1 | material SemiCircleCockpit/TEXFACE |
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2 | { |
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3 | receive_shadows on |
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4 | technique |
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5 | { |
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6 | pass |
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7 | { |
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8 | ambient 0.500000 0.500000 0.500000 1.000000 |
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9 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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10 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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11 | emissive 0.000000 0.000000 0.000000 1.000000 |
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12 | } |
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13 | } |
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14 | } |
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15 | material DoubleCuboidBody/TEXFACE/babel-wall1a.jpg |
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16 | { |
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17 | receive_shadows on |
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18 | technique |
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19 | { |
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20 | pass |
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21 | { |
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22 | ambient 0.500000 0.500000 0.500000 1.000000 |
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23 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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24 | emissive 0.000000 0.000000 0.000000 1.000000 |
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25 | texture_unit |
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26 | { |
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27 | texture babel-wall1a.jpg |
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28 | colour_op modulate |
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29 | } |
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30 | } |
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31 | pass |
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32 | { |
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33 | ambient 0.0 0.0 0.0 |
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34 | diffuse 0.0 0.0 0.0 |
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35 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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36 | scene_blend add |
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37 | } |
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38 | } |
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39 | } |
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40 | material CuboidConnectionLong/TEXFACE/CuboidConnectionBodyTop.jpg |
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41 | { |
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42 | receive_shadows on |
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43 | technique |
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44 | { |
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45 | pass |
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46 | { |
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47 | ambient 0.500000 0.500000 0.500000 1.000000 |
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48 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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49 | emissive 0.000000 0.000000 0.000000 1.000000 |
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50 | texture_unit |
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51 | { |
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52 | texture CuboidConnectionBodyTop.jpg |
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53 | colour_op modulate |
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54 | } |
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55 | } |
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56 | pass |
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57 | { |
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58 | ambient 0.0 0.0 0.0 |
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59 | diffuse 0.0 0.0 0.0 |
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60 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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61 | scene_blend add |
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62 | } |
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63 | } |
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64 | } |
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65 | material CuboidLandingZone/TEXFACE/babel-wall1a.jpg |
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66 | { |
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67 | receive_shadows on |
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68 | technique |
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69 | { |
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70 | pass |
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71 | { |
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72 | ambient 0.500000 0.500000 0.500000 1.000000 |
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73 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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74 | emissive 0.000000 0.000000 0.000000 1.000000 |
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75 | texture_unit |
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76 | { |
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77 | texture babel-wall1a.jpg |
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78 | colour_op modulate |
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79 | } |
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80 | } |
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81 | pass |
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82 | { |
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83 | ambient 0.0 0.0 0.0 |
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84 | diffuse 0.0 0.0 0.0 |
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85 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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86 | scene_blend add |
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87 | } |
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88 | } |
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89 | } |
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90 | material DoubleCuboidBody/TEXFACE/babel-trim3b.jpg |
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91 | { |
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92 | receive_shadows on |
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93 | technique |
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94 | { |
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95 | pass |
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96 | { |
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97 | ambient 0.500000 0.500000 0.500000 1.000000 |
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98 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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99 | emissive 0.000000 0.000000 0.000000 1.000000 |
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100 | texture_unit |
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101 | { |
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102 | texture babel-trim3b.jpg |
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103 | colour_op modulate |
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104 | } |
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105 | } |
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106 | pass |
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107 | { |
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108 | ambient 0.0 0.0 0.0 |
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109 | diffuse 0.0 0.0 0.0 |
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110 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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111 | scene_blend add |
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112 | } |
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113 | } |
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114 | } |
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115 | material CuboidConnectionLong/TEXFACE/CuboidConnectionBodySide.jpg |
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116 | { |
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117 | receive_shadows on |
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118 | technique |
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119 | { |
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120 | pass |
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121 | { |
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122 | ambient 0.500000 0.500000 0.500000 1.000000 |
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123 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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124 | emissive 0.000000 0.000000 0.000000 1.000000 |
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125 | texture_unit |
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126 | { |
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127 | texture CuboidConnectionBodySide.jpg |
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128 | colour_op modulate |
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129 | } |
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130 | } |
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131 | pass |
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132 | { |
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133 | ambient 0.0 0.0 0.0 |
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134 | diffuse 0.0 0.0 0.0 |
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135 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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136 | scene_blend add |
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137 | } |
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138 | } |
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139 | } |
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140 | material Material.002/TEXFACE |
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141 | { |
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142 | receive_shadows on |
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143 | technique |
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144 | { |
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145 | pass |
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146 | { |
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147 | ambient 0.500000 0.500000 0.500000 1.000000 |
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148 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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149 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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150 | emissive 0.000000 0.000000 0.000000 1.000000 |
