-- Create the trigger trigger = ScriptTrigger() trigger:setScript("switchtohangar.lua") trigger:setFunction("tick") trigger:setAbsCoor(-5.601662, 35, -1264.822632) trigger:setTarget("Player") trigger:setRadius(200) trigger:setTriggerRemains(false) trigger:setDebugDraw(true) -- Add Objects thisscript:addObject("GameWorld", "Spaceship_Tower") function tick(timestep) if Spaceship_Tower:setNextStoryName( "Ambush_at_Uranus" ) then Spaceship_Tower:stop() end return true end