | # -------------------------------------------------------------------------- |
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24 | |
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25 | import Blender |
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26 | from Blender.Mathutils import * |
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27 | |
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28 | # ------ Mersenne Twister - start |
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29 | |
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30 | # Copyright (C) 1997 Makoto Matsumoto and Takuji Nishimura. |
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31 | # Any feedback is very welcome. For any question, comments, |
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32 | # see http://www.math.keio.ac.jp/matumoto/emt.html or email |
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33 | # matumoto@math.keio.ac.jp |
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34 | |
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35 | # The link above is dead, this is the new one: |
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36 | # http://www.math.sci.hiroshima-u.ac.jp/m-mat/MT/emt.html |
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37 | # And here the license info, from Mr. Matsumoto's site: |
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38 | # Until 2001/4/6, MT had been distributed under GNU Public License, |
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39 | # but after 2001/4/6, we decided to let MT be used for any purpose, including |
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40 | # commercial use. 2002-versions mt19937ar.c, mt19937ar-cok.c are considered |
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41 | # to be usable freely. |
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42 | # |
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43 | # So from the year above (1997), this code is under GPL. |
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44 | |
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45 | # Period parameters |
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46 | N = 624 |
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47 | M = 397 |
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48 | MATRIX_A = 0x9908b0dfL # constant vector a |
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49 | UPPER_MASK = 0x80000000L # most significant w-r bits |
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50 | LOWER_MASK = 0x7fffffffL # least significant r bits |
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51 | |
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52 | # Tempering parameters |
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53 | TEMPERING_MASK_B = 0x9d2c5680L |
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54 | TEMPERING_MASK_C = 0xefc60000L |
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55 | |
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56 | def TEMPERING_SHIFT_U(y): |
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57 | return (y >> 11) |
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58 | |
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59 | def TEMPERING_SHIFT_S(y): |
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60 | return (y << 7) |
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61 | |
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62 | def TEMPERING_SHIFT_T(y): |
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63 | return (y << 15) |
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64 | |
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65 | def TEMPERING_SHIFT_L(y): |
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66 | return (y >> 18) |
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67 | |
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68 | mt = [] # the array for the state vector |
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69 | mti = N+1 # mti==N+1 means mt[N] is not initialized |
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70 | |
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71 | # initializing the array with a NONZERO seed |
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72 | def sgenrand(seed): |
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73 | # setting initial seeds to mt[N] using |
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74 | # the generator Line 25 of Table 1 in |
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75 | # [KNUTH 1981, The Art of Computer Programming |
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76 | # Vol. 2 (2nd Ed.), pp102] |
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77 | |
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78 | global mt, mti |
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79 | |
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80 | mt = [] |
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81 | |
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82 | mt.append(seed & 0xffffffffL) |
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83 | for i in xrange(1, N + 1): |
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84 | mt.append((69069 * mt[i-1]) & 0xffffffffL) |
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85 | |
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86 | mti = i |
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87 | # end sgenrand |
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88 | |
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89 | |
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90 | def genrand(): |
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91 | global mt, mti |
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92 | |
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93 | mag01 = [0x0L, MATRIX_A] |
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94 | # mag01[x] = x * MATRIX_A for x=0,1 |
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95 | y = 0 |
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96 | |
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97 | if mti >= N: # generate N words at one time |
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98 | if mti == N+1: # if sgenrand() has not been called, |
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99 | sgenrand(4357) # a default initial seed is used |
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100 | |
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101 | for kk in xrange((N-M) + 1): |
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102 | y = (mt[kk]&UPPER_MASK)|(mt[kk+1]&LOWER_MASK) |
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103 | mt[kk] = mt[kk+M] ^ (y >> 1) ^ mag01[y & 0x1] |
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104 | |
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105 | for kk in xrange(kk, N): |
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106 | y = (mt[kk]&UPPER_MASK)|(mt[kk+1]&LOWER_MASK) |
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107 | mt[kk] = mt[kk+(M-N)] ^ (y >> 1) ^ mag01[y & 0x1] |
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108 | |
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109 | y = (mt[N-1]&UPPER_MASK)|(mt[0]&LOWER_MASK) |
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110 | mt[N-1] = mt[M-1] ^ (y >> 1) ^ mag01[y & 0x1] |
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111 | |
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112 | mti = 0 |
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113 | |
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114 | y = mt[mti] |
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115 | mti += 1 |
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116 | y ^= TEMPERING_SHIFT_U(y) |
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117 | y ^= TEMPERING_SHIFT_S(y) & TEMPERING_MASK_B |
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118 | y ^= TEMPERING_SHIFT_T(y) & TEMPERING_MASK_C |
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119 | y ^= TEMPERING_SHIFT_L(y) |
