1 | // Manuel's bloom |
---|
2 | // Needs a scene-sized rtt, but does only one render of the scene |
---|
3 | compositor Bloom |
---|
4 | { |
---|
5 | technique |
---|
6 | { |
---|
7 | // Temporary textures |
---|
8 | texture rt_output target_width target_height PF_R8G8B8 |
---|
9 | texture rt0 128 128 PF_R8G8B8 |
---|
10 | texture rt1 128 128 PF_R8G8B8 |
---|
11 | |
---|
12 | target rt_output |
---|
13 | { |
---|
14 | // Render output from previous compositor (or original scene) |
---|
15 | input previous |
---|
16 | } |
---|
17 | |
---|
18 | target rt0 |
---|
19 | { |
---|
20 | // Start with clear texture |
---|
21 | input none |
---|
22 | // Vertical blur pass |
---|
23 | pass render_quad |
---|
24 | { |
---|
25 | // Renders a fullscreen quad with a material |
---|
26 | material Ogre/Compositor/Blur0 |
---|
27 | input 0 rt_output |
---|
28 | } |
---|
29 | } |
---|
30 | |
---|
31 | target rt1 |
---|
32 | { |
---|
33 | // Start with clear texture |
---|
34 | input none |
---|
35 | // Horizontal blur pass |
---|
36 | pass render_quad |
---|
37 | { |
---|
38 | // Renders a fullscreen quad with a material |
---|
39 | material Ogre/Compositor/Blur1 |
---|
40 | input 0 rt0 |
---|
41 | } |
---|
42 | } |
---|
43 | |
---|
44 | target_output |
---|
45 | { |
---|
46 | // Start with clear output |
---|
47 | input none |
---|
48 | // Draw a fullscreen quad |
---|
49 | pass render_quad |
---|
50 | { |
---|
51 | // Renders a fullscreen quad with a material |
---|
52 | material Ogre/Compositor/BloomBlend |
---|
53 | input 0 rt_output |
---|
54 | input 1 rt1 