Last change
on this file since 12302 was
12115,
checked in by wiesep, 6 years ago
|
Changed folder structure, deletet some unused files and cleaned up code
|
File size:
287 bytes
|
Line | |
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1 | #version 150 |
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2 | |
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3 | uniform sampler2D RT; |
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4 | uniform sampler2D noise; |
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5 | in vec2 oUv0; |
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6 | |
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7 | out vec4 fragColour; |
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8 | |
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9 | void main() |
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10 | { |
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11 | float c = dot(texture(RT, oUv0), vec4(0.30, 0.11, 0.59, 0.00)); |
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12 | float n = texture(noise, oUv0).r * 2.0 - 1.0; |
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13 | c += n; |
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14 | |
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15 | c = step(c, 0.5); |
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16 | |
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17 | fragColour = vec4(c,c,c,1.0); |
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18 | } |
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