1 | material Thruster/TEXFACE/WhiteSimple.jpg |
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2 | { |
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3 | receive_shadows on |
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4 | technique |
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5 | { |
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6 | pass |
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7 | { |
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8 | ambient 0.500000 0.500000 0.500000 1.000000 |
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9 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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10 | emissive 0.000000 0.000000 0.000000 1.000000 |
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11 | texture_unit |
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12 | { |
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13 | texture WhiteSimple.jpg |
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14 | colour_op modulate |
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15 | } |
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16 | } |
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17 | pass |
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18 | { |
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19 | ambient 0.0 0.0 0.0 |
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20 | diffuse 0.0 0.0 0.0 |
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21 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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22 | scene_blend add |
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23 | } |
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24 | } |
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25 | } |
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26 | material CuboidConnectionLong/TEXFACE |
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27 | { |
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28 | receive_shadows on |
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29 | technique |
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30 | { |
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31 | pass |
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32 | { |
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33 | ambient 0.500000 0.500000 0.500000 1.000000 |
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34 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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35 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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36 | emissive 0.000000 0.000000 0.000000 1.000000 |
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37 | } |
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38 | } |
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39 | } |
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40 | material CuboidConnection/TEXFACE/WhiteConnection.jpg |
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41 | { |
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42 | receive_shadows on |
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43 | technique |
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44 | { |
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45 | pass |
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46 | { |
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47 | ambient 0.500000 0.500000 0.500000 1.000000 |
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48 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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49 | emissive 0.000000 0.000000 0.000000 1.000000 |
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50 | texture_unit |
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51 | { |
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52 | texture WhiteConnection.jpg |
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53 | colour_op modulate |
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54 | } |
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55 | } |
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56 | pass |
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57 | { |
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58 | ambient 0.0 0.0 0.0 |
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59 | diffuse 0.0 0.0 0.0 |
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60 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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61 | scene_blend add |
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62 | } |
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63 | } |
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64 | } |
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65 | material SolarPanel/TEXFACE/MetalEdge.jpg |
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66 | { |
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67 | receive_shadows on |
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68 | technique |
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69 | { |
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70 | pass |
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71 | { |
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72 | ambient 0.500000 0.500000 0.500000 1.000000 |
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73 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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74 | emissive 0.000000 0.000000 0.000000 1.000000 |
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75 | texture_unit |
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76 | { |
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77 | texture MetalEdge.jpg |
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78 | colour_op modulate |
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79 | } |
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80 | } |
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81 | pass |
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82 | { |
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83 | ambient 0.0 0.0 0.0 |
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84 | diffuse 0.0 0.0 0.0 |
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85 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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86 | scene_blend add |
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87 | } |
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88 | } |
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89 | } |
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90 | material SemiCircleCockpit/TEXFACE/MetalBody.jpg |
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91 | { |
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92 | receive_shadows on |
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93 | technique |
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94 | { |
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95 | pass |
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96 | { |
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97 | ambient 0.500000 0.500000 0.500000 1.000000 |
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98 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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99 | emissive 0.000000 0.000000 0.000000 1.000000 |
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100 | texture_unit |
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101 | { |
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102 | texture MetalBody.jpg |
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103 | colour_op modulate |
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104 | } |
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105 | } |
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106 | pass |
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107 | { |
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108 | ambient 0.0 0.0 0.0 |
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109 | diffuse 0.0 0.0 0.0 |
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110 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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111 | scene_blend add |
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112 | } |
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113 | } |
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114 | } |
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115 | material SemiCircleCockpit/TEXFACE/CockpitNose.jpg |
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116 | { |
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117 | receive_shadows on |
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118 | technique |
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119 | { |
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120 | pass |
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121 | { |
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122 | ambient 0.500000 0.500000 0.500000 1.000000 |
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123 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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124 | emissive 0.000000 0.000000 0.000000 1.000000 |
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125 | texture_unit |
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126 | { |
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127 | texture CockpitNose.jpg |
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128 | colour_op modulate |
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129 | } |
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130 | } |
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131 | pass |
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132 | { |
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133 | ambient 0.0 0.0 0.0 |
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134 | diffuse 0.0 0.0 0.0 |
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135 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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136 | scene_blend add |
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137 | } |
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138 | } |
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139 | } |
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140 | material DoubleCuboidBody/TEXFACE/MetalEdge.jpg |
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141 | { |
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142 | receive_shadows on |
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143 | technique |
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144 | { |
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145 | pass |
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146 | { |
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147 | ambient 0.500000 0.500000 0.500000 1.000000 |
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148 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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149 | emissive 0.000000 0.000000 0.000000 1.000000 |
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150 | texture_unit |
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151 | { |
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152 | texture MetalEdge.jpg |
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153 | colour_op modulate |
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154 | } |
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155 | } |
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156 | pass |