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151 | } |
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152 | } |
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153 | } |
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154 | material Material/TEXFACE/babel-base2.jpg |
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155 | { |
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156 | receive_shadows on |
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157 | technique |
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158 | { |
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159 | pass |
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160 | { |
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161 | ambient 0.500000 0.500000 0.500000 1.000000 |
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162 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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163 | emissive 0.000000 0.000000 0.000000 1.000000 |
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164 | texture_unit |
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165 | { |
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166 | texture babel-base2.jpg |
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167 | colour_op modulate |
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168 | } |
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169 | } |
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170 | pass |
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171 | { |
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172 | ambient 0.0 0.0 0.0 |
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173 | diffuse 0.0 0.0 0.0 |
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174 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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175 | scene_blend add |
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176 | } |
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177 | } |
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178 | } |
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179 | material CuboidConnectionBody/TEXFACE/babel-wall1a.jpg |
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180 | { |
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181 | receive_shadows on |
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182 | technique |
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183 | { |
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184 | pass |
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185 | { |
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186 | ambient 0.500000 0.500000 0.500000 1.000000 |
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187 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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188 | emissive 0.000000 0.000000 0.000000 1.000000 |
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189 | texture_unit |
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190 | { |
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191 | texture babel-wall1a.jpg |
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192 | colour_op modulate |
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193 | } |
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194 | } |
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195 | pass |
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196 | { |
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197 | ambient 0.0 0.0 0.0 |
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198 | diffuse 0.0 0.0 0.0 |
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199 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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200 | scene_blend add |
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201 | } |
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202 | } |
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203 | } |
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204 | material CylinderConnection/TEXFACE/MetalEdge.jpg |
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205 | { |
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206 | receive_shadows on |
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207 | technique |
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208 | { |
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209 | pass |
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210 | { |
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211 | ambient 0.500000 0.500000 0.500000 1.000000 |
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212 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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213 | emissive 0.000000 0.000000 0.000000 1.000000 |
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214 | texture_unit |
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215 | { |
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216 | texture MetalEdge.jpg |
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217 | colour_op modulate |
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218 | } |
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219 | } |
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220 | pass |
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221 | { |
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222 | ambient 0.0 0.0 0.0 |
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223 | diffuse 0.0 0.0 0.0 |
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224 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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225 | scene_blend add |
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226 | } |
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227 | } |
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228 | } |
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229 | material Material.005/TEXFACE/babel-wall1a.jpg |
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230 | { |
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231 | receive_shadows on |
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232 | technique |
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233 | { |
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234 | pass |
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235 | { |
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236 | ambient 0.500000 0.500000 0.500000 1.000000 |
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237 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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238 | emissive 0.000000 0.000000 0.000000 1.000000 |
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239 | texture_unit |
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240 | { |
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241 | texture babel-wall1a.jpg |
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242 | colour_op modulate |
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243 | } |
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244 | } |
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245 | pass |
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246 | { |
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247 | ambient 0.0 0.0 0.0 |
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248 | diffuse 0.0 0.0 0.0 |
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249 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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250 | scene_blend add |
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251 | } |
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252 | } |
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253 | } |
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254 | material SolarPanel/TEXFACE/MetalEdge.jpg |
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255 | { |
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256 | receive_shadows on |
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257 | technique |
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258 | { |
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259 | pass |
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260 | { |
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261 | ambient 0.500000 0.500000 0.500000 1.000000 |
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262 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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263 | emissive 0.000000 0.000000 0.000000 1.000000 |
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264 | texture_unit |
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265 | { |
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266 | texture MetalEdge.jpg |
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267 | colour_op modulate |
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268 | } |
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269 | } |
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270 | pass |
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271 | { |
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272 | ambient 0.0 0.0 0.0 |
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273 | diffuse 0.0 0.0 0.0 |
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274 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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275 | scene_blend add |
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276 | } |
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277 | } |
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278 | } |
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279 | material SatelliteDish/TEXFACE/snowyWhite.jpg |
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280 | { |
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281 | receive_shadows on |
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282 | technique |
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283 | { |
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284 | pass |
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285 | { |
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286 | ambient 0.500000 0.500000 0.500000 1.000000 |
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287 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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288 | emissive 0.000000 0.000000 0.000000 1.000000 |
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289 | texture_unit |
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290 | { |
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291 | texture snowyWhite.jpg |
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292 | colour_op modulate |
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293 | } |
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294 | } |
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295 | pass |
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296 | { |
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297 | ambient 0.0 0.0 0.0 |
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298 | diffuse 0.0 0.0 0.0 |
