[5417] | 1 | <?lua |
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[5528] | 2 | include("overlay/hudtemplates3.oxo") |
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[5417] | 3 | ?> |
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| 4 | |
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| 5 | <?lua |
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[5528] | 6 | include("levels/templates/spaceship_assff.oxt") |
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[5417] | 7 | ?> |
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| 8 | |
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| 9 | <Level |
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| 10 | name = "Sample" |
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| 11 | description = "Just a few tests" |
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| 12 | > |
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| 13 | <Scene |
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| 14 | ambientlight = "0.5, 0.5, 0.5" |
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| 15 | skybox = "Orxonox/Starbox" |
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| 16 | > |
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| 17 | <!--SpawnPoint position="0, 0, 100" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 18 | <SpawnPoint position="0, 0, -700" yaw =180 spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 19 | <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> |
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| 20 | |
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| 21 | <MovableEntity position="-300,200,-800" velocity="5,0,0" rotationaxis="1,0,0" rotationrate=0> |
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| 22 | <attached> |
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| 23 | <Model position="0,0,0" scale=10 mesh="satellite.mesh" /> |
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| 24 | <MovableEntity position="-4,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=50> |
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| 25 | <attached> |
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| 26 | <Model position="4,0,0" scale=10 mesh="satellitedish.mesh"/> |
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| 27 | </attached> |
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| 28 | </MovableEntity> |
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| 29 | <ParticleEmitter pitch=-135 roll=30 position="-14, 3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> |
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| 30 | <ParticleEmitter pitch=135 roll=30 position="-14, 3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> |
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| 31 | <ParticleEmitter pitch=-45 roll=30 position="-14,-3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> |
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| 32 | <ParticleEmitter pitch=45 roll=30 position="-14,-3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> |
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| 33 | </attached> |
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| 34 | </MovableEntity> |
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| 35 | |
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| 36 | <MovableEntity scale=1.5 position="0,0,-300" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=90> |
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| 37 | <events> |
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| 38 | <activity> |
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| 39 | <DistanceTrigger position="0,0,-300" distance=50 target="ControllableEntity" invert=1 /> |
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| 40 | </activity> |
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| 41 | </events> |
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| 42 | <attached> |
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| 43 | <Model position="0,0,0" scale=10 mesh="ast1.mesh" /> |
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| 44 | <PositionableEntity position="0,0,100"> |
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| 45 | <attached> |
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| 46 | <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> |
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| 47 | <MovableEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500> |
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| 48 | <attached> |
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| 49 | <Model position="0,35,0" scale=2 mesh="ast1.mesh" /> |
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| 50 | <Model position="0,-35,0" scale=2 mesh="ast1.mesh" /> |
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| 51 | <Model position="35,0,0" scale=2 mesh="ast1.mesh"> |
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| 52 | <attached> |
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| 53 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> |
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| 54 | </attached> |
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| 55 | </Model> |
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| 56 | <Model position="-35,0,0" scale=2 mesh="ast1.mesh"> |
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| 57 | <attached> |
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| 58 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> |
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| 59 | </attached> |
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| 60 | </Model> |
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| 61 | </attached> |
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| 62 | </MovableEntity> |
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| 63 | </attached> |
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| 64 | </PositionableEntity> |
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| 65 | <MovableEntity position="0,0,-100" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=200> |
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| 66 | <attached> |
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| 67 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> |
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| 68 | <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> |
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| 69 | <Model position="0,0,-50" scale=3 mesh="ast1.mesh" /> |
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| 70 | <Model position="0,0,50" scale=3 mesh="ast1.mesh" /> |
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| 71 | </attached> |
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| 72 | </MovableEntity> |
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| 73 | </attached> |
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| 74 | </MovableEntity> |
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| 75 | |
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| 76 | |
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| 77 | <ParticleSpawner position="-500,0,-200" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> |
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| 78 | <ParticleSpawner position="-500,0,-300" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> |
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| 79 | <ParticleSpawner position="-500,0,-400" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> |
