[5356] | 1 | <?lua |
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[5528] | 2 | include("overlay/hudtemplates3.oxo") |
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[5380] | 3 | include("overlay/stats.oxo") |
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[5528] | 4 | include("levels/templates/spaceship_assff.oxt") |
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[5356] | 5 | ?> |
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| 6 | |
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| 7 | <Level |
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| 8 | name = "Sample" |
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| 9 | description = "Just a few tests" |
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| 10 | > |
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| 11 | <Scene |
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[5436] | 12 | ambientlight = "0.3, 0.3, 0.3" |
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[5356] | 13 | skybox = "Orxonox/Starbox" |
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| 14 | > |
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[5436] | 15 | <Light type=directional position="0,0,0" direction="1, -0.3, 0.3" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 16 | |
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[5356] | 17 | <!--SpawnPoint position="0, 0, 100" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 18 | <SpawnPoint position="0, 0, -700" yaw =180 spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 19 | <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> |
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| 20 | |
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[5528] | 21 | |
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[5356] | 22 | <!-- axes in ogre's origin of coordinate system for phsics engine testing purposes--> |
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| 23 | <!--StaticEntity position="0,0,0"> |
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| 24 | <attached> |
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| 25 | <Model position="0,0,0" scale=1 mesh="axes.mesh" /> |
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| 26 | </attached> |
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| 27 | </StaticEntity --> |
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[5528] | 28 | |
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[5356] | 29 | <!-- red sphere for phsics engine testing purposes--> |
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| 30 | <!--StaticEntity position="40,0,0"> |
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| 31 | <attached> |
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| 32 | <Model position="0,0,0" scale=1 mesh="sphere.mesh" /> |
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| 33 | </attached> |
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| 34 | </StaticEntity--> |
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| 35 | |
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| 36 | <!-- yellow cube for phsics engine testing purposes--> |
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| 37 | <!--StaticEntity position="80,0,0"> |
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| 38 | <attached> |
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| 39 | <Model position="0,0,0" scale=1 mesh="cube.mesh" /> |
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| 40 | </attached> |
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| 41 | </StaticEntity--> |
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| 42 | |
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| 43 | <!-- Carrier with guns not implemented yet --> |
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| 44 | <MovableEntity position="-2000,-1000,-2000" pitch="-90" roll="90"> |
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| 45 | <attached> |
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| 46 | <Model position="0,0,0" scale=10 mesh="Carrier.mesh" /> |
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| 47 | <Model position="0,30,20" scale=10 mesh="pirate.mesh" roll="180" /> |
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| 48 | <Model position="-80,-30,20" scale=10 mesh="pirate.mesh" roll="180" /> |
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| 49 | </attached> |
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| 50 | </MovableEntity> |
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| 51 | |
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| 52 | <MovableEntity position="-300,200,-800" velocity="5,0,0" rotationaxis="1,0,0" rotationrate=0> |
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| 53 | <attached> |
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| 54 | <Model position="0,0,0" scale=10 mesh="satellite.mesh" /> |
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| 55 | <MovableEntity position="-4,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=50> |
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| 56 | <attached> |
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| 57 | <Model position="4,0,0" scale=10 mesh="satellitedish.mesh"/> |
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| 58 | </attached> |
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| 59 | </MovableEntity> |
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| 60 | <ParticleEmitter pitch=-135 roll=30 position="-14, 3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> |
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| 61 | <ParticleEmitter pitch=135 roll=30 position="-14, 3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> |
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| 62 | <ParticleEmitter pitch=-45 roll=30 position="-14,-3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> |
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| 63 | <ParticleEmitter pitch=45 roll=30 position="-14,-3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> |
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| 64 | </attached> |
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| 65 | </MovableEntity> |
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| 66 | |
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| 67 | <MovableEntity scale=1.5 position="0,0,-300" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=90> |
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| 68 | <events> |
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| 69 | <activity> |
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| 70 | <DistanceTrigger position="0,0,-300" distance=50 target="ControllableEntity" invert=1 /> |
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| 71 | </activity> |
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| 72 | </events> |
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| 73 | <attached> |
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| 74 | <Model position="0,0,0" scale=10 mesh="ast1.mesh" /> |
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| 75 | <StaticEntity position="0,0,100"> |
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| 76 | <attached> |
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| 77 | <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> |
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| 78 | <MovableEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500> |
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| 79 | <attached> |
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| 80 | <Model position="0,35,0" scale=2 mesh="ast1.mesh" /> |
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| 81 | <Model position="0,-35,0" scale=2 mesh="ast1.mesh" /> |
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| 82 | <Model position="35,0,0" scale=2 mesh="ast1.mesh"> |
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| 83 | <attached> |
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| 84 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> |
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| 85 | </attached> |
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| 86 | </Model> |
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| 87 | <Model position="-35,0,0" scale=2 mesh="ast1.mesh"> |
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| 88 | <attached> |
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| 89 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> |
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| 90 | </attached> |
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| 91 | </Model> |
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| 92 | </attached> |
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| 93 | </MovableEntity> |
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| 94 | </attached> |
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| 95 | </StaticEntity> |