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299 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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300 | scene_blend add |
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301 | } |
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302 | } |
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303 | } |
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304 | material Material.001/TEXFACE |
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305 | { |
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306 | receive_shadows on |
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307 | technique |
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308 | { |
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309 | pass |
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310 | { |
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311 | ambient 0.500000 0.500000 0.500000 1.000000 |
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312 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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313 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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314 | emissive 0.000000 0.000000 0.000000 1.000000 |
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315 | } |
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316 | } |
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317 | } |
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318 | material SemiCircleCockpit.001/TEXFACE/CockpitNose.jpg |
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319 | { |
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320 | receive_shadows on |
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321 | technique |
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322 | { |
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323 | pass |
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324 | { |
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325 | ambient 0.500000 0.500000 0.500000 1.000000 |
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326 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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327 | emissive 0.000000 0.000000 0.000000 1.000000 |
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328 | texture_unit |
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329 | { |
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330 | texture CockpitNose.jpg |
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331 | colour_op modulate |
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332 | } |
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333 | } |
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334 | pass |
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335 | { |
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336 | ambient 0.0 0.0 0.0 |
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337 | diffuse 0.0 0.0 0.0 |
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338 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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339 | scene_blend add |
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340 | } |
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341 | } |
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342 | } |
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343 | material CuboidLandingZone/TEXFACE/babel-trim3b.jpg |
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344 | { |
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345 | receive_shadows on |
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346 | technique |
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347 | { |
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348 | pass |
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349 | { |
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350 | ambient 0.500000 0.500000 0.500000 1.000000 |
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351 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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352 | emissive 0.000000 0.000000 0.000000 1.000000 |
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353 | texture_unit |
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354 | { |
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355 | texture babel-trim3b.jpg |
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356 | colour_op modulate |
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357 | } |
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358 | } |
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359 | pass |
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360 | { |
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361 | ambient 0.0 0.0 0.0 |
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362 | diffuse 0.0 0.0 0.0 |
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363 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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364 | scene_blend add |
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365 | } |
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366 | } |
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367 | } |
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368 | material CuboidLandingZone/TEXFACE/babel-wall6b.jpg |
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369 | { |
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370 | receive_shadows on |
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371 | technique |
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372 | { |
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373 | pass |
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374 | { |
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375 | ambient 0.500000 0.500000 0.500000 1.000000 |
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376 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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377 | emissive 0.000000 0.000000 0.000000 1.000000 |
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378 | texture_unit |
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379 | { |
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380 | texture babel-wall6b.jpg |
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381 | colour_op modulate |
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382 | } |
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383 | } |
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384 | pass |
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385 | { |
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386 | ambient 0.0 0.0 0.0 |
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387 | diffuse 0.0 0.0 0.0 |
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388 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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389 | scene_blend add |
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390 | } |
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391 | } |
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392 | } |
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393 | material SatelliteDish/TEXFACE/thrust.jpg |
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394 | { |
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395 | receive_shadows on |
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396 | technique |
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397 | { |
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398 | pass |
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399 | { |
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400 | ambient 0.500000 0.500000 0.500000 1.000000 |
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401 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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402 | emissive 0.000000 0.000000 0.000000 1.000000 |
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403 | texture_unit |
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404 | { |
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405 | texture thrust.jpg |
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406 | colour_op modulate |
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407 | } |
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408 | } |
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409 | pass |
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410 | { |
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411 | ambient 0.0 0.0 0.0 |
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412 | diffuse 0.0 0.0 0.0 |
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413 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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414 | scene_blend add |
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415 | } |
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416 | } |
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417 | } |
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418 | material Thruster/TEXFACE/thrust.jpg |
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419 | { |
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420 | receive_shadows on |
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421 | technique |
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422 | { |
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423 | pass |
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424 | { |
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425 | ambient 0.500000 0.500000 0.500000 1.000000 |
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426 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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427 | emissive 0.000000 0.000000 0.000000 1.000000 |
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428 | texture_unit |
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429 | { |
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430 | texture thrust.jpg |
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431 | colour_op modulate |
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432 | } |
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433 | } |
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434 | pass |
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435 | { |
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436 | ambient 0.0 0.0 0.0 |
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437 | diffuse 0.0 0.0 0.0 |
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438 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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439 | scene_blend add |
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440 | } |
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441 | } |
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442 | } |
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443 | material CuboidLandingZone/TEXFACE/babel-wall1b.jpg |
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444 | { |
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445 | receive_shadows on |
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446 | technique |
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447 | { |
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448 | pass |
