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source: data/media/particle @ 5362

Name Size Rev Age Author Last Change
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bigexplosion1part1.particle 1.0 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
bigexplosion1part2.particle 1.0 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
bigexplosion1part3.particle 1.1 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
emitted_emitter.particle 1.6 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
engineglow.particle 698 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
Example-Water.particle 763 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
Example.particle 6.6 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
explosion1.particle 1.0 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
explosion2.particle 1.0 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
explosion2b.particle 1.0 KB 5354   16 years landauf - added directional light to the levelfile - added new skybox - …
explosion3.particle 1.1 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
fairytwirl.particle 1.0 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
fire3.particle 1.1 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
fire4.particle 1.1 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
ray1.particle 446 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
ray2.particle 552 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
shot1.particle 583 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
shot2.particle 878 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
shot2_small.particle 885 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
shot3_small.particle 885 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
smoke1.particle 799 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
smoke2.particle 715 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
smoke3.particle 1.2 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
smoke4.particle 1.1 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
smoke5.particle 1.1 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
smoke6.particle 1.0 KB 5357   16 years landauf - new camerapositions - reduced strength of blooom shader - …
smoke7.particle 1.1 KB 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
sparks.particle 966 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
thruster1.particle 840 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
thruster2.particle 729 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
thruster3.particle 840 bytes 5352   16 years landauf no codechanges, just set eol-style of all particle effects to native
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