1 | <?lua |
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2 | include("levels/hudtemplates3.oxw") |
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3 | include("overlay/stats.oxo") |
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4 | include("levels/spaceshiptemplates_presentation.oxw") |
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5 | ?> |
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6 | |
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7 | <Level |
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8 | name = "UnderAttack testing" |
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9 | description = "A simple testlevel" |
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10 | gametype = UnderAttack |
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11 | > |
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12 | <Scene |
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13 | ambientlight = "0.5, 0.5, 0.5" |
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14 | skybox = "Orxonox/skypanoramagen1" |
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15 | > |
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16 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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17 | |
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18 | |
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19 | <Destroyer |
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20 | position = "0,0,150" |
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21 | collisionType = dynamic |
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22 | mass = 100 |
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23 | velocity = "50,50,0" |
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24 | > |
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25 | <!-- |
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26 | linearDamping = 0.7 |
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27 | angularDamping = 0.9999999 |
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28 | --> |
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29 | <attached> |
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30 | <?lua |
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31 | for i = 1, 10, 1 |
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32 | do ?> |
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33 | <SpawnPoint position="<?lua print(math.random() * 50 - 25) ?>,<?lua print(math.random() * 50 - 25) ?>,<?lua print(100 + math.random() * 50 - 25) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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34 | <?lua end ?> |
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35 | <Model mesh="Carrier.mesh" scale="1" /> |
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36 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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37 | </attached> |
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38 | <collisionShapes> |
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39 | <SphereCollisionShape radius="30" /> |
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40 | </collisionShapes> |
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41 | </Destroyer> |
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42 | |
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43 | <GlobalShader compositor="Bloom" visible=false> |
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44 | <events> |
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45 | <visibility> |
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46 | <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> |
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47 | </visibility> |
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48 | </events> |
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49 | </GlobalShader> |
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50 | |
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51 | <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> |
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52 | <StaticEntity position="0,0,0" collisionType=static> |
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53 | <collisionShapes> |
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54 | <SphereCollisionShape radius="20" /> |
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55 | </collisionShapes> |
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56 | </StaticEntity> |
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57 | </Scene> |
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58 | </Level> |
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