1 | <Template name=spaceshipHtwo> |
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2 | <SpaceShip |
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3 | hudtemplate = spaceshiphud |
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4 | camerapositiontemplate = spaceshipHtwocameras |
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5 | engine =spaceshipHtwoengine |
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6 | spawnparticlesource = "Orxonox/fairytwirl" |
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7 | spawnparticleduration = 3 |
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8 | explosionchunks = 6 |
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9 | |
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10 | health = 100 |
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11 | maxhealth = 200 |
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12 | initialhealth = 100 |
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13 | |
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14 | primaryThrust = 100; |
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15 | auxilaryThrust = 30; |
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16 | rotationThrust = 25; |
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17 | |
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18 | collisionType = "dynamic" |
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19 | mass = 100 |
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20 | linearDamping = 0.7 |
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21 | angularDamping = 0.9999999 |
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22 | > |
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23 | <attached> |
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24 | <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale3D="3,0.833,0.833" mesh="h2_green.mesh" /> |
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25 | <BlinkingBillboard position="11.68,4.02,9.52" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> |
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26 | <BlinkingBillboard position="-12.27,4.02,9.52" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> |
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27 | </attached> |
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28 | <collisionShapes> |
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29 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
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30 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
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31 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
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32 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
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33 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
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34 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
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35 | </collisionShapes> |
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36 | <weaponslots> |
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37 | <WeaponSlot position="-15,-1.5,-25" yaw=0 pitch=0 roll=0 /> |
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38 | <WeaponSlot position="15,-1.5,-25" yaw=0 pitch=0 roll=0 /> |
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39 | <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 /> |
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40 | </weaponslots> |
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41 | <weaponsets> |
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42 | <WeaponSet firemode=0 /> |
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43 | <WeaponSet firemode=1 /> |
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44 | </weaponsets> |
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45 | <weapons> |
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46 | <WeaponPack firemode=0> |
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47 | <LaserGun position="-7.76,3.12,9.25" munitionType="LaserGunMunition" bulletLoadingTime="0.2" magazineLoadingTime="1.0" speed="1250" /> |
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48 | <LaserGun position="13.03,43.12,19.25" munitionType="LaserGunMunition" bulletLoadingTime="0.2" magazineLoadingTime="1.0" speed="1250" /> |
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49 | </WeaponPack> |
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50 | <WeaponPack firemode=1> |
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51 | <Fusion position="0,0,0" munitionType="LaserGunMunition" bulletLoadingTime="0.5" magazineLoadingTime="0" speed="500" /> |
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52 | </WeaponPack> |
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53 | </weapons> |
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54 | </SpaceShip> |
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55 | </Template> |
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56 | |
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57 | <Template name=spaceshipHtwocameras defaults=0> |
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58 | <SpaceShip> |
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59 | <camerapositions> |
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60 | <CameraPosition position="0,10, 40" drag=true mouselook=true /> |
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61 | <CameraPosition position="0,20, 80" drag=true mouselook=true /> |
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62 | <CameraPosition position="0,30,120" drag=true mouselook=true /> |
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63 | <!--CameraPosition position="0,150,-25" pitch=-90 drag=true /> |
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64 | <CameraPosition position="0,0,-40" yaw=180 drag=true /> |
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65 | <CameraPosition position="0,3,-14" yaw=0 /> |
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66 | <CameraPosition position="-50,5,-8" yaw=-90 drag=true /> |
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67 | <CameraPosition position="50,5,-8" yaw=90 drag=true /--> |
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68 | </camerapositions> |
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69 | </SpaceShip> |
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70 | </Template> |
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71 | |
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72 | <Template name=spaceshipHtwoengine baseclass=MultiStateEngine> |
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73 | <MultiStateEngine |
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74 | boostfactor = 2 |
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75 | |
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76 | speedfront = 150 |
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77 | speedback = 50 |
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78 | speedleftright = 50 |
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79 | speedupdown = 50 |
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80 | |
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81 | accelerationfront = 500 |
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82 | accelerationbrake = 500 |
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83 | accelerationback = 125 |
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84 | accelerationleftright = 125 |
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85 | accelerationupdown = 125 |
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86 | > |
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87 | <active> |
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88 | <FadingBillboard mainstate=activity active=false scale=0.05 position="-0.1, 2, 12" colour="0, 0.65, 0, 0.5" material="Examples/FlareZwei_1" turnontime=0.5 turnofftime=0.5 /> |
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89 | <!-- |
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90 | <Light mainstate=visibility position=" 12.7, 4, 17.2" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point /> |
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91 | <Light mainstate=visibility position="-13, 4, 16.8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point /> |
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92 | --> |
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93 | </active> |
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94 | <forward> |
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95 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.06, 1.66, 12.45" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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96 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.26, 1.66, 12.45" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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97 | </forward> |
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98 | <boost> |
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99 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.06,1.66, 12.45" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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100 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.26, 1.66, 12.45" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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101 | </boost> |
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102 | <brake> |
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103 | <!-- |
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104 | <FadingBillboard mainstate=activity active=false scale=0.3 position=" 12.7, 4.2, 11.5" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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105 | <FadingBillboard mainstate=activity active=false scale=0.3 position="-13, 4.2, 11.5" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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106 | <FadingBillboard mainstate=activity active=false scale=0.15 position=" 12.7, 4.2, 11.5" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
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107 | <FadingBillboard mainstate=activity active=false scale=0.15 position="-13, 4.2, 11.5" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
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108 | --> |
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109 | </brake> |
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110 | </MultiStateEngine> |
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111 | </Template> |
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112 | |
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113 | <!--Template name=spaceshippirate> |
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114 | <SpaceShip |
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115 | health = 100 |
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116 | maxhealth = 200 |
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117 | initialhealth = 100 |
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118 | |
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119 | maxspeed = 250 |
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120 | maxsecondaryspeed = 50 |
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121 | maxrotation = 100 |
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122 | transacc = 200 |
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123 | rotacc = 140 |
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124 | transdamp = 75 |
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125 | > |
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126 | <attached> |
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127 | <Model position="0,-10,-45" yaw=90 pitch=-90 roll=0 scale=4 mesh="pirate.mesh" /> |
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128 | </attached> |
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129 | </SpaceShip> |
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130 | </Template> |
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131 | |
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132 | <Template name=spaceshipspacecruiser> |
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133 | <SpaceShip |
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134 | health = 100 |
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135 | maxhealth = 200 |
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136 | initialhealth = 100 |
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137 | |
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138 | maxspeed = 250 |
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139 | maxsecondaryspeed = 50 |
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140 | maxrotation = 100 |
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141 | transacc = 200 |
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142 | rotacc = 140 |
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143 | transdamp = 75 |
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144 | > |
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145 | <attached> |
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146 | <Model position="8,-30,-120" yaw=90 pitch=-90 roll=0 scale=4 mesh="spacecruiser.mesh" /> |
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147 | </attached> |
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148 | </SpaceShip> |
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149 | </Template--> |
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