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source: data/media/levels/includes/weaponsettings_pirate.oxi @ 5550

Last change on this file since 5550 was 5535, checked in by landauf, 16 years ago

adapted weaponsettings to the new weaponsystem in the trunk. If you're using a branch, try to keep the old files (or change line 37 in spaceship_assff.oxt back to weaponsettings1.oxi).

  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1    <weaponslots>
2      <WeaponSlot position=" 4.4, -5.5, -30" yaw=0 pitch=0 roll=0 />
3      <WeaponSlot position="-4.4, -5.5, -30" yaw=0 pitch=0 roll=0 />
4    </weaponslots>
5    <weaponsets>
6      <WeaponSet firemode=0 />
7      <WeaponSet firemode=1 />
8    </weaponsets>
9    <weapons>
10      <WeaponPack>
11        <links>
12          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
13          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
14        </links>
15        <Weapon>
16          <attached>
17            <Model mesh="hs-w01.mesh" roll="195"/>
18            <Model mesh="hs-w01s.mesh" roll="195" position="0.1,-0.5,0"/>
19          </attached>
20          <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-20" />
21          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-20" />
22          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" />
23          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" />
24        </Weapon>
25        <Weapon>
26          <attached>
27            <Model mesh="hs-w01.mesh" roll="165"/>
28            <Model mesh="hs-w01s.mesh" roll="165" position="-0.1,-0.5,0"/>
29          </attached>
30          <HsW01 mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-20" />
31          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-2,0.2,-20" />
32          <!--LaserFire mode=0 munitionpershot=0 muzzleoffset="0,0,-25" /-->
33          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" />
34          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" />
35        </Weapon>
36      </WeaponPack>
37    </weapons>
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