[5486] | 1 | <?lua |
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| 2 | include("levels/hudtemplates3.oxw") |
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| 3 | include("overlay/stats.oxo") |
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| 4 | include("levels/spaceshiptemplates_presentation.oxw") |
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| 5 | ?> |
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| 6 | |
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| 7 | <Level |
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| 8 | name = "Presentation" |
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| 9 | description = "A simple testlevel" |
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| 10 | gametype = TeamBaseMatch |
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| 11 | > |
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| 12 | <Scene |
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| 13 | ambientlight = "0.5, 0.5, 0.5" |
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| 14 | skybox = "Orxonox/skypanoramagen1" |
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| 15 | > |
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| 16 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 17 | |
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| 18 | <TeamSpawnPoint team=0 position="500,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 19 | <TeamSpawnPoint team=1 position="-500,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 20 | |
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| 21 | <TeamBaseMatchBase |
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| 22 | name = "base 1" |
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| 23 | position = "1200, 0, 0" |
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| 24 | |
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| 25 | health = 100 |
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| 26 | maxhealth = 100 |
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| 27 | initialhealth = 100 |
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| 28 | |
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| 29 | collisionType = "dynamic" |
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| 30 | mass = 10000 |
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| 31 | linearDamping = 0.9 |
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| 32 | angularDamping = 0.99999 |
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| 33 | > |
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| 34 | <attached> |
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| 35 | <Model scale=40 mesh="ast1.mesh" /> |
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| 36 | </attached> |
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| 37 | <collisionShapes> |
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| 38 | <SphereCollisionShape radius="100" /> |
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| 39 | </collisionShapes> |
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| 40 | </TeamBaseMatchBase> |
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| 41 | |
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| 42 | |
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| 43 | <TeamBaseMatchBase |
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| 44 | name = "base 2" |
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| 45 | position = "-1200, 0, 0" |
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| 46 | |
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| 47 | health = 100 |
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| 48 | maxhealth = 100 |
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| 49 | initialhealth = 100 |
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| 50 | |
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| 51 | collisionType = "dynamic" |
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| 52 | mass = 10000 |
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| 53 | linearDamping = 0.9 |
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| 54 | angularDamping = 0.99999 |
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| 55 | > |
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| 56 | <attached> |
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| 57 | <Model scale=40 mesh="ast1.mesh" /> |
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| 58 | </attached> |
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| 59 | <collisionShapes> |
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| 60 | <SphereCollisionShape radius="100" /> |
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| 61 | </collisionShapes> |
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| 62 | </TeamBaseMatchBase> |
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| 63 | |
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| 64 | |
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| 65 | <TeamBaseMatchBase |
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| 66 | name = "base 3" |
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| 67 | position = "0, 0, 1200" |
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| 68 | |
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| 69 | health = 100 |
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| 70 | maxhealth = 100 |
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| 71 | initialhealth = 100 |
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| 72 | |
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| 73 | collisionType = "dynamic" |
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| 74 | mass = 10000 |
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| 75 | linearDamping = 0.9 |
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| 76 | angularDamping = 0.99999 |
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| 77 | > |
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| 78 | <attached> |
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| 79 | <Model scale=40 mesh="ast1.mesh" /> |
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| 80 | </attached> |
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| 81 | <collisionShapes> |
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| 82 | <SphereCollisionShape radius="100" /> |
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| 83 | </collisionShapes> |
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| 84 | </TeamBaseMatchBase> |
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| 85 | |
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| 86 | <TeamBaseMatchBase |
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| 87 | name = "base 4" |
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| 88 | position = "0, 0, -1200" |
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| 89 | |
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| 90 | health = 100 |
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| 91 | maxhealth = 100 |
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| 92 | initialhealth = 100 |
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| 93 | |
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| 94 | collisionType = "dynamic" |
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| 95 | mass = 10000 |
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| 96 | linearDamping = 0.9 |
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| 97 | angularDamping = 0.99999 |
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| 98 | > |
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| 99 | <attached> |
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| 100 | <Model scale=40 mesh="ast1.mesh" /> |
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| 101 | </attached> |
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| 102 | <collisionShapes> |
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| 103 | <SphereCollisionShape radius="100" /> |
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| 104 | </collisionShapes> |
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| 105 | </TeamBaseMatchBase> |
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| 106 | |
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| 107 | |
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| 108 | <TeamBaseMatchBase |
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| 109 | name = "base 5" |
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| 110 | position = "0, 0, 0" |
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| 111 | |
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| 112 | health = 100 |
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| 113 | maxhealth = 100 |
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| 114 | initialhealth = 100 |
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| 115 | |
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| 116 | collisionType = "dynamic" |
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| 117 | mass = 10000 |
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| 118 | linearDamping = 0.9 |
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| 119 | angularDamping = 0.99999 |
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| 120 | > |
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| 121 | <attached> |
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| 122 | <Model scale=40 mesh="ast1.mesh" /> |
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| 123 | </attached> |
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| 124 | <collisionShapes> |
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| 125 | <SphereCollisionShape radius="100" /> |
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| 126 | </collisionShapes> |
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| 127 | </TeamBaseMatchBase> |
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| 128 | |
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| 129 | |
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| 130 | |
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| 131 | <!--Model position="0,0,0" scale=8 mesh="ast1.mesh" /> |
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| 132 | <StaticEntity position="0,0,0" collisionType=static> |
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| 133 | <collisionShapes> |
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| 134 | <SphereCollisionShape radius="20" /> |
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| 135 | </collisionShapes> |
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| 136 | </StaticEntity--> |
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| 137 | </Scene> |
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| 138 | </Level> |
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