Last change
on this file since 12232 was
12115,
checked in by wiesep, 6 years ago
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Changed folder structure, deletet some unused files and cleaned up code
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File size:
363 bytes
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1 | #version 400 core |
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2 | |
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3 | uniform float g_fTessellationFactor; |
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4 | |
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5 | // GLSL tessellation control shader. |
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6 | layout (vertices = 3) out; |
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7 | void main() |
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8 | { |
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9 | gl_TessLevelOuter[0] = gl_TessLevelOuter[1] = gl_TessLevelOuter[2] = g_fTessellationFactor; |
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10 | gl_TessLevelInner[0] = g_fTessellationFactor; |
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11 | |
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12 | gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position; |
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13 | } |
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14 | |
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