1 | material cokebottle |
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2 | { |
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3 | receive_shadows on |
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4 | technique |
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5 | { |
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6 | pass |
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7 | { |
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8 | ambient 1.000000 1.000000 1.000000 1.000000 |
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9 | diffuse 0.640000 0.640000 0.640000 1.000000 |
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10 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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11 | emissive 0.000000 0.000000 0.000000 1.000000 |
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12 | } |
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13 | } |
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14 | } |
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15 | material debris-smallpieces-p |
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16 | { |
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17 | receive_shadows on |
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18 | technique |
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19 | { |
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20 | pass |
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21 | { |
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22 | ambient 1.000000 1.000000 1.000000 1.000000 |
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23 | diffuse 0.601843 0.601843 0.601843 1.000000 |
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24 | specular 0.430233 0.430233 0.430233 1.000000 12.500000 |
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25 | emissive 0.000000 0.000000 0.000000 1.000000 |
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26 | } |
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27 | } |
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28 | } |
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29 | material debris-glass |
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30 | { |
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31 | receive_shadows on |
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32 | technique |
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33 | { |
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34 | pass |
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35 | { |
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36 | ambient 0.596899 0.596899 0.596899 0.403101 |
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37 | diffuse 0.439789 0.475881 0.509767 0.403101 |
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38 | specular 0.405719 0.487225 0.500000 0.403101 12.500000 |
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39 | emissive 0.227759 0.246451 0.264000 0.403101 |
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40 | scene_blend alpha_blend |
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41 | depth_write off |
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42 | } |
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43 | } |
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44 | } |
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45 | material label/TEXFACE/cokelabel.jpg |
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46 | { |
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47 | receive_shadows on |
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48 | technique |
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49 | { |
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50 | pass |
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51 | { |
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52 | ambient 1.000000 1.000000 1.000000 1.000000 |
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53 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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54 | emissive 0.000000 0.000000 0.000000 1.000000 |
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55 | texture_unit |
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56 | { |
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57 | texture cokelabel.jpg |
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58 | colour_op modulate |
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59 | } |
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60 | } |
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61 | pass |
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62 | { |
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63 | ambient 0.0 0.0 0.0 |
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64 | diffuse 0.0 0.0 0.0 |
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65 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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66 | scene_blend add |
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67 | } |
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68 | } |
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69 | } |
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70 | material debris-smallpieces-c |
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71 | { |
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72 | receive_shadows on |
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73 | technique |
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74 | { |
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75 | pass |
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76 | { |
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77 | ambient 1.000000 1.000000 1.000000 1.000000 |
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78 | diffuse 0.640000 0.640000 0.640000 1.000000 |
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79 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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80 | emissive 0.000000 0.000000 0.000000 1.000000 |
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81 | } |
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82 | } |
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83 | } |
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84 | material debris-steelbeam/TEXFACE/RustySteel.jpg |
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85 | { |
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86 | receive_shadows on |
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87 | technique |
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88 | { |
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89 | pass |
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90 | { |
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91 | ambient 1.000000 1.000000 1.000000 1.000000 |
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92 | diffuse 0.120879 0.120879 0.120879 1.000000 |
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93 | emissive 0.096000 0.096000 0.096000 1.000000 |
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94 | texture_unit |
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95 | { |
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96 | texture RustySteel.jpg |
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97 | colour_op modulate |
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98 | } |
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99 | } |
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100 | pass |
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101 | { |
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102 | ambient 0.0 0.0 0.0 |
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103 | diffuse 0.0 0.0 0.0 |
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104 | specular 0.017287 0.009158 0.001816 1.000000 12.500000 |
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105 | scene_blend add |
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106 | } |
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107 | } |
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108 | } |
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109 | material label/TEXFACE |
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110 | { |
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111 | receive_shadows on |
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112 | technique |
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113 | { |
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114 | pass |
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115 | { |
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116 | ambient 1.000000 1.000000 1.000000 1.000000 |
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117 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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118 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
---|
119 | emissive 0.000000 0.000000 0.000000 1.000000 |
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120 | } |
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121 | } |
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122 | } |
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