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1 | material stunweaponmaterial/TEXFACE/model1-UV_Cylinder_firsttry.tga |
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2 | { |
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3 | receive_shadows on |
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4 | technique |
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5 | { |
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6 | pass |
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7 | { |
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8 | ambient 0.500000 0.500000 0.500000 1.000000 |
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9 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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10 | emissive 0.000000 0.000000 0.000000 1.000000 |
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11 | texture_unit |
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12 | { |
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13 | texture model1-UV_Cylinder_firsttry.png |
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14 | colour_op modulate |
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15 | } |
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16 | } |
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17 | pass |
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18 | { |
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19 | ambient 0.0 0.0 0.0 |
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20 | diffuse 0.0 0.0 0.0 |
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21 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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22 | scene_blend add |
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23 | } |
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24 | } |
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25 | } |
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