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120 | |
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121 | return ( float(y) / 0xffffffffL ) # reals |
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122 | |
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123 | #------ Mersenne Twister -- end |
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124 | |
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125 | |
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126 | |
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127 | |
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128 | """ 2d convexhull |
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129 | Based from Dinu C. Gherman's work, |
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130 | modified for Blender/Mathutils by Campell Barton |
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131 | """ |
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132 | ###################################################################### |
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133 | # Public interface |
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134 | ###################################################################### |
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135 | from Blender.Mathutils import DotVecs |
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136 | def convexHull(point_list_2d): |
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137 | """Calculate the convex hull of a set of vectors |
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138 | The vectors can be 3 or 4d but only the Xand Y are used. |
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139 | returns a list of convex hull indicies to the given point list |
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140 | """ |
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141 | |
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142 | ###################################################################### |
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143 | # Helpers |
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144 | ###################################################################### |
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145 | |
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146 | def _myDet(p, q, r): |
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147 | """Calc. determinant of a special matrix with three 2D points. |
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148 | |
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149 | The sign, "-" or "+", determines the side, right or left, |
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150 | respectivly, on which the point r lies, when measured against |
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151 | a directed vector from p to q. |
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152 | """ |
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153 | return (q.x*r.y + p.x*q.y + r.x*p.y) - (q.x*p.y + r.x*q.y + p.x*r.y) |
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154 | |
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155 | def _isRightTurn((p, q, r)): |
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156 | "Do the vectors pq:qr form a right turn, or not?" |
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157 | #assert p[0] != q[0] and q[0] != r[0] and p[0] != r[0] |
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158 | if _myDet(p[0], q[0], r[0]) < 0: |
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159 | return 1 |
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160 | else: |
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161 | return 0 |
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162 | |
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163 | # Get a local list copy of the points and sort them lexically. |
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164 | points = [(p, i) for i, p in enumerate(point_list_2d)] |
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165 | |
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166 | try: points.sort(key = lambda a: (a[0].x, a[0].y)) |
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167 | except: points.sort(lambda a,b: cmp((a[0].x, a[0].y), (b[0].x, b[0].y))) |
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168 | |
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169 | # Build upper half of the hull. |
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170 | upper = [points[0], points[1]] # cant remove these. |
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171 | for i in xrange(len(points)-2): |
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172 | upper.append(points[i+2]) |
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173 | while len(upper) > 2 and not _isRightTurn(upper[-3:]): |
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174 | del upper[-2] |
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175 | |
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176 | # Build lower half of the hull. |
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177 | points.reverse() |
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178 | lower = [points.pop(0), points.pop(1)] |
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179 | for p in points: |
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180 | lower.append(p) |
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181 | while len(lower) > 2 and not _isRightTurn(lower[-3:]): |
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182 | del lower[-2] |
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183 | |
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184 | # Concatenate both halfs and return. |
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185 | return [p[1] for ls in (upper, lower) for p in ls] |
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186 | |
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187 | |
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188 | def plane2mat(plane, normalize= False): |
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189 | ''' |
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190 | Takes a plane and converts to a matrix |
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191 | points between 0 and 1 are up |
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192 | 1 and 2 are right |
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193 | assumes the plane has 90d corners |
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194 | ''' |
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195 | cent= (plane[0]+plane[1]+plane[2]+plane[3] ) /4.0 |
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196 | |
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197 | |
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198 | up= cent - ((plane[0]+plane[1])/2.0) |
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199 | right= cent - ((plane[1]+plane[2])/2.0) |
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200 | z= CrossVecs(up, right) |
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201 | |
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202 | if normalize: |
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203 | up.normalize() |
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204 | right.normalize() |
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205 | z.normalize() |
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206 | |
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207 | mat= Matrix(up, right, z) |
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208 | |
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209 | # translate |
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210 | mat.resize4x4() |
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211 | tmat= Blender.Mathutils.TranslationMatrix(cent) |
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212 | return mat * tmat |
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