[9754] | 1 | <LevelInfo |
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| 2 | name = "Heavy Cruiser Demo" |
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| 3 | description = "Demonstration of the Heavy Cruiser." |
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| 4 | tags = "test" |
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| 5 | screenshot = "emptylevel.png" |
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| 6 | /> |
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| 7 | |
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| 8 | <?lua |
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| 9 | include("stats.oxo") |
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| 10 | include("HUDTemplates3.oxo") |
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| 11 | include("templates/lodInformation.oxt") |
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| 12 | ?> |
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| 13 | |
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| 14 | <?lua |
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| 15 | include("templates/spaceshipAssff.oxt") |
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| 16 | include("templates/spaceshipAssff2.oxt") |
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| 17 | include("templates/spaceshipPirate.oxt") |
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| 18 | include("templates/spaceshipEscort.oxt") |
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| 19 | include("templates/HeavyCruiser.oxt") |
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| 20 | ?> |
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| 21 | |
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| 22 | <Level> |
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| 23 | <templates> |
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| 24 | <Template link=lodtemplate_default /> |
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| 25 | </templates> |
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| 26 | <?lua include("includes/notifications.oxi") ?> |
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| 27 | <lodinformation> <!-- Set LOD to stay higher even on greater distances, since ship is large--> |
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| 28 | <!-- <MeshLodInformation mesh=HeavyCruiser_frontR.mesh enabled=true lodQuality=0.6/> |
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| 29 | <MeshLodInformation mesh=HeavyCruiser_frontL.mesh enabled=true lodQuality=0.6/> |
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| 30 | <MeshLodInformation mesh=HeavyCruiser_partR.mesh enabled=true lodQuality=0.6/> |
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| 31 | <MeshLodInformation mesh=HeavyCruiser_partL.mesh enabled=true lodQuality=0.6/> |
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| 32 | <MeshLodInformation mesh=HeavyCruiser_sidearmFrontL.mesh enabled=false/> |
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| 33 | <MeshLodInformation mesh=HeavyCruiser_sidearmFrontR.mesh enabled=false/> --> |
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| 34 | |
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| 35 | <MeshLodInformation mesh=cube.mesh enabled=false/> |
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| 36 | </lodinformation> |
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| 37 | |
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| 38 | <Scene |
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| 39 | ambientlight = "0.8, 0.8, 0.8" |
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| 40 | skybox = "Orxonox/Starbox" |
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| 41 | > |
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| 42 | |
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| 43 | <StaticEntity position="0,-500,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > |
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| 44 | <attached> |
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| 45 | <Model mesh="HeavyCruiser_body.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> |
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| 46 | <Model mesh="HeavyCruiser_frontR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> |
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| 47 | <Model mesh="HeavyCruiser_frontL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> |
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| 48 | <Model mesh="HeavyCruiser_partL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> |
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| 49 | <Model mesh="HeavyCruiser_partR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> |
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| 50 | <Model mesh="HeavyCruiser_sidearmL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> |
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| 51 | <Model mesh="HeavyCruiser_sidearmLfront.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> |
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| 52 | <Model mesh="HeavyCruiser_sidearmR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> |
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| 53 | <Model mesh="HeavyCruiser_sidearmRfront.mesh" direction="-1,0,0" position="0,0,0" scale="40"/> |
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| 54 | |
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| 55 | <!-- bay1 lights --> |
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| 56 | <BlinkingBillboard position="75,30,-416" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.05 frequency=0.3 phase=240 quadratic=1 /> |
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| 57 | <BlinkingBillboard position="-75,30,-416" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.05 frequency=0.3 phase=240 quadratic=1 /> |
