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source: data/media/levels/teambasematchlevel.oxw @ 5563

Last change on this file since 5563 was 5562, checked in by landauf, 16 years ago

small modifications in teambasematchlevel.oxw
added RadarTriangle.tga

  • Property svn:eol-style set to native
File size: 7.9 KB
Line 
1<?lua
2  include("overlay/hudtemplates3.oxo")
3  include("overlay/stats.oxo")
4  include("levels/templates/spaceship_assff.oxt")
5  include("levels/templates/spaceship_pirate.oxt")
6?>
7
8<Level
9 name         = "Presentation"
10 description  = "A simple testlevel"
11 gametype     = TeamBaseMatch
12>
13  <Scene
14   ambientlight = "0.5, 0.5, 0.5"
15   skybox       = "Orxonox/skypanoramagen1"
16  >
17    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
18
19    <TeamSpawnPoint team=0 position=" 900,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
20    <TeamSpawnPoint team=1 position="-900,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate />
21
22    <TeamBaseMatchBase
23     name              = "base 1"
24     position          = "1200, 0, 0"
25     pitch = -90
26
27     health            = 100
28     maxhealth         = 100
29     initialhealth     = 100
30
31     collisionType     = "dynamic"
32     mass              = 10000
33     linearDamping     = 0.9
34     angularDamping    = 0.99999
35    >
36      <attached>
37        <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/>
38        <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/>
39        <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.5" position = "-100,0,0"/>
40        <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.5" position = "100,0,0"/>
41<?lua
42for i = 1, 10, 1
43do ?>
44        <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0>
45          <events><spawn><EventListener event="base 1" /></spawn></events>
46        </ParticleSpawner>
47<?lua
48end
49?>
50      </attached>
51      <collisionShapes>
52        <SphereCollisionShape radius="80"            position = "-100,0,0" />
53        <SphereCollisionShape radius="120"           position = "100,0,0" />
54        <BoxCollisionShape    halfExtents="90,25,45" position = "-155,0,40" />
55      </collisionShapes>
56    </TeamBaseMatchBase>
57
58
59    <TeamBaseMatchBase
60     name              = "base 2"
61     position          = "-1200, 0, 0"
62     pitch = -90
63
64     health            = 100
65     maxhealth         = 100
66     initialhealth     = 100
67
68     collisionType     = "dynamic"
69     mass              = 10000
70     linearDamping     = 0.9
71     angularDamping    = 0.99999
72    >
73      <attached>
74        <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/>
75        <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/>
76        <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.5" position = "-100,0,0"/>
77        <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.5" position = "100,0,0"/>
78<?lua
79for i = 1, 10, 1
80do ?>
81        <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0>
82          <events><spawn><EventListener event="base 2" /></spawn></events>
83        </ParticleSpawner>
84<?lua
85end
86?>
87      </attached>
88      <collisionShapes>
89        <SphereCollisionShape radius="80"            position = "-100,0,0" />
90        <SphereCollisionShape radius="120"           position = "100,0,0" />
91        <BoxCollisionShape    halfExtents="90,25,45" position = "-155,0,40" />
92      </collisionShapes>
93    </TeamBaseMatchBase>
94
95
96    <TeamBaseMatchBase
97     name              = "base 3"
98     position          = "0, 0, 1200"
99     pitch = -90
100
101     health            = 100
102     maxhealth         = 100
103     initialhealth     = 100
104
105     collisionType     = "dynamic"
106     mass              = 10000
107     linearDamping     = 0.9
108     angularDamping    = 0.99999
109    >
110      <attached>
111        <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/>
112        <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/>
113        <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.5" position = "-100,0,0"/>
114        <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.5" position = "100,0,0"/>
115<?lua
116for i = 1, 10, 1
117do ?>
118        <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0>
119          <events><spawn><EventListener event="base 3" /></spawn></events>
120        </ParticleSpawner>
121<?lua
122end
123?>
124      </attached>
125      <collisionShapes>
126        <SphereCollisionShape radius="80"            position = "-100,0,0" />
127        <SphereCollisionShape radius="120"           position = "100,0,0" />
128        <BoxCollisionShape    halfExtents="90,25,45" position = "-155,0,40" />
129      </collisionShapes>
130    </TeamBaseMatchBase>
131
132    <TeamBaseMatchBase
133     name              = "base 4"
134     position          = "0, 0, -1200"
135
136     health            = 100
137     maxhealth         = 100
138     initialhealth     = 100
139     pitch = -90
140
141     collisionType     = "dynamic"
142     mass              = 10000
143     linearDamping     = 0.9
144     angularDamping    = 0.99999
145    >
146      <attached>
147        <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/>
148        <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/>
149        <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.5" position = "-100,0,0"/>
150        <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.5" position = "100,0,0"/>
151<?lua
152for i = 1, 10, 1
153do ?>
154        <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0>
155          <events><spawn><EventListener event="base 4" /></spawn></events>
156        </ParticleSpawner>
157<?lua
158end
159?>
160      </attached>
161      <collisionShapes>
162        <SphereCollisionShape radius="80"            position = "-100,0,0" />
163        <SphereCollisionShape radius="120"           position = "100,0,0" />
164        <BoxCollisionShape    halfExtents="90,25,45" position = "-155,0,40" />
165      </collisionShapes>
166    </TeamBaseMatchBase>
167
168
169    <TeamBaseMatchBase
170     name              = "base 5"
171     position          = "0, 0, 0"
172     pitch = -90
173
174     health            = 100
175     maxhealth         = 100
176     initialhealth     = 100
177
178     collisionType     = "dynamic"
179     mass              = 10000
180     linearDamping     = 0.9
181     angularDamping    = 0.99999
182    >
183      <attached>
184        <Model scale=10 mesh="DuBall1.mesh" position = "-100,0,0"/>
185        <Model scale=10 mesh="DuBall2.mesh" position = "100,0,0"/>
186        <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.5" position = "-100,0,0"/>
187        <Billboard scale=7 material="Examples/Flare" colour="0.5,0.5,0.5" position = "100,0,0"/>
188<?lua
189for i = 1, 10, 1
190do ?>
191        <ParticleSpawner position="<?lua print(math.random() * 400 - 200) ?>,<?lua print(math.random() * 200 - 100) ?>,<?lua print(math.random() * 200 - 100) ?>" startdelay=<?lua print(math.random()) ?> source="Orxonox/BigExplosion1part1" lifetime=2.0 loop=0 autostart=0>
192          <events><spawn><EventListener event="base 5" /></spawn></events>
193        </ParticleSpawner>
194<?lua
195end
196?>
197      </attached>
198      <collisionShapes>
199        <SphereCollisionShape radius="80"            position = "-100,0,0" />
200        <SphereCollisionShape radius="120"           position = "100,0,0" />
201        <BoxCollisionShape    halfExtents="90,25,45" position = "-155,0,40" />
202      </collisionShapes>
203    </TeamBaseMatchBase>
204
205
206
207    <!--Model position="0,0,0" scale=8 mesh="ast1.mesh" />
208    <StaticEntity position="0,0,0" collisionType=static>
209      <collisionShapes>
210        <SphereCollisionShape radius="20" />
211      </collisionShapes>
212    </StaticEntity-->
213  </Scene>
214</Level>
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