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157 | { |
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158 | ambient 0.0 0.0 0.0 |
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159 | diffuse 0.0 0.0 0.0 |
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160 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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161 | scene_blend add |
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162 | } |
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163 | } |
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164 | } |
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165 | material CylinderConnection/TEXFACE/WhiteConnection.jpg |
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166 | { |
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167 | receive_shadows on |
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168 | technique |
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169 | { |
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170 | pass |
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171 | { |
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172 | ambient 0.500000 0.500000 0.500000 1.000000 |
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173 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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174 | emissive 0.000000 0.000000 0.000000 1.000000 |
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175 | texture_unit |
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176 | { |
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177 | texture WhiteConnection.jpg |
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178 | colour_op modulate |
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179 | } |
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180 | } |
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181 | pass |
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182 | { |
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183 | ambient 0.0 0.0 0.0 |
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184 | diffuse 0.0 0.0 0.0 |
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185 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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186 | scene_blend add |
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187 | } |
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188 | } |
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189 | } |
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190 | material Material.002/TEXFACE/WhiteConnection.jpg |
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191 | { |
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192 | receive_shadows on |
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193 | technique |
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194 | { |
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195 | pass |
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196 | { |
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197 | ambient 0.500000 0.500000 0.500000 1.000000 |
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198 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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199 | emissive 0.000000 0.000000 0.000000 1.000000 |
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200 | texture_unit |
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201 | { |
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202 | texture WhiteConnection.jpg |
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203 | colour_op modulate |
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204 | } |
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205 | } |
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206 | pass |
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207 | { |
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208 | ambient 0.0 0.0 0.0 |
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209 | diffuse 0.0 0.0 0.0 |
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210 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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211 | scene_blend add |
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212 | } |
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213 | } |
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214 | } |
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215 | material CuboidLandingZone/TEXFACE/MetalBody.jpg |
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216 | { |
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217 | receive_shadows on |
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218 | technique |
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219 | { |
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220 | pass |
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221 | { |
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222 | ambient 0.500000 0.500000 0.500000 1.000000 |
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223 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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224 | emissive 0.000000 0.000000 0.000000 1.000000 |
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225 | texture_unit |
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226 | { |
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227 | texture MetalBody.jpg |
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228 | colour_op modulate |
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229 | } |
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230 | } |
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231 | pass |
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232 | { |
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233 | ambient 0.0 0.0 0.0 |
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234 | diffuse 0.0 0.0 0.0 |
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235 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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236 | scene_blend add |
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237 | } |
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238 | } |
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239 | } |
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240 | material DoubleCuboidBody/TEXFACE/MetalBody.jpg |
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241 | { |
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242 | receive_shadows on |
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243 | technique |
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244 | { |
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245 | pass |
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246 | { |
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247 | ambient 0.500000 0.500000 0.500000 1.000000 |
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248 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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249 | emissive 0.000000 0.000000 0.000000 1.000000 |
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250 | texture_unit |
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251 | { |
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252 | texture MetalBody.jpg |
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253 | colour_op modulate |
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254 | } |
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255 | } |
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256 | pass |
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257 | { |
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258 | ambient 0.0 0.0 0.0 |
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259 | diffuse 0.0 0.0 0.0 |
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260 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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261 | scene_blend add |
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262 | } |
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263 | } |
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264 | } |
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265 | material CuboidConnectionBody/TEXFACE/MetalBody.jpg |
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266 | { |
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267 | receive_shadows on |
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268 | technique |
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269 | { |
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270 | pass |
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271 | { |
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272 | ambient 0.500000 0.500000 0.500000 1.000000 |
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273 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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274 | emissive 0.000000 0.000000 0.000000 1.000000 |
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275 | texture_unit |
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276 | { |
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277 | texture MetalBody.jpg |
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278 | colour_op modulate |
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279 | } |
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280 | } |
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281 | pass |
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282 | { |
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283 | ambient 0.0 0.0 0.0 |
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284 | diffuse 0.0 0.0 0.0 |
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285 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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286 | scene_blend add |
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287 | } |
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288 | } |
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289 | } |
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290 | material SemiCircleCockpit/TEXFACE/CockpitGround.jpg |
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291 | { |
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292 | receive_shadows on |
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293 | technique |
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294 | { |
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295 | pass |
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296 | { |
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297 | ambient 0.500000 0.500000 0.500000 1.000000 |
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298 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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299 | emissive 0.000000 0.000000 0.000000 1.000000 |
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300 | texture_unit |
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301 | { |
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302 | texture CockpitGround.jpg |
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303 | colour_op modulate |
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304 | } |
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305 | } |
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306 | pass |
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307 | { |
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308 | ambient 0.0 0.0 0.0 |
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309 | diffuse 0.0 0.0 0.0 |