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| 58 | <BlinkingBillboard position="74,30,-402" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.1 frequency=0.3 phase=120 quadratic=1 /> |
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| 59 | <BlinkingBillboard position="-74,30,-402" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.1 frequency=0.3 phase=120 quadratic=1 /> |
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| 60 | <BlinkingBillboard position="73,30,-388" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.15 frequency=0.3 phase=0 quadratic=1 /> |
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| 61 | <BlinkingBillboard position="-73,30,-388" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.15 frequency=0.3 phase=0 quadratic=1 /> |
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| 62 | <!-- front position lights --> |
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| 63 | <BlinkingBillboard position="67,-5,-240" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 /> |
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| 64 | <BlinkingBillboard position="-67,-5,-240" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 /> |
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| 65 | <BlinkingBillboard position="72,51,-380" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 /> |
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| 66 | <BlinkingBillboard position="-72,51,-380" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 /> |
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| 67 | <!-- rear position lights --> |
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| 68 | <BlinkingBillboard position="95,-15,483" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 /> |
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| 69 | <BlinkingBillboard position="-95,-15,483" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 /> |
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| 70 | <BlinkingBillboard position="74,103,524" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 /> |
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| 71 | <BlinkingBillboard position="-74,103,524" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 /> |
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| 72 | </attached> |
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| 73 | <collisionShapes> |
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| 74 | <BoxCollisionShape position="79,33,-320" halfExtents="8,11,54" info="frontR"/> |
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| 75 | <BoxCollisionShape position="79,31,-399" halfExtents="3,6,26" info="frontR"/> |
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| 76 | |
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| 77 | <BoxCollisionShape position="-79,33,-320" halfExtents="8,11,54" info="frontL"/> |
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| 78 | <BoxCollisionShape position="-79,31,-399" halfExtents="3,6,26" info="frontL"/> |
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| 79 | |
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| 80 | <BoxCollisionShape position="93,33,-179" halfExtents="12,13,45" info="partR"/> |
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| 81 | <BoxCollisionShape position="93,33,-230" halfExtents="15,17,22" info="partR"/> |
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| 82 | |
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| 83 | <BoxCollisionShape position="-93,33,-179" halfExtents="12,13,45" info="partL"/> |
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| 84 | <BoxCollisionShape position="-93,33,-230" halfExtents="15,17,22" info="partL"/> |
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| 85 | |
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| 86 | <BoxCollisionShape position="145,21,115" roll="-15" halfExtents="19,31,105" info="sidearmR"/> |
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| 87 | |
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| 88 | <BoxCollisionShape position="60,35,-310" halfExtents="13,28,60" info="body, bay1, Rwall"/> |
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| 89 | <BoxCollisionShape position="-60,35,-310" halfExtents="13,28,60" info="body, bay1, Lwall"/> |
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| 90 | <BoxCollisionShape position="0,56,-310" halfExtents="65,6,60" info="body, bay1, Twall"/> |
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| 91 | <BoxCollisionShape position="0,33,-260" halfExtents="65,28,5" info="body, bay1, Bwall"/> |
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| 92 | <BoxCollisionShape position="0,10,-310" halfExtents="65,5,60" info="body, bay1, BottomWall"/> |
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| 93 | |
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| 94 | <BoxCollisionShape position="0,35,-125" halfExtents="83,30,130" info="body, front"/> |
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| 95 | <BoxCollisionShape position="0,6,-307" halfExtents="19,3,43" info="body, frontbottom"/> |
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| 96 | <BoxCollisionShape position="0,5,-196" halfExtents="27,3,24" info="body, dock"/> |
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| 97 | <BoxCollisionShape position="0,7,-248" pitch="25" halfExtents="63,4,12" info="body, dockF"/> |
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| 98 | <BoxCollisionShape position="70,6,-120" roll="20" halfExtents="12,6,120" info="body, dockR"/> |
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| 99 | <BoxCollisionShape position="63,-2,-180" halfExtents="3,3,60" info="body, dockR"/> |
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| 100 | <BoxCollisionShape position="-70,6,-120" roll="-20" halfExtents="12,6,120" info="body, dockL"/> |
