1 | /*! |
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2 | * @file mover.h |
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3 | * A mover is an object that moves along scripted paths, released by scripted events. |
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4 | */ |
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5 | |
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6 | #ifndef _MOVER_H |
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7 | #define _MOVER_H |
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8 | |
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9 | #include "world_entity.h" |
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10 | #include "mover_trigger.h" |
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11 | #include "mover_station.h" |
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12 | #include "mover_trigger_list.h" |
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13 | #include "mover_station_list.h" |
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14 | #include "sound_source.h" |
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15 | |
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16 | |
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17 | class Mover : public WorldEntity |
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18 | { |
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19 | ObjectListDeclaration(Mover); |
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20 | |
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21 | public: |
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22 | Mover(const TiXmlElement* root = NULL); |
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23 | virtual ~Mover(); |
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24 | |
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25 | virtual void loadParams(const TiXmlElement* root); |
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26 | virtual void tick(float dt); |
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27 | |
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28 | void setLoop(bool bLoop = true) { this->bLoop = bLoop; } |
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29 | void setRepeat(int n) { this->bRepeat = true; this->repeats = n; } |
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30 | void setWaitAfterEachStation(bool bWaitAfterEachStation = true) { this->bWaitAfterEachStation = bWaitAfterEachStation; } |
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31 | void setOnlyMoveWhileTriggered(bool bOnlyMoveWhileTriggered = true) { this->bOnlyMoveWhileTriggered = bOnlyMoveWhileTriggered; } |
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32 | void setAttachTrigger(bool bAttachTrigger = true) { this->bAttachTrigger = bAttachTrigger; } |
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33 | void setTriggers(const TiXmlElement* root); |
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34 | void setStations(const TiXmlElement* root); |
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35 | void setReopen(bool bReopen = true) { this->bReopen = bReopen; } |
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36 | void setReclose(bool bReclose = true) { this->bReclose = bReclose; } |
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37 | |
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38 | private: |
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39 | void changeState(int state); |
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40 | int closed(); |
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41 | int open(); |
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42 | int move(float dt); |
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43 | int wait(); |
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44 | int next(); |
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45 | int delay(); |
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46 | int stay(); |
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47 | bool reachedStationsTarget(float dt); |
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48 | Quaternion VtoQ(Vector v) { return Quaternion(v.x, v.y, v.z); } |
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49 | Vector QtoV(Quaternion Q) { return Vector(); } |
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50 | |
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51 | bool bLoop; |
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52 | bool bRepeat; |
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53 | int repeats; |
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54 | bool bWaitAfterEachStation; |
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55 | bool bOnlyMoveWhileTriggered; |
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56 | bool bAttachTrigger; |
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57 | bool bReopen; |
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58 | bool bReclose; |
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59 | |
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60 | MoverTriggerList *triggers; |
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61 | MoverStationList *stations; |
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62 | |
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63 | int state; |
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64 | MoverStation *station; |
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65 | float time; |
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66 | int repeatsToGo; |
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67 | Vector originCoor; |
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68 | Vector originDir; |
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69 | |
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70 | OrxSound::SoundSource soundSource_starting; |
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71 | OrxSound::SoundSource soundSource_moving; |
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72 | OrxSound::SoundSource soundSource_ending; |
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73 | }; |
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74 | |
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75 | |
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76 | #endif |
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