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1 | -- Get objects from orxonox |
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2 | thisscript:addObject("FogEffect", "fog") |
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3 | thisscript:addObject("RainEffect", "rain") |
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4 | thisscript:addObject("SnowEffect", "snow") |
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5 | thisscript:addObject("LightningEffect", "lightning") |
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6 | thisscript:addObject("CloudEffect", "cloud") |
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7 | |
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8 | thisscript:addObject("Hover", "Player") |
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9 | |
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10 | -- Global Variables |
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11 | fogActivated = false |
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12 | rainActivated = false |
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13 | snowActivated = false |
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14 | lightningActivated = false |
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15 | cloudActivated = false |
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16 | |
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17 | function tick(timestep) |
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18 | |
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19 | playerX = Player:getAbsCoorX() |
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20 | playerY = Player:getAbsCoorY() |
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21 | playerZ = Player:getAbsCoorZ() |
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22 | |
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23 | |
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24 | if playerX > -1200 and not cloudActivated then |
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25 | cloud:activate() |
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26 | cloudActivated = true; |
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27 | end |
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28 | |
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29 | if playerX > -900 and not fogActivated then |
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30 | fog:activate() |
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31 | fogActivated = true |
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32 | end |
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33 | |
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34 | if playerX > -800 and not snowActivated then |
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35 | snow:activate() |
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36 | snowActivated = true |
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37 | end |
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38 | |
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39 | if playerX > -700 and snowActivated then |
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40 | snow:deactivate() |
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41 | fog:deactivate() |
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42 | end |
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43 | |
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44 | if playerX > -600 and not rainActivated then |
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45 | rain:startRaining() |
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46 | rainActivated = true |
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47 | end |
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48 | |
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49 | if playerX > -500 and rainActivated and not lightningActivated then |
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50 | lightning:activate() |
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51 | lightningActivated = true |
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52 | end |
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53 | |
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54 | if playerX > -300 and rainActivated then |
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55 | rain:stopRaining() |
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56 | lightning:deactivate() |
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57 | end |
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58 | |
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59 | return false |
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60 | --return true |
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61 | end |
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