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449 | { |
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450 | ambient 0.500000 0.500000 0.500000 1.000000 |
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451 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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452 | emissive 0.000000 0.000000 0.000000 1.000000 |
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453 | texture_unit |
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454 | { |
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455 | texture babel-wall1b.jpg |
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456 | colour_op modulate |
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457 | } |
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458 | } |
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459 | pass |
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460 | { |
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461 | ambient 0.0 0.0 0.0 |
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462 | diffuse 0.0 0.0 0.0 |
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463 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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464 | scene_blend add |
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465 | } |
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466 | } |
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467 | } |
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468 | material CuboidLandingZone/TEXFACE/babel-wall6a.jpg |
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469 | { |
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470 | receive_shadows on |
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471 | technique |
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472 | { |
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473 | pass |
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474 | { |
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475 | ambient 0.500000 0.500000 0.500000 1.000000 |
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476 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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477 | emissive 0.000000 0.000000 0.000000 1.000000 |
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478 | texture_unit |
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479 | { |
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480 | texture babel-wall6a.jpg |
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481 | colour_op modulate |
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482 | } |
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483 | } |
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484 | pass |
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485 | { |
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486 | ambient 0.0 0.0 0.0 |
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487 | diffuse 0.0 0.0 0.0 |
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488 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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489 | scene_blend add |
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490 | } |
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491 | } |
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492 | } |
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493 | material SemiCircleCockpit/TEXFACE/babel-wall1a.jpg |
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494 | { |
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495 | receive_shadows on |
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496 | technique |
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497 | { |
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498 | pass |
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499 | { |
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500 | ambient 0.500000 0.500000 0.500000 1.000000 |
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501 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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502 | emissive 0.000000 0.000000 0.000000 1.000000 |
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503 | texture_unit |
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504 | { |
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505 | texture babel-wall1a.jpg |
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506 | colour_op modulate |
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507 | } |
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508 | } |
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509 | pass |
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510 | { |
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511 | ambient 0.0 0.0 0.0 |
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512 | diffuse 0.0 0.0 0.0 |
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513 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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514 | scene_blend add |
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515 | } |
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516 | } |
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517 | } |
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518 | material Material.006/TEXFACE |
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519 | { |
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520 | receive_shadows on |
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521 | technique |
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522 | { |
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523 | pass |
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524 | { |
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525 | ambient 0.500000 0.500000 0.500000 1.000000 |
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526 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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527 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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528 | emissive 0.000000 0.000000 0.000000 1.000000 |
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529 | } |
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530 | } |
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531 | } |
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532 | material CuboidConnectionBody/TEXFACE/babel-wall1b.jpg |
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533 | { |
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534 | receive_shadows on |
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535 | technique |
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536 | { |
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537 | pass |
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538 | { |
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539 | ambient 0.500000 0.500000 0.500000 1.000000 |
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540 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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541 | emissive 0.000000 0.000000 0.000000 1.000000 |
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542 | texture_unit |
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543 | { |
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544 | texture babel-wall1b.jpg |
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545 | colour_op modulate |
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546 | } |
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547 | } |
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548 | pass |
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549 | { |
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550 | ambient 0.0 0.0 0.0 |
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551 | diffuse 0.0 0.0 0.0 |
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552 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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553 | scene_blend add |
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554 | } |
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555 | } |
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556 | } |
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557 | material DoubleCuboidBody/TEXFACE/babel-wall1b.jpg |
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558 | { |
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559 | receive_shadows on |
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560 | technique |
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561 | { |
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562 | pass |
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563 | { |
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564 | ambient 0.500000 0.500000 0.500000 1.000000 |
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565 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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566 | emissive 0.000000 0.000000 0.000000 1.000000 |
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567 | texture_unit |
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568 | { |
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569 | texture babel-wall1b.jpg |
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570 | colour_op modulate |
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571 | } |
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572 | } |
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573 | pass |
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574 | { |
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575 | ambient 0.0 0.0 0.0 |
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576 | diffuse 0.0 0.0 0.0 |
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577 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
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578 | scene_blend add |
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579 | } |
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580 | } |
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581 | } |
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582 | material Material.002/TEXFACE/MetalEdge.jpg |
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583 | { |
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584 | receive_shadows on |
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585 | technique |
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586 | { |
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587 | pass |
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588 | { |
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589 | ambient 0.500000 0.500000 0.500000 1.000000 |
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590 | diffuse 0.800000 0.800000 0.800000 1.000000 |
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591 | emissive 0.000000 0.000000 0.000000 1.000000 |
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592 | texture_unit |
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---|
1168 | pass |
---|
1169 | { |
---|
1170 | ambient 0.0 0.0 0.0 |
---|
1171 | diffuse 0.0 0.0 0.0 |
---|
1172 | specular 0.500000 0.500000 0.500000 1.000000 12.500000 |
---|
1173 | scene_blend add |
---|
1174 | } |
---|
1175 | } |
---|
1176 | } |
---|