source:
data/media/gui/scripts
@
5527
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
demo8.lua | 3.6 KB | 5430 | 16 years | rgrieder | svn:eol-style "native" for the gui scripts. |
gui.lua | 816 bytes | 5527 | 16 years | bknecht | media update for a working main menu. I hope this does not destroy … |
IConsole.lua | 1.7 KB | 5430 | 16 years | rgrieder | svn:eol-style "native" for the gui scripts. |
inGameTest.lua | 34 bytes | 5432 | 16 years | rgrieder | Added inGameGUI test sheet. Also removed workaround for the filename. … |
InstancedInit.lua | 646 bytes | 5430 | 16 years | rgrieder | svn:eol-style "native" for the gui scripts. |
loadGUI.lua | 3.7 KB | 5430 | 16 years | rgrieder | svn:eol-style "native" for the gui scripts. |
loadGUI_2.lua | 2.7 KB | 5482 | 16 years | rgrieder | Fixed lua code to have compatibility with Lua 5.0 |
loadGUI_3.lua | 2.3 KB | 5527 | 16 years | bknecht | media update for a working main menu. I hope this does not destroy … |
mainmenu.lua | 588 bytes | 5430 | 16 years | rgrieder | svn:eol-style "native" for the gui scripts. |
mainmenu_2.lua | 1.5 KB | 5527 | 16 years | bknecht | media update for a working main menu. I hope this does not destroy … |
PickupInventory.lua | 1.9 KB | 5526 | 16 years | danielh | Moved most of the inventory logic to C++ (slight speedup, but still slow) |
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