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310 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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311 | scene_blend add |
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312 | } |
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313 | } |
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314 | } |
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315 | material SemiCircleBody/TEXFACE/MetalBody.jpg |
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316 | { |
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317 | receive_shadows on |
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318 | technique |
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319 | { |
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320 | pass |
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321 | { |
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322 | ambient 0.500000 0.500000 0.500000 1.000000 |
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323 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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324 | emissive 0.000000 0.000000 0.000000 1.000000 |
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325 | texture_unit |
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326 | { |
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327 | texture MetalBody.jpg |
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328 | colour_op modulate |
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329 | } |
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330 | } |
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331 | pass |
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332 | { |
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333 | ambient 0.0 0.0 0.0 |
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334 | diffuse 0.0 0.0 0.0 |
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335 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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336 | scene_blend add |
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337 | } |
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338 | } |
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339 | } |
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340 | material CuboidConnectionBody/TEXFACE/MetalEdge.jpg |
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341 | { |
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342 | receive_shadows on |
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343 | technique |
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344 | { |
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345 | pass |
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346 | { |
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347 | ambient 0.500000 0.500000 0.500000 1.000000 |
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348 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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349 | emissive 0.000000 0.000000 0.000000 1.000000 |
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350 | texture_unit |
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351 | { |
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352 | texture MetalEdge.jpg |
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353 | colour_op modulate |
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354 | } |
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355 | } |
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356 | pass |
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357 | { |
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358 | ambient 0.0 0.0 0.0 |
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359 | diffuse 0.0 0.0 0.0 |
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360 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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361 | scene_blend add |
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362 | } |
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363 | } |
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364 | } |
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365 | material SolarPanel/TEXFACE/BlueSolar.jpg |
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366 | { |
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367 | receive_shadows on |
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368 | technique |
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369 | { |
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370 | pass |
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371 | { |
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372 | ambient 0.500000 0.500000 0.500000 1.000000 |
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373 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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374 | emissive 0.000000 0.000000 0.000000 1.000000 |
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375 | texture_unit |
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376 | { |
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377 | texture BlueSolar.jpg |
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378 | colour_op modulate |
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379 | } |
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380 | } |
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381 | pass |
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382 | { |
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383 | ambient 0.0 0.0 0.0 |
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384 | diffuse 0.0 0.0 0.0 |
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385 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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386 | scene_blend add |
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387 | } |
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388 | } |
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389 | } |
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390 | material CuboidLandingZone/TEXFACE/MetalEdge.jpg |
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391 | { |
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392 | receive_shadows on |
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393 | technique |
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394 | { |
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395 | pass |
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396 | { |
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397 | ambient 0.500000 0.500000 0.500000 1.000000 |
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398 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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399 | emissive 0.000000 0.000000 0.000000 1.000000 |
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400 | texture_unit |
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401 | { |
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402 | texture MetalEdge.jpg |
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403 | colour_op modulate |
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404 | } |
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405 | } |
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406 | pass |
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407 | { |
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408 | ambient 0.0 0.0 0.0 |
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409 | diffuse 0.0 0.0 0.0 |
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410 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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411 | scene_blend add |
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412 | } |
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413 | } |
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414 | } |
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415 | material Thruster/TEXFACE/MetalRusty.jpg |
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416 | { |
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417 | receive_shadows on |
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418 | technique |
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419 | { |
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420 | pass |
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421 | { |
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422 | ambient 0.500000 0.500000 0.500000 1.000000 |
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423 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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424 | emissive 0.000000 0.000000 0.000000 1.000000 |
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425 | texture_unit |
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426 | { |
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427 | texture MetalRusty.jpg |
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428 | colour_op modulate |
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429 | } |
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430 | } |
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431 | pass |
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432 | { |
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433 | ambient 0.0 0.0 0.0 |
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434 | diffuse 0.0 0.0 0.0 |
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435 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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436 | scene_blend add |
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437 | } |
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438 | } |
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439 | } |
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440 | material SemiCircleCockpit/TEXFACE/CockpitGlass.jpg |
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441 | { |
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442 | receive_shadows on |
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443 | technique |
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444 | { |
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445 | pass |
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446 | { |
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447 | ambient 0.500000 0.500000 0.500000 1.000000 |
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448 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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449 | emissive 0.000000 0.000000 0.000000 1.000000 |
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450 | texture_unit |
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451 | { |
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452 | texture CockpitGlass.jpg |
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453 | colour_op modulate |
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454 | } |
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455 | } |
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456 | pass |
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457 | { |
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458 | ambient 0.0 0.0 0.0 |
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459 | diffuse 0.0 0.0 0.0 |
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460 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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461 | scene_blend add |
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462 | } |
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463 | } |
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464 | } |
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