1 | <?lua |
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2 | include("levels/hudtemplates3.oxw") |
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3 | include("overlay/stats.oxo") |
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4 | include("levels/spaceshiptemplates_presentation.oxw") |
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5 | ?> |
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6 | |
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7 | <Template name=pongbatcameras defaults=0> |
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8 | <PongBat> |
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9 | <camerapositions> |
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10 | <CameraPosition position="0,200,0" pitch=-90 absolute=true /> |
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11 | <CameraPosition position="0,50,160" drag=true mouselook=true /> |
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12 | <CameraPosition position="0,40,125" drag=true mouselook=true /> |
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13 | <CameraPosition position="0,30, 90" drag=true mouselook=true /> |
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14 | </camerapositions> |
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15 | </PongBat> |
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16 | </Template> |
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17 | |
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18 | <Template name=pongbat> |
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19 | <PongBat camerapositiontemplate=pongbatcameras> |
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20 | <attached> |
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21 | <Model position="0,0,3" mesh="cube.mesh" scale3D="14,2,2" /> |
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22 | </attached> |
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23 | </PongBat> |
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24 | </Template> |
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25 | |
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26 | <Template name=pongball> |
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27 | <PongBall> |
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28 | <attached> |
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29 | <Model mesh="sphere.mesh" scale=2 /> |
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30 | <!--Billboard scale=0.2 colour="1.0, 1.0, 0.5" material="Examples/Flare" /--> |
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31 | <Backlight scale=0.2 colour="1.0, 1.0, 0.5" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" /> |
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32 | <Light type=point diffuse="1.0, 1.0, 0.5" specular="1.0, 1.0, 0.5" attenuation="1200, 1.0, 0.0035, 0.00005" /> |
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33 | </attached> |
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34 | </PongBall> |
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35 | </Template> |
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36 | |
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37 | |
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38 | <Level |
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39 | name = "Presentation" |
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40 | description = "A simple testlevel" |
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41 | gametype = Pong |
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42 | > |
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43 | <Scene |
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44 | ambientlight = "0.5, 0.5, 0.5" |
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45 | skybox = "Orxonox/skypanoramagen1" |
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46 | > |
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47 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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48 | |
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49 | <?lua |
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50 | for i = 1, 10, 1 |
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51 | do ?> |
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52 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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53 | <?lua |
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54 | end |
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55 | ?> |
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56 | |
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57 | <MovableEntity rotationrate=5 rotationaxis="0,0,1"> |
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58 | <attached> |
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59 | <PongCenterpoint dimension="200,120" balltemplate=pongball battemplate=pongbat ballspeed=200 batspeed=130 batlength=0.25> |
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60 | <attached> |
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61 | <Model position="0,0,60" mesh="cube.mesh" scale3D="105,1,1" /> |
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62 | <Model position="0,0,-60" mesh="cube.mesh" scale3D="105,1,1" /> |
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63 | </attached> |
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64 | </PongCenterpoint> |
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65 | </attached> |
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66 | </MovableEntity> |
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67 | |
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68 | <?lua |
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69 | for i = 1, 10, 1 |
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70 | do ?> |
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71 | <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 100 + 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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72 | <attached> |
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73 | <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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74 | </attached> |
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75 | </MovableEntity> |
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76 | <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * -100 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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77 | <attached> |
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78 | <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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79 | </attached> |
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80 | </MovableEntity> |
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81 | |
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82 | <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 100 + 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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83 | <attached> |
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84 | <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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85 | </attached> |
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86 | </MovableEntity> |
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87 | <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * -100 - 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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88 | <attached> |
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89 | <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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90 | </attached> |
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91 | </MovableEntity> |
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92 | |
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93 | <MovableEntity position="<?lua print(math.random() * 100 + 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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94 | <attached> |
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95 | <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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96 | </attached> |
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97 | </MovableEntity> |
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98 | <MovableEntity position="<?lua print(math.random() * -100 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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99 | <attached> |
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100 | <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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101 | </attached> |
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102 | </MovableEntity> |
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103 | <?lua |
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104 | end |
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105 | ?> |
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106 | |
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107 | </Scene> |
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108 | </Level> |
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