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source: data/media/levels/sample3.oxw @ 5285

Last change on this file since 5285 was 5285, checked in by landauf, 16 years ago

added MultiStateEngine to the default SpaceShip

  • Property svn:eol-style set to native
File size: 6.7 KB
Line 
1<?lua
2  include("levels/hudtemplates3.oxw")
3?>
4
5<?lua
6  include("levels/spaceshiptemplates3.oxw")
7?>
8
9<Level
10 name         = "Sample"
11 description  = "Just a few tests"
12>
13  <Scene
14   ambientlight = "0.5, 0.5, 0.5"
15   skybox       = "Orxonox/Starbox"
16  >
17    <!--SpawnPoint position="0,   0,  100"           spawnclass=SpaceShip pawndesign=spaceshipassff />
18    <SpawnPoint position="0,   0, -700" yaw  =180 spawnclass=SpaceShip pawndesign=spaceshipassff />
19    <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /-->
20
21    <MovableEntity scale=1.5 position="0,0,-300" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=90>
22      <events>
23        <activity>
24          <DistanceTrigger position="0,0,-300" distance=50 target="ControllableEntity" invert=1 />
25        </activity>
26      </events>
27      <attached>
28        <Billboard material="Examples/Flare" colour="0.5, 0.5, 1.0, 1.0" scale=4 />
29        <Model position="0,0,0" scale=10 mesh="ast1.mesh" />
30        <PositionableEntity position="0,0,100">
31          <attached>
32            <Model position="0,0,0" scale=6 mesh="ast1.mesh" />
33            <MovableEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500>
34              <attached>
35                <Model position="0,35,0" scale=2 mesh="ast1.mesh">
36                  <attached>
37                    <Backlight position="0, 0, 0" colour="0.0, 1.0, 0.0, 1.0" width=1 length=100 lifetime=0.5 elements=50 trailmaterial="Trail/backlighttrail" material="Examples/Flare" />
38                  </attached>
39                </Model>
40                <Model position="0,-35,0" scale=2 mesh="ast1.mesh">
41                  <attached>
42                    <Backlight position="0, 0, 0" colour="1.0, 0.0, 1.0, 1.0" width=1 length=100 lifetime=0.5 elements=50 trailmaterial="Trail/backlighttrail" material="Examples/Flare" />
43                  </attached>
44                </Model>
45                <Model position="35,0,0" scale=2 mesh="ast1.mesh">
46                  <attached>
47                    <ParticleEmitter position="0,0,0" source="Orxonox/fire3" />
48                    <Backlight position="0, 0, 0" colour="0.0, 0.0, 1.0, 1.0" width=1 length=100 lifetime=0.5 elements=50 trailmaterial="Trail/backlighttrail" material="Examples/Flare" />
49                  </attached>
50                </Model>
51                <Model position="-35,0,0" scale=2 mesh="ast1.mesh">
52                  <attached>
53                    <ParticleEmitter position="0,0,0" source="Orxonox/fire3" />
54                    <Backlight position="0, 0, 0" colour="1.0, 0.0, 0.0, 1.0" width=1 length=100 lifetime=0.5 elements=50 trailmaterial="Trail/backlighttrail" material="Examples/Flare" />
55                  </attached>
56                </Model>
57              </attached>
58            </MovableEntity>
59          </attached>
60        </PositionableEntity>
61        <MovableEntity position="0,0,-100" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=200>
62          <attached>
63            <ParticleEmitter position="0,0,0" source="Orxonox/fire3" />
64            <Model position="0,0,0" scale=6 mesh="ast1.mesh" />
65            <Model position="0,0,-50" scale=3 mesh="ast1.mesh" />
66            <Model position="0,0,50" scale=3 mesh="ast1.mesh" />
67          </attached>
68        </MovableEntity>
69      </attached>
70    </MovableEntity>
71
72
73    <ParticleSpawner position="-500,0,-200" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 />
74    <ParticleSpawner position="-500,0,-300" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 />
75    <ParticleSpawner position="-500,0,-400" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 />
76    <ParticleSpawner position="-500,0,-500" source="Orxonox/BigExplosion1part1" lifetime=2.5 loop=1 />
77    <ParticleSpawner position="-500,0,-600" source="Orxonox/BigExplosion1part1" lifetime=2.5 loop=1 />
78
79
80    <ParticleSpawner position="0,0,100" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0>
81      <events>
82        <spawn>
83          <EventTrigger delay=1>
84            <events>
85              <trigger>
86                <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff />
87              </trigger>
88            </events>
89          </EventTrigger>
90        </spawn>
91      </events>
92    </ParticleSpawner>
93
94
95    <ParticleEmitter name=fireright position="200,0,0" source="Orxonox/fire3" active=false>
96      <events>
97        <activity>
98          <DistanceTrigger name=firetrigger1 position="200,0,0" distance=100 target="ControllableEntity" />
99        </activity>
100      </events>
101    </ParticleEmitter>
102    <ParticleEmitter name=fireleft position="-200,0,0" source="Orxonox/fire3" active=false>
103      <events>
104        <activity>
105          <DistanceTrigger name=firetrigger2 position="-200,0,0" distance=100 target="ControllableEntity" />
106        </activity>
107      </events>
108    </ParticleEmitter>
109    <ParticleEmitter name=firecenter position="0,0,0" source="Orxonox/fire3" active=false>
110      <events>
111        <activity>
112          <EventListener event=firetrigger1 />
113          <EventListener event=firetrigger2 />
114        </activity>
115      </events>
116    </ParticleEmitter>
117
118
119    <EventDispatcher>
120      <targets>
121        <EventTarget name=fireright />
122        <EventTarget name=firecenter />
123        <EventTarget name=fireleft />
124      </targets>
125      <events>
126        <activity>
127          <DistanceTrigger position="0,0,200" distance=50 target="ControllableEntity" />
128        </activity>
129      </events>
130    </EventDispatcher>
131
132<!--
133    <EventDispatcher>
134      <targets>
135        <EventTarget name=bltest />
136      </targets>
137      <events>
138        <activity>
139          <DistanceTrigger switch=1 position="0,200,0" distance=100 target="ControllableEntity" />
140        </activity>
141      </events>
142    </EventDispatcher>
143-->
144
145    <Model position="0,50,0" scale=3 mesh="assff.mesh">
146      <events>
147        <visibility>
148          <DistanceTrigger position="0,50,0" distance=50 target="ControllableEntity" invert=1 />
149        </visibility>
150      </events>
151    </Model>
152
153
154    <Model position="0,0,200" scale=10 mesh="ast2.mesh" shadow=true />
155    <!--Model position="0,0,-200" scale=10 mesh="ast1.mesh" shadow=true /-->
156    <Model position="0,200,0" scale=10 mesh="ast3.mesh" shadow=true />
157    <Model position="0,-200,0" scale=10 mesh="ast4.mesh" shadow=true />
158    <Model position="200,0,0" scale=10 mesh="ast5.mesh" shadow=false />
159    <Model position="-200,0,0" scale=10 mesh="ast6.mesh" shadow=false />
160
161    <Model position="1000,-200,0" scale3D="1,100,100" mesh="ast1.mesh" />
162
163    <Model position="0, 0,-100" pitch=-90 roll=-90 scale=4 mesh="assff.mesh" />
164    <!--Model position="0,100,-100" pitch=-90 roll=-90 scale=4 mesh="pirate.mesh" />
165    <Model position="0,300,-100" pitch=-90 roll=-90 scale=4 mesh="spacecruiser.mesh" /-->
166
167  </Scene>
168</Level>
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