Last change
on this file since 5094 was
4448,
checked in by snellen, 18 years ago
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reorganized scripts (put them in folders), implemented levelchange by script, put some npcs in spaceshiptower
|
File size:
660 bytes
|
Line | |
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1 | -- Create the trigger |
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2 | trigger = ScriptTrigger() |
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3 | trigger:setName("secondprisonertrigger") |
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4 | trigger:setScript("secondprisoner.lua") |
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5 | trigger:setFunction("tick") |
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6 | trigger:setActiveOnCreation(true) |
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7 | |
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8 | -- Get objects from orxonox |
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9 | thisscript:addObject("GenericNPC", "Secondprisoner") |
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10 | thisscript:addObject("FPSPlayer", "Player") |
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11 | |
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12 | -- Initialises the random number generator |
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13 | randinit = false |
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14 | function randInit() |
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15 | |
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16 | if not randinit then |
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17 | math.randomseed(os.clock()) |
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18 | randinit = true |
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19 | end |
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20 | |
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21 | end |
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22 | |
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23 | |
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24 | function scream() |
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25 | |
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26 | end |
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27 | |
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28 | function tick(timestep) |
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29 | |
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30 | --io.write("Secondprisoner called \n") |
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31 | randInit() |
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32 | randNumber = 10 * math.random() |
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33 | |
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34 | if randNumber > 8 then |
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35 | scream() |
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36 | end |
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37 | |
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38 | return false |
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39 | end |
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