| [4835] | 1 | -- Get objects from orxonox |
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| 2 | thisscript:addObject("FPSPlayer", "Player") |
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| 3 | thisscript:addObject("CameraMan", "cameraManager") |
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| 4 | thisscript:addObject("NPC", "IntroSpaceship") |
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| 5 | thisscript:addObjectAsName("GameWorld", "Moon Station", "gameWorld") -- =gameTitle |
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| 6 | |
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| 7 | -- Initialisation |
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| 8 | triggerInit = ScriptTrigger() |
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| 9 | triggerInit:setScript("intro.lua") |
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| 10 | triggerInit:setFunction("startIntro") |
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| 11 | triggerInit:setActiveOnCreation(true) |
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| 12 | |
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| 13 | -- Camera2MoonstationCenter |
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| 14 | triggerMoonstation = ScriptTrigger() |
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| 15 | triggerMoonstation:setScript("intro.lua") |
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| 16 | triggerMoonstation:setFunction("showMoonstation") |
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| 17 | triggerMoonstation:setAbsCoor(-1253.895386, 727.938721, -268.726807) |
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| 18 | triggerMoonstation:setTarget("CameraIntro") |
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| 19 | triggerMoonstation:setRadius(150) |
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| 20 | triggerMoonstation:setDebugDraw(true) |
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| 21 | |
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| 22 | -- Camera2MoonstationCenter |
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| 23 | triggerShowCrash = ScriptTrigger() |
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| 24 | triggerShowCrash:setScript("intro.lua") |
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| 25 | triggerShowCrash:setFunction("showCrashingSpaceship") |
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| 26 | triggerShowCrash:setAbsCoor(-158.458618, 543.123169, 541.286926) |
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| 27 | triggerShowCrash:setTarget("CameraIntro") |
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| 28 | triggerShowCrash:setRadius(200) |
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| 29 | triggerShowCrash:setDebugDraw(true) |
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| 30 | |
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| 31 | --hide crashing ship |
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| 32 | triggerShowCrash = ScriptTrigger() |
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| 33 | triggerShowCrash:setScript("intro.lua") |
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| 34 | triggerShowCrash:setFunction("hideCrashingSpaceship") |
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| 35 | triggerShowCrash:setAbsCoor(-100, -400, -110) |
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| 36 | triggerShowCrash:setTarget("IntroSpaceship") |
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| 37 | triggerShowCrash:setRadius(60) |
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| 38 | triggerShowCrash:setDebugDraw(true) |
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| 39 | |
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| 40 | -- End of Intro |
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| 41 | triggerEndIntro = ScriptTrigger() |
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| 42 | triggerEndIntro:setScript("intro.lua") |
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| 43 | triggerEndIntro:setFunction("stopIntro") |
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| 44 | triggerEndIntro:setAbsCoor(719.431091, 79.719810, -149.023880) |
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| 45 | triggerEndIntro:setTarget("CameraIntro") |
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| 46 | triggerEndIntro:setRadius(110) |
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| 47 | triggerEndIntro:setDebugDraw(true) |
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| 48 | |
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| 49 | |
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| 50 | -- Functions -------------------------------------------------- |
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| 51 | -- globals |
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| 52 | introRunning = false |
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| 53 | spaceshipCrashDelay = 2 |
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| 54 | |
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| 55 | -- init function |
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| 56 | function startIntro(timestep) |
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| 57 | gameWorld:showText("Moon Surface 2042"); |
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| 58 | cameraManager:setCam("CameraIntro") |
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| 59 | cameraManager:jumpCurrCam(-1295.883301, 621.807922, -969.386780) |
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| 60 | cameraManager:changeCurrTarget("Planet", "Earth") |
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| 61 | cameraManager:initFadeBlack() |
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| 62 | cameraManager:toggleFade() |
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| 63 | |
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| 64 | IntroSpaceship:pause(true) |
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| 65 | --Player:pause(true) |
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| 66 | introRunning = true |
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| 67 | |
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| 68 | return true --just once |
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| 69 | end |
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| 70 | |
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| 71 | function showMoonstation(timestep) |
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| 72 | cameraManager:changeCurrTarget("Building", "MoonstationCenterHack") |
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| 73 | return true |
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| 74 | end |
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| 75 | |
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| 76 | function showCrashingSpaceship(timestep) |
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| 77 | cameraManager:changeCurrTarget("NPC", "IntroSpaceship") |
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| 78 | spaceshipCrashDelay = spaceshipCrashDelay - timestep |
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| 79 | if spaceshipCrashDelay<0 then --BUG this is a little hack cause if the target is mooving the camera switch would be imediate |
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| 80 | IntroSpaceship:pause(false) |
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| 81 | return true |
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| 82 | end |
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| 83 | return false |
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| 84 | end |
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| 85 | |
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| 86 | function hideCrashingSpaceship(timestep) |
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| 87 | --IntroSpaceship:setVisibility(false) --BUG affects all npc |
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| 88 | IntroSpaceship:pause(true) |
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| 89 | return true |
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| 90 | end |
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| 91 | |
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| 92 | function stopIntro(timestep) |
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| 93 | cameraManager:setCam("GameWorldCamera") |
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| 94 | --Player:pause(false) |
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| 95 | introRunning = false |
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| 96 | return true |
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| 97 | end |
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| 98 | |
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