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source: data/media/levels/weaponsettings2.oxw @ 5501

Last change on this file since 5501 was 5473, checked in by Hagen, 16 years ago

a

  • Property svn:eol-style set to native
File size: 1.4 KB
Line 
1    <weaponslots>
2      <WeaponSlot position="-15,-1.5,0" yaw=0 pitch=0 roll=0 />
3      <WeaponSlot position="15,-1.5,0" yaw=0 pitch=0 roll=0 />
4      <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 />
5    </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
9    </weaponsets>
10    <weapons>
11      <WeaponPack>
12        <links>
13          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
14          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
15        </links>
16        <Weapon>
17          <attached>
18            <Model mesh="hs-w01.mesh" />
19          </attached>
20          <LaserFire mode=0 muzzleoffset="0,0,-25" />
21          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" />
22          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" />
23        </Weapon>
24        <Weapon>
25          <attached>
26            <Model mesh="hs-w01.mesh" />
27          </attached>
28          <LaserFire mode=0 muzzleoffset="0,0,-25" />
29          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" />
30          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" />
31        </Weapon>
32      </WeaponPack>
33      <WeaponPack>
34        <links>
35          <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
36        </links>
37        <Weapon>
38          <FusionFire mode=0 />
39        </Weapon>
40      </WeaponPack>
41    </weapons>
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