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| 96 | <MovableEntity position="0,0,-100" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=200> |
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| 97 | <attached> |
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| 98 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> |
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| 99 | <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> |
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| 100 | <Model position="0,0,-50" scale=3 mesh="ast1.mesh" /> |
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| 101 | <Model position="0,0,50" scale=3 mesh="ast1.mesh" /> |
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| 102 | </attached> |
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| 103 | </MovableEntity> |
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| 104 | </attached> |
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| 105 | </MovableEntity> |
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| 106 | |
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| 107 | <ParticleSpawner position="-500,0,-200" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> |
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| 108 | <ParticleSpawner position="-500,0,-300" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> |
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| 109 | <ParticleSpawner position="-500,0,-400" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> |
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| 110 | <ParticleSpawner position="-500,0,-500" source="Orxonox/BigExplosion1part1" lifetime=2.5 loop=1 /> |
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| 111 | <ParticleSpawner position="-500,0,-600" source="Orxonox/BigExplosion1part1" lifetime=2.5 loop=1 /> |
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| 112 | |
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| 113 | |
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| 114 | <ParticleSpawner position="0,0,100" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0> |
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| 115 | <events> |
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| 116 | <spawn> |
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| 117 | <EventTrigger delay=1> |
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| 118 | <events> |
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| 119 | <trigger> |
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| 120 | <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 121 | </trigger> |
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| 122 | </events> |
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| 123 | </EventTrigger> |
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| 124 | </spawn> |
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| 125 | </events> |
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| 126 | </ParticleSpawner> |
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| 127 | |
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| 128 | |
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| 129 | <ParticleEmitter name=fireright position="200,0,0" source="Orxonox/fire3" active=false> |
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| 130 | <events> |
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| 131 | <activity> |
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| 132 | <DistanceTrigger name=firetrigger1 position="200,0,0" distance=100 target="ControllableEntity" /> |
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| 133 | </activity> |
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| 134 | </events> |
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| 135 | </ParticleEmitter> |
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| 136 | <ParticleEmitter name=fireleft position="-200,0,0" source="Orxonox/fire3" active=false> |
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| 137 | <events> |
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| 138 | <activity> |
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| 139 | <DistanceTrigger name=firetrigger2 position="-200,0,0" distance=100 target="ControllableEntity" /> |
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| 140 | </activity> |
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| 141 | </events> |
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| 142 | </ParticleEmitter> |
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| 143 | <ParticleEmitter name=firecenter position="0,0,0" source="Orxonox/fire3" active=false> |
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| 144 | <events> |
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| 145 | <activity> |
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| 146 | <EventListener event=firetrigger1 /> |
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| 147 | <EventListener event=firetrigger2 /> |
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| 148 | </activity> |
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| 149 | </events> |
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| 150 | </ParticleEmitter> |
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| 151 | |
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| 152 | |
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| 153 | <EventDispatcher> |
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| 154 | <targets> |
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| 155 | <EventTarget name=fireright /> |
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| 156 | <EventTarget name=firecenter /> |
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| 157 | <EventTarget name=fireleft /> |
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| 158 | </targets> |
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| 159 | <events> |
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| 160 | <activity> |
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| 161 | <DistanceTrigger position="0,0,200" distance=100 target="ControllableEntity" /> |
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| 162 | </activity> |
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| 163 | </events> |
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| 164 | </EventDispatcher> |
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| 165 | |
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| 166 | |
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| 167 | <Model position="0,50,0" scale=3 mesh="assff.mesh"> |
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| 168 | <events> |
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| 169 | <visibility> |
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| 170 | <DistanceTrigger position="0,50,0" distance=50 target="ControllableEntity" invert=1 /> |
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| 171 | </visibility> |
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| 172 | </events> |
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| 173 | </Model> |
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| 174 | |
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| 175 | |
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| 176 | <Model position="0,0,200" scale=10 mesh="ast2.mesh" shadow=true /> |
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| 177 | <!--Model position="0,0,-200" scale=10 mesh="ast1.mesh" shadow=true /--> |
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| 178 | <Model position="0,200,0" scale=10 mesh="ast3.mesh" shadow=true /> |
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| 179 | <Model position="0,-200,0" scale=10 mesh="ast4.mesh" shadow=true /> |
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| 180 | <Model position="200,0,0" scale=10 mesh="ast5.mesh" shadow=false /> |
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| 181 | <Model position="-200,0,0" scale=10 mesh="ast6.mesh" shadow=false /> |
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| 182 | |
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| 183 | <Model position="1000,-200,0" scale3D="1,100,100" mesh="ast1.mesh" /> |
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| 184 | |
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| 185 | <Model position="0, 0,-100" pitch=-90 roll=-90 scale=4 mesh="assff.mesh" /> |
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| 186 | <!--Model position="0,100,-100" pitch=-90 roll=-90 scale=4 mesh="pirate.mesh" /> |
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| 187 | <Model position="0,300,-100" pitch=-90 roll=-90 scale=4 mesh="spacecruiser.mesh" /--> |
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| 188 | |
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| 189 | </Scene> |
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| 190 | </Level> |
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