[5513] | 1 | <Template name=spaceshipHtwo> |
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| 2 | <SpaceShip |
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| 3 | hudtemplate = spaceshiphud |
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| 4 | camerapositiontemplate = spaceshipHtwocameras |
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| 5 | engine =spaceshipHtwoengine |
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| 6 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 7 | spawnparticleduration = 3 |
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| 8 | explosionchunks = 6 |
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| 9 | |
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| 10 | health = 100 |
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| 11 | maxhealth = 200 |
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| 12 | initialhealth = 100 |
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| 13 | |
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| 14 | primaryThrust = 100; |
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| 15 | auxilaryThrust = 30; |
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| 16 | rotationThrust = 25; |
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| 17 | |
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| 18 | collisionType = "dynamic" |
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| 19 | mass = 100 |
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| 20 | linearDamping = 0.7 |
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| 21 | angularDamping = 0.9999999 |
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| 22 | > |
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| 23 | <attached> |
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| 24 | <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale3D="3,0.833,0.833" mesh="h2_green.mesh" /> |
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| 25 | <BlinkingBillboard position="11.68,4.02,9.52" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> |
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| 26 | <BlinkingBillboard position="-12.27,4.02,9.52" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> |
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| 27 | </attached> |
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| 28 | <collisionShapes> |
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| 29 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
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| 30 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 31 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 32 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
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| 33 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
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| 34 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
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| 35 | </collisionShapes> |
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| 36 | <weaponslots> |
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| 37 | <WeaponSlot position="-15,-1.5,-25" yaw=0 pitch=0 roll=0 /> |
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| 38 | <WeaponSlot position="15,-1.5,-25" yaw=0 pitch=0 roll=0 /> |
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| 39 | <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 /> |
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| 40 | </weaponslots> |
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| 41 | <weaponsets> |
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| 42 | <WeaponSet firemode=0 /> |
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| 43 | <WeaponSet firemode=1 /> |
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| 44 | </weaponsets> |
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| 45 | <weapons> |
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| 46 | <WeaponPack firemode=0> |
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| 47 | <LaserGun position="-7.76,3.12,9.25" munitionType="LaserGunMunition" bulletLoadingTime="0.2" magazineLoadingTime="1.0" speed="1250" /> |
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| 48 | <LaserGun position="13.03,43.12,19.25" munitionType="LaserGunMunition" bulletLoadingTime="0.2" magazineLoadingTime="1.0" speed="1250" /> |
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| 49 | </WeaponPack> |
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| 50 | <WeaponPack firemode=1> |
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| 51 | <Fusion position="0,0,0" munitionType="LaserGunMunition" bulletLoadingTime="0.5" magazineLoadingTime="0" speed="500" /> |
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| 52 | </WeaponPack> |
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| 53 | </weapons> |
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| 54 | </SpaceShip> |
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| 55 | </Template> |
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| 56 | |
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| 57 | <Template name=spaceshipHtwocameras defaults=0> |
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| 58 | <SpaceShip> |
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| 59 | <camerapositions> |
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| 60 | <CameraPosition position="0,10, 40" drag=true mouselook=true /> |
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| 61 | <CameraPosition position="0,20, 80" drag=true mouselook=true /> |
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| 62 | <CameraPosition position="0,30,120" drag=true mouselook=true /> |
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| 63 | <!--CameraPosition position="0,150,-25" pitch=-90 drag=true /> |
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| 64 | <CameraPosition position="0,0,-40" yaw=180 drag=true /> |
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| 65 | <CameraPosition position="0,3,-14" yaw=0 /> |
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| 66 | <CameraPosition position="-50,5,-8" yaw=-90 drag=true /> |
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| 67 | <CameraPosition position="50,5,-8" yaw=90 drag=true /--> |
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| 68 | </camerapositions> |
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| 69 | </SpaceShip> |
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| 70 | </Template> |
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| 71 | |
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| 72 | <Template name=spaceshipHtwoengine baseclass=MultiStateEngine> |
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| 73 | <MultiStateEngine |
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| 74 | boostfactor = 2 |
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| 75 | |
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| 76 | speedfront = 150 |
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| 77 | speedback = 50 |
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| 78 | speedleftright = 50 |
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| 79 | speedupdown = 50 |
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| 80 | |
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| 81 | accelerationfront = 500 |
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| 82 | accelerationbrake = 500 |
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| 83 | accelerationback = 125 |
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| 84 | accelerationleftright = 125 |
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| 85 | accelerationupdown = 125 |
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| 86 | > |
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| 87 | <active> |
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| 88 | <FadingBillboard mainstate=activity active=false scale=0.05 position="-0.1, 2, 12" colour="0, 0.65, 0, 0.5" material="Examples/FlareZwei_1" turnontime=0.5 turnofftime=0.5 /> |
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| 89 | <!-- |
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| 90 | <Light mainstate=visibility position=" 12.7, 4, 17.2" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point /> |
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| 91 | <Light mainstate=visibility position="-13, 4, 16.8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point /> |
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| 92 | --> |
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| 93 | </active> |
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| 94 | <forward> |
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| 95 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.06, 1.66, 12.45" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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| 96 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.26, 1.66, 12.45" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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| 97 | </forward> |
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| 98 | <boost> |
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| 99 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.06,1.66, 12.45" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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| 100 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.26, 1.66, 12.45" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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| 101 | </boost> |
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| 102 | <brake> |
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| 103 | <!-- |
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| 104 | <FadingBillboard mainstate=activity active=false scale=0.3 position=" 12.7, 4.2, 11.5" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 105 | <FadingBillboard mainstate=activity active=false scale=0.3 position="-13, 4.2, 11.5" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 106 | <FadingBillboard mainstate=activity active=false scale=0.15 position=" 12.7, 4.2, 11.5" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
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| 107 | <FadingBillboard mainstate=activity active=false scale=0.15 position="-13, 4.2, 11.5" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
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| 108 | --> |
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| 109 | </brake> |
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| 110 | </MultiStateEngine> |
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| 111 | </Template> |
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| 112 | |
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| 113 | <!--Template name=spaceshippirate> |
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| 114 | <SpaceShip |
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| 115 | health = 100 |
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| 116 | maxhealth = 200 |
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| 117 | initialhealth = 100 |
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| 118 | |
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| 119 | maxspeed = 250 |
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| 120 | maxsecondaryspeed = 50 |
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| 121 | maxrotation = 100 |
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| 122 | transacc = 200 |
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| 123 | rotacc = 140 |
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| 124 | transdamp = 75 |
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| 125 | > |
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| 126 | <attached> |
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| 127 | <Model position="0,-10,-45" yaw=90 pitch=-90 roll=0 scale=4 mesh="pirate.mesh" /> |
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| 128 | </attached> |
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| 129 | </SpaceShip> |
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| 130 | </Template> |
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| 131 | |
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| 132 | <Template name=spaceshipspacecruiser> |
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| 133 | <SpaceShip |
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| 134 | health = 100 |
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| 135 | maxhealth = 200 |
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| 136 | initialhealth = 100 |
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| 137 | |
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| 138 | maxspeed = 250 |
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| 139 | maxsecondaryspeed = 50 |
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| 140 | maxrotation = 100 |
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| 141 | transacc = 200 |
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| 142 | rotacc = 140 |
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| 143 | transdamp = 75 |
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| 144 | > |
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| 145 | <attached> |
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| 146 | <Model position="8,-30,-120" yaw=90 pitch=-90 roll=0 scale=4 mesh="spacecruiser.mesh" /> |
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| 147 | </attached> |
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| 148 | </SpaceShip> |
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| 149 | </Template--> |
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