1 | <?lua |
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2 | include("overlay/hudtemplates3.oxo") |
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3 | include("overlay/stats.oxo") |
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4 | include("levels/templates/spaceship_assff.oxt") |
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5 | ?> |
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6 | |
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7 | <Level |
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8 | name = "Presentation" |
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9 | description = "A simple testlevel" |
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10 | gametype = TeamBaseMatch |
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11 | > |
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12 | <Scene |
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13 | ambientlight = "0.5, 0.5, 0.5" |
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14 | skybox = "Orxonox/skypanoramagen1" |
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15 | > |
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16 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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17 | |
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18 | <TeamSpawnPoint team=0 position="500,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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19 | <TeamSpawnPoint team=1 position="-500,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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20 | |
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21 | <TeamBaseMatchBase |
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22 | name = "base 1" |
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23 | position = "1200, 0, 0" |
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24 | pitch = -90 |
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25 | |
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26 | health = 100 |
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27 | maxhealth = 100 |
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28 | initialhealth = 100 |
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29 | |
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30 | collisionType = "dynamic" |
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31 | mass = 10000 |
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32 | linearDamping = 0.9 |
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33 | angularDamping = 0.99999 |
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34 | > |
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35 | <attached> |
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36 | <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/> |
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37 | <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/> |
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38 | <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "-100,0,0"/> |
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39 | <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "100,0,0"/> |
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40 | <?lua |
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41 | for i = 1, 10, 1 |
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42 | do ?> |
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43 | <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0> |
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44 | <events><spawn><EventListener event="base 1" /></spawn></events> |
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45 | </ParticleSpawner> |
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46 | <?lua |
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47 | end |
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48 | ?> |
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49 | </attached> |
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50 | <collisionShapes> |
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51 | <SphereCollisionShape radius="80" position = "-100,0,0" /> |
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52 | <SphereCollisionShape radius="120" position = "100,0,0" /> |
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53 | <BoxCollisionShape halfExtents="90,25,45" position = "-155,0,40" /> |
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54 | </collisionShapes> |
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55 | </TeamBaseMatchBase> |
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56 | |
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57 | |
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58 | <TeamBaseMatchBase |
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59 | name = "base 2" |
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60 | position = "-1200, 0, 0" |
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61 | pitch = -90 |
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62 | |
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63 | health = 100 |
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64 | maxhealth = 100 |
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65 | initialhealth = 100 |
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66 | |
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67 | collisionType = "dynamic" |
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68 | mass = 10000 |
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69 | linearDamping = 0.9 |
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70 | angularDamping = 0.99999 |
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71 | > |
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72 | <attached> |
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73 | <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/> |
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74 | <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/> |
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75 | <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "-100,0,0"/> |
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76 | <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "100,0,0"/> |
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77 | <?lua |
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78 | for i = 1, 10, 1 |
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79 | do ?> |
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80 | <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0> |
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81 | <events><spawn><EventListener event="base 2" /></spawn></events> |
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82 | </ParticleSpawner> |
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83 | <?lua |
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84 | end |
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85 | ?> |
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86 | </attached> |
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87 | <collisionShapes> |
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88 | <SphereCollisionShape radius="80" position = "-100,0,0" /> |
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89 | <SphereCollisionShape radius="120" position = "100,0,0" /> |
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90 | <BoxCollisionShape halfExtents="90,25,45" position = "-155,0,40" /> |
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91 | </collisionShapes> |
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92 | </TeamBaseMatchBase> |
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93 | |
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94 | |
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95 | <TeamBaseMatchBase |
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96 | name = "base 3" |
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97 | position = "0, 0, 1200" |
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98 | pitch = -90 |
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99 | |
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100 | health = 100 |
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101 | maxhealth = 100 |
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102 | initialhealth = 100 |
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103 | |
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104 | collisionType = "dynamic" |
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105 | mass = 10000 |
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106 | linearDamping = 0.9 |
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107 | angularDamping = 0.99999 |
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108 | > |
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109 | <attached> |