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| 101 | <BoxCollisionShape position="-63,-2,-180" halfExtents="3,3,60" info="body, dockL"/> |
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| 102 | <BoxCollisionShape position="87,32,-63" halfExtents="4,23,50" info="body, frontCR"/> |
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| 103 | <BoxCollisionShape position="-87,32,-63" halfExtents="4,23,50" info="body, frontCL"/> |
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| 104 | |
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| 105 | <BoxCollisionShape position="0,72,-213" halfExtents="37,8,60" info="body, Fbridge"/> |
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| 106 | <BoxCollisionShape position="0,72,-110" halfExtents="53,11,53" info="body, Cbridge"/> |
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| 107 | <BoxCollisionShape position="0,86,-110" halfExtents="40,4,40" info="body, Cbridge"/> |
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| 108 | <BoxCollisionShape position="0,70,-60" halfExtents="65,11,30" info="body, Bbridge"/> |
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| 109 | <BoxCollisionShape position="0,84,-45" halfExtents="33,11,26" info="body, Bbridge"/> |
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| 110 | <BoxCollisionShape position="0,79,-6" pitch="10" halfExtents="32,13,17" info="body, Bbridge"/> |
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| 111 | <BoxCollisionShape position="38,67,-45" roll="50" halfExtents="16,23,25" info="body, BbridgeR"/> |
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| 112 | <BoxCollisionShape position="35,63,-17" pitch="25" yaw="-20" roll="40" halfExtents="16,23,16" info="body, BbridgeR"/> |
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| 113 | <BoxCollisionShape position="-38,67,-45" roll="-50" halfExtents="16,23,25" info="body, BbridgeL"/> |
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| 114 | <BoxCollisionShape position="-35,63,-17" pitch="25" yaw="20" roll="-40" halfExtents="16,23,16" info="body, BbridgeL"/> |
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| 115 | |
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| 116 | <BoxCollisionShape position="0,-15,-60" halfExtents="60,25,65" info="body, bay3, Fwall"/> |
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| 117 | <BoxCollisionShape position="47,-20,90" halfExtents="13,11,90" info="body, bay3, Rwall"/> |
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| 118 | <BoxCollisionShape position="-47,-20,90" halfExtents="13,11,90" info="body, bay3, Lwall"/> |
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| 119 | <BoxCollisionShape position="0,-29,149" halfExtents="10,2,11" info="body, bay3, platform"/> |
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| 120 | <BoxCollisionShape position="0,-20,240" halfExtents="60,20,78" info="body, bay3, Bwall"/> |
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| 121 | |
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| 122 | <BoxCollisionShape position="103,60,420" halfExtents="18,9,64" info="body, bay2, Rextrusion"/> |
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| 123 | <BoxCollisionShape position="-103,60,420" halfExtents="18,9,64" info="body, bay2, Rextrusion"/> |
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| 124 | |
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| 125 | <BoxCollisionShape position="76,27,440" roll="-19" halfExtents="18,38,85" info="body, bay2, Rwall"/> |
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| 126 | <BoxCollisionShape position="75,71,440" roll="35" halfExtents="18,27,85" info="body, bay2, Rwall"/> |
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| 127 | <BoxCollisionShape position="-76,27,440" roll="19" halfExtents="18,38,85" info="body, bay2, Lwall"/> |
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| 128 | <BoxCollisionShape position="-75,71,440" roll="-35" halfExtents="18,27,85" info="body, bay2, Rwall"/> |
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| 129 | <BoxCollisionShape position="0,75,465" halfExtents="72,28,60" info="body, bay2, Twall"/> |
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| 130 | <BoxCollisionShape position="0,35,423" halfExtents="85,35,5" info="body, bay2, Fwall"/> |
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| 131 | <BoxCollisionShape position="0,-5,465" halfExtents="85,6,60" info="body, bay2, BottomWall"/> |
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| 132 | <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/> |
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| 133 | </collisionShapes> |
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| 134 | </StaticEntity> |
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| 135 | |
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| 136 | <!-- Width/Height/Lenght--> <!-- B=back F=front C=center--> |
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| 137 | <StaticEntity position="0,-500,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > |
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| 138 | <attached> |
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| 139 | <Model position="79,33,-320" mesh="cube.mesh" scale3D="8,11,54" info="frontR"/> |
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| 140 | <Model position="79,31,-399" mesh="cube.mesh" scale3D="3,6,26" info="frontR"/> |
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| 141 | |
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| 142 | <Model position="-79,33,-320" mesh="cube.mesh" scale3D="8,11,54" info="frontL"/> |
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| 143 | <Model position="-79,31,-399" mesh="cube.mesh" scale3D="3,6,26" info="frontL"/> |
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| 144 | |
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| 145 | <Model position="93,33,-179" mesh="cube.mesh" scale3D="12,13,45" info="partR"/> |
