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source: data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceStar.material @ 12322

Last change on this file since 12322 was 10884, checked in by fvultier, 9 years ago

Blender file and textures of the models for the towerdefense minigame

File size: 1.1 KB
Line 
1// IceStar genrated by blender2ogre 0.6.0
2
3material IceStar
4{
5    receive_shadows on
6
7    technique
8    {
9        pass IceStar
10        {
11            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
12            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
13            specular 0.5 0.5 0.5 1.0 12.5
14            emissive 0.0 0.0 0.0 1.0
15
16            alpha_to_coverage off
17            colour_write on
18            cull_hardware clockwise
19            depth_check on
20            depth_func less_equal
21            depth_write on
22            illumination_stage
23            light_clip_planes off
24            light_scissor off
25            lighting on
26            normalise_normals off
27            polygon_mode solid
28            scene_blend one zero
29            scene_blend_op add
30            shading gouraud
31            transparent_sorting on
32
33            texture_unit
34            {
35                texture IceStar.png
36                tex_address_mode wrap
37                scale 1.0 1.0
38                colour_op modulate
39            }
40        }
41    }
42}
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