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110 | <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/> |
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111 | <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/> |
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112 | <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "-100,0,0"/> |
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113 | <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "100,0,0"/> |
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114 | <?lua |
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115 | for i = 1, 10, 1 |
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116 | do ?> |
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117 | <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0> |
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118 | <events><spawn><EventListener event="base 3" /></spawn></events> |
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119 | </ParticleSpawner> |
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120 | <?lua |
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121 | end |
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122 | ?> |
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123 | </attached> |
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124 | <collisionShapes> |
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125 | <SphereCollisionShape radius="80" position = "-100,0,0" /> |
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126 | <SphereCollisionShape radius="120" position = "100,0,0" /> |
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127 | <BoxCollisionShape halfExtents="90,25,45" position = "-155,0,40" /> |
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128 | </collisionShapes> |
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129 | </TeamBaseMatchBase> |
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130 | |
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131 | <TeamBaseMatchBase |
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132 | name = "base 4" |
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133 | position = "0, 0, -1200" |
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134 | |
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135 | health = 100 |
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136 | maxhealth = 100 |
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137 | initialhealth = 100 |
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138 | pitch = -90 |
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139 | |
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140 | collisionType = "dynamic" |
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141 | mass = 10000 |
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142 | linearDamping = 0.9 |
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143 | angularDamping = 0.99999 |
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144 | > |
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145 | <attached> |
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146 | <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/> |
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147 | <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/> |
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148 | <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "-100,0,0"/> |
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149 | <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "100,0,0"/> |
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150 | <?lua |
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151 | for i = 1, 10, 1 |
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152 | do ?> |
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153 | <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0> |
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154 | <events><spawn><EventListener event="base 4" /></spawn></events> |
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155 | </ParticleSpawner> |
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156 | <?lua |
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157 | end |
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158 | ?> |
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159 | </attached> |
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160 | <collisionShapes> |
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161 | <SphereCollisionShape radius="80" position = "-100,0,0" /> |
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162 | <SphereCollisionShape radius="120" position = "100,0,0" /> |
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163 | <BoxCollisionShape halfExtents="90,25,45" position = "-155,0,40" /> |
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164 | </collisionShapes> |
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165 | </TeamBaseMatchBase> |
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166 | |
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167 | |
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168 | <TeamBaseMatchBase |
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169 | name = "base 5" |
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170 | position = "0, 0, 0" |
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171 | pitch = -90 |
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172 | |
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173 | health = 100 |
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174 | maxhealth = 100 |
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175 | initialhealth = 100 |
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176 | |
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177 | collisionType = "dynamic" |
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178 | mass = 10000 |
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179 | linearDamping = 0.9 |
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180 | angularDamping = 0.99999 |
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181 | > |
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182 | <attached> |
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183 | <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/> |
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184 | <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/> |
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185 | <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "-100,0,0"/> |
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186 | <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.7" position = "100,0,0"/> |
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187 | <?lua |
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188 | for i = 1, 10, 1 |
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189 | do ?> |
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190 | <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0> |
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191 | <events><spawn><EventListener event="base 5" /></spawn></events> |
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192 | </ParticleSpawner> |
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193 | <?lua |
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194 | end |
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195 | ?> |
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196 | </attached> |
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197 | <collisionShapes> |
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198 | <SphereCollisionShape radius="80" position = "-100,0,0" /> |
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199 | <SphereCollisionShape radius="120" position = "100,0,0" /> |
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200 | <BoxCollisionShape halfExtents="90,25,45" position = "-155,0,40" /> |
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201 | </collisionShapes> |
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202 | </TeamBaseMatchBase> |
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203 | |
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204 | |
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205 | |
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206 | <!--Model position="0,0,0" scale=8 mesh="ast1.mesh" /> |
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207 | <StaticEntity position="0,0,0" collisionType=static> |
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208 | <collisionShapes> |
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209 | <SphereCollisionShape radius="20" /> |
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210 | </collisionShapes> |
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211 | </StaticEntity--> |
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212 | </Scene> |
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213 | </Level> |
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