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source: data/media/levels/tutorial.oxw @ 5264

Last change on this file since 5264 was 5178, checked in by rgrieder, 16 years ago

typo..

  • Property svn:eol-style set to native
File size: 1.4 KB
Line 
1<Ambient colourvalue="0.8, 0.8, 0.8" />
2<Skybox src="Orxonox/Starbox" />
3
4<!-- This is your own space ship. The complicated XML values are not important -->
5<SpaceShip
6    camera="true" position="0,0,0" scale="10" yawpitchroll="0,0,0" mesh="assff.mesh" maxSpeed="500" maxSideAndBackSpeed="50" maxRotation="1.0" transAcc="200" rotAcc="3.0" transDamp="75" rotDamp="1.0"
7
8/>
9
10<!-- A few models flying around -->
11<Model position="2000,0,0" scale="10" mesh="tomato.mesh" yawpitchroll="-40,30,0" rotationAxis="1,0,0" rotationRate="-30"/>
12<Model position="0,2000,0" scale="10" mesh="tomato.mesh" yawpitchroll="-50,60,0" rotationAxis="1,0,0" rotationRate="-30"/>
13<Model position="0,0,2000" scale="10" mesh="tomato.mesh" yawpitchroll="-50,-30,0" rotationAxis="1,0,0" rotationRate="-30"/>
14<Model position="10000,16000,0" scale="100" mesh="DuBall1.mesh"/>
15<Model position="11400,16000,0" scale="60" mesh="DuBall2.mesh"/>
16
17<!-- Embedded lua code (creates random asteroids) -->
18<?lua
19for i = 1, 226, 1
20do ?>
21  <Model position="<?lua print(math.random() * 40000 - 20000)?>, <?lua print(math.random() * 40000 - 20000) ?>, <?lua print(math.random() * 40000 - 20000) ?>" scale="<?lua print(math.random() * 250 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" rotationAxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationRate="<?lua print(math.random() * 30 + 15) ?>" />
22<?lua
23end
24?>
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