source:
data/media/particle
@
5516
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
bigexplosion1part1.particle | 1.0 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
bigexplosion1part2.particle | 1.0 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
bigexplosion1part3.particle | 1.1 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
emitted_emitter.particle | 1.6 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
engineglow.particle | 698 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
Example-Water.particle | 763 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
Example.particle | 6.6 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
explosion1.particle | 1.0 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
explosion2.particle | 1.0 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
explosion2b.particle | 1.0 KB | 5354 | 16 years | landauf | - added directional light to the levelfile - added new skybox - … |
explosion3.particle | 1.1 KB | 5379 | 16 years | landauf | adjusted explosion and smoke particle effects for projectile hits |
fairytwirl.particle | 1.0 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
fire3.particle | 1.1 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
fire4.particle | 1.1 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
forcefield.particle | 1.2 KB | 5516 | 15 years | Aurelian | nice forcefield particles, level file is not really working, work is … |
ray1.particle | 446 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
ray2.particle | 552 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
shot1.particle | 583 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
shot2.particle | 878 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
shot2_small.particle | 885 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
shot3_small.particle | 885 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
smoke1.particle | 799 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
smoke2.particle | 715 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
smoke3.particle | 1.2 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
smoke4.particle | 1.1 KB | 5379 | 16 years | landauf | adjusted explosion and smoke particle effects for projectile hits |
smoke5.particle | 1.1 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
smoke6.particle | 1.0 KB | 5357 | 16 years | landauf | - new camerapositions - reduced strength of blooom shader - … |
smoke7.particle | 1.1 KB | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
sparks.particle | 966 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
thruster1.particle | 840 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
thruster2.particle | 729 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
thruster3.particle | 840 bytes | 5352 | 16 years | landauf | no codechanges, just set eol-style of all particle effects to native |
ThrusterFire.particle | 1.1 KB | 5372 | 16 years | mkaiser | i dont know |
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