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| 80 | <ParticleSpawner position="-500,0,-500" source="Orxonox/BigExplosion1part1" lifetime=2.5 loop=1 /> |
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| 81 | <ParticleSpawner position="-500,0,-600" source="Orxonox/BigExplosion1part1" lifetime=2.5 loop=1 /> |
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| 82 | |
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| 83 | |
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| 84 | <ParticleSpawner position="0,0,100" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0> |
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| 85 | <events> |
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| 86 | <spawn> |
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| 87 | <EventTrigger delay=1> |
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| 88 | <events> |
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| 89 | <trigger> |
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| 90 | <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 91 | </trigger> |
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| 92 | </events> |
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| 93 | </EventTrigger> |
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| 94 | </spawn> |
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| 95 | </events> |
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| 96 | </ParticleSpawner> |
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| 97 | |
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| 98 | |
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| 99 | <ParticleEmitter name=fireright position="200,0,0" source="Orxonox/fire3" active=false> |
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| 100 | <events> |
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| 101 | <activity> |
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| 102 | <DistanceTrigger name=firetrigger1 position="200,0,0" distance=100 target="ControllableEntity" /> |
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| 103 | </activity> |
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| 104 | </events> |
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| 105 | </ParticleEmitter> |
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| 106 | <ParticleEmitter name=fireleft position="-200,0,0" source="Orxonox/fire3" active=false> |
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| 107 | <events> |
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| 108 | <activity> |
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| 109 | <DistanceTrigger name=firetrigger2 position="-200,0,0" distance=100 target="ControllableEntity" /> |
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| 110 | </activity> |
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| 111 | </events> |
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| 112 | </ParticleEmitter> |
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| 113 | <ParticleEmitter name=firecenter position="0,0,0" source="Orxonox/fire3" active=false> |
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| 114 | <events> |
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| 115 | <activity> |
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| 116 | <EventListener event=firetrigger1 /> |
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| 117 | <EventListener event=firetrigger2 /> |
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| 118 | </activity> |
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| 119 | </events> |
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| 120 | </ParticleEmitter> |
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| 121 | |
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| 122 | |
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| 123 | <EventDispatcher> |
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| 124 | <targets> |
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| 125 | <EventTarget name=fireright /> |
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| 126 | <EventTarget name=firecenter /> |
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| 127 | <EventTarget name=fireleft /> |
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| 128 | </targets> |
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| 129 | <events> |
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| 130 | <activity> |
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| 131 | <DistanceTrigger position="0,0,200" distance=100 target="ControllableEntity" /> |
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| 132 | </activity> |
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| 133 | </events> |
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| 134 | </EventDispatcher> |
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| 135 | |
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| 136 | |
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| 137 | <Model position="0,50,0" scale=3 mesh="assff.mesh"> |
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| 138 | <events> |
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| 139 | <visibility> |
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| 140 | <DistanceTrigger position="0,50,0" distance=50 target="ControllableEntity" invert=1 /> |
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| 141 | </visibility> |
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| 142 | </events> |
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| 143 | </Model> |
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| 144 | |
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| 145 | |
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| 146 | <Model position="0,0,200" scale=10 mesh="ast2.mesh" shadow=true /> |
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| 147 | <!--Model position="0,0,-200" scale=10 mesh="ast1.mesh" shadow=true /--> |
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| 148 | <Model position="0,200,0" scale=10 mesh="ast3.mesh" shadow=true /> |
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| 149 | <Model position="0,-200,0" scale=10 mesh="ast4.mesh" shadow=true /> |
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| 150 | <Model position="200,0,0" scale=10 mesh="ast5.mesh" shadow=false /> |
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| 151 | <Model position="-200,0,0" scale=10 mesh="ast6.mesh" shadow=false /> |
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| 152 | |
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| 153 | <Model position="1000,-200,0" scale3D="1,100,100" mesh="ast1.mesh" /> |
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| 154 | |
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| 155 | <Model position="0, 0,-100" pitch=-90 roll=-90 scale=4 mesh="assff.mesh" /> |
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| 156 | <!--Model position="0,100,-100" pitch=-90 roll=-90 scale=4 mesh="pirate.mesh" /> |
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| 157 | <Model position="0,300,-100" pitch=-90 roll=-90 scale=4 mesh="spacecruiser.mesh" /--> |
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| 158 | |
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| 159 | </Scene> |
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| 160 | </Level> |
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