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| 146 | <Model position="93,33,-230" mesh="cube.mesh" scale3D="15,17,22" info="partR"/> |
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| 147 | |
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| 148 | <Model position="-93,33,-179" mesh="cube.mesh" scale3D="12,13,45" info="partL"/> |
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| 149 | <Model position="-93,33,-230" mesh="cube.mesh" scale3D="15,17,22" info="partL"/> |
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| 150 | |
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| 151 | <Model position="145,21,115" roll="-15" mesh="cube.mesh" scale3D="19,31,105" info="sidearmR"/> |
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| 152 | |
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| 153 | <Model position="60,35,-310" mesh="cube.mesh" scale3D="13,28,60" info="body, bay1, Rwall"/> |
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| 154 | <Model position="-60,35,-310" mesh="cube.mesh" scale3D="13,28,60" info="body, bay1, Lwall"/> |
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| 155 | <Model position="0,56,-310" mesh="cube.mesh" scale3D="65,6,60" info="body, bay1, Twall"/> |
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| 156 | <Model position="0,33,-260" mesh="cube.mesh" scale3D="65,28,5" info="body, bay1, Bwall"/> |
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| 157 | <Model position="0,10,-310" mesh="cube.mesh" scale3D="65,5,60" info="body, bay1, BottomWall"/> |
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| 158 | |
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| 159 | <Model position="0,35,-125" mesh="cube.mesh" scale3D="83,30,130" info="body, front"/> |
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| 160 | <Model position="0,6,-307" mesh="cube.mesh" scale3D="19,3,43" info="body, frontbottom"/> |
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| 161 | <Model position="0,5,-196" mesh="cube.mesh" scale3D="27,3,24" info="body, dock"/> |
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| 162 | <Model position="0,7,-248" pitch="25" mesh="cube.mesh" scale3D="63,4,12" info="body, dockF"/> |
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| 163 | <Model position="70,6,-120" roll="20" mesh="cube.mesh" scale3D="12,6,120" info="body, dockR"/> |
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| 164 | <Model position="63,-2,-180" mesh="cube.mesh" scale3D="3,3,60" info="body, dockR"/> |
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| 165 | <Model position="-70,6,-120" roll="-20" mesh="cube.mesh" scale3D="12,6,120" info="body, dockL"/> |
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| 166 | <Model position="-63,-2,-180" mesh="cube.mesh" scale3D="3,3,60" info="body, dockL"/> |
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| 167 | <Model position="87,32,-63" mesh="cube.mesh" scale3D="4,23,50" info="body, frontCR"/> |
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| 168 | <Model position="-87,32,-63" mesh="cube.mesh" scale3D="4,23,50" info="body, frontCL"/> |
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| 169 | |
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| 170 | <Model position="0,72,-213" mesh="cube.mesh" scale3D="37,8,60" info="body, Fbridge"/> |
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| 171 | <Model position="0,72,-110" mesh="cube.mesh" scale3D="53,11,53" info="body, Cbridge"/> |
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| 172 | <Model position="0,86,-110" mesh="cube.mesh" scale3D="40,4,40" info="body, Cbridge"/> |
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| 173 | <Model position="0,70,-60" mesh="cube.mesh" scale3D="65,11,30" info="body, Bbridge"/> |
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| 174 | <Model position="0,84,-45" mesh="cube.mesh" scale3D="33,11,26" info="body, Bbridge"/> |
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| 175 | <Model position="0,79,-6" pitch="10" mesh="cube.mesh" scale3D="32,13,17" info="body, Bbridge"/> |
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| 176 | <Model position="38,67,-45" roll="50" mesh="cube.mesh" scale3D="16,23,25" info="body, BbridgeR"/> |
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| 177 | <Model position="35,63,-17" pitch="25" yaw="-20" roll="40" mesh="cube.mesh" scale3D="16,23,16" info="body, BbridgeR"/> |
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| 178 | <Model position="-38,67,-45" roll="-50" mesh="cube.mesh" scale3D="16,23,25" info="body, BbridgeL"/> |
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| 179 | <Model position="-35,63,-17" pitch="25" yaw="20" roll="-40" mesh="cube.mesh" scale3D="16,23,16" info="body, BbridgeL"/> |
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| 180 | |
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| 181 | <Model position="-67,18,58" roll="-22" mesh="cube.mesh" scale3D="13,5,53" info="body, CFL"/> |
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| 182 | <Model position="-76,36,86" mesh="cube.mesh" scale3D="5,18,81" info="body, CL"/> |
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| 183 | <Model position="-71,55,140" pitch="-4" roll="31" mesh="cube.mesh" scale3D="9,5,27" info="body, CBTopL"/> |
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| 184 | <Model position="-62,2,140" roll="24" mesh="cube.mesh" scale3D="10,24,32" info="body, CBBottomL"/> |
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| 185 | <Model position="67,18,58" roll="22" mesh="cube.mesh" scale3D="13,5,53" info="body, CFL"/> |
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| 186 | <Model position="76,36,86" mesh="cube.mesh" scale3D="5,18,81" info="body, CL"/> |
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| 187 | <Model position="71,55,140" pitch="-4" roll="-31" mesh="cube.mesh" scale3D="9,5,27" info="body, CBTopL"/> |
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| 188 | <Model position="62,2,140" roll="-24" mesh="cube.mesh" scale3D="10,24,32" info="body, CBBottomL"/> |
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| 189 | <Model position="0,60,12" mesh="cube.mesh" scale3D="81,5,11" info="body, CFTop"/> |
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| 190 | <Model position="0,55,40" pitch="15" mesh="cube.mesh" scale3D="81,5,20" info="body, CFTop"/> |
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| 191 | <Model position="0,50,85" pitch="1" mesh="cube.mesh" scale3D="81,5,29" info="body, CTop"/> |
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| 192 | <Model position="0,59,140" pitch="-4" mesh="cube.mesh" scale3D="68,5,27" info="body, CBTop"/> |
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| 193 | |
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| 194 | <Model position="0,81,238" mesh="cube.mesh" scale3D="26,5,59" info="body, BFTop"/> |
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| 195 | <Model position="0,67,234" mesh="cube.mesh" scale3D="54,5,67" info="body, BFTop"/> |
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| 196 | <Model position="0,77,175" pitch="-36" mesh="cube.mesh" scale3D="26,5,9" info="body, BFTop"/> |
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| 197 | <Model position="-31,76,238" roll="46" mesh="cube.mesh" scale3D="10,3,59" info="body, BFTopL"/> |
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| 198 | <Model position="-64,64,234" roll="24" mesh="cube.mesh" scale3D="13,3,67" info="body, BFTopL"/> |
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| 199 | |
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| 200 | <Model position="-48,-29,400" mesh="cube.mesh" scale3D="5,8,58" info="body, BBottomLBeam"/> |
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| 201 | <Model position="-48,-29,451" mesh="cube.mesh" scale3D="10,13,14" info="body, BBottomLBeam"/> |
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| 202 | |
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| 203 | <Model position="0,-15,-60" mesh="cube.mesh" scale3D="60,25,65" info="body, bay3, Fwall"/> |
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| 204 | <Model position="47,-11,90" mesh="cube.mesh" scale3D="13,20,90" info="body, bay3, Rwall"/> |
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| 205 | <Model position="-47,-11,90" mesh="cube.mesh" scale3D="13,20,90" info="body, bay3, Lwall"/> |
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| 206 | <Model position="0,-29,149" mesh="cube.mesh" scale3D="10,2,11" info="body, bay3, platform"/> |
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| 207 | <Model position="0,-20,240" mesh="cube.mesh" scale3D="60,20,78" info="body, bay3, Bwall"/> |
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| 208 | |
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| 209 | <Model position="103,60,420" mesh="cube.mesh" scale3D="18,9,64" info="body, bay2, Rextrusion"/> |
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| 210 | <Model position="-103,60,420" mesh="cube.mesh" scale3D="18,9,64" info="body, bay2, Rextrusion"/> |
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| 211 | |
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| 212 | <Model position="76,27,440" roll="-19" mesh="cube.mesh" scale3D="18,38,85" info="body, bay2, Rwall"/> |
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| 213 | <Model position="75,71,440" roll="35" mesh="cube.mesh" scale3D="18,27,85" info="body, bay2, Rwall"/> |
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| 214 | <Model position="-76,27,440" roll="19" mesh="cube.mesh" scale3D="18,38,85" info="body, bay2, Lwall"/> |
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| 215 | <Model position="-75,71,440" roll="-35" mesh="cube.mesh" scale3D="18,27,85" info="body, bay2, Rwall"/> |
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| 216 | <Model position="0,75,465" mesh="cube.mesh" scale3D="72,28,60" info="body, bay2, Twall"/> |
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| 217 | <Model position="0,35,423" mesh="cube.mesh" scale3D="85,35,5" info="body, bay2, Fwall"/> |
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| 218 | <Model position="0,-5,465" mesh="cube.mesh" scale3D="85,6,60" info="body, bay2, BottomWall"/> |
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| 219 | <Model position="0,78,526" mesh="cube.mesh" scale3D="43,17,5" info="body, bay2, Twall"/> |
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| 220 | <Model position="0,69,80" mesh="cube.mesh" scale3D="8,4,80" info="body, Cbeam"/> |
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| 221 | </attached> |
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| 222 | <collisionShapes> |
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| 223 | <BoxCollisionShape position="-50,30,0" halfExtents="10,10,10" /> |
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| 224 | </collisionShapes> |
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| 225 | </StaticEntity> |
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| 226 | |
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| 227 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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| 228 | <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> --> |
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| 229 | <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 230 | <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=HeavyCruiser /> --> |
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| 231 | |
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| 232 | </Scene> |
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| 233 | </Level> |
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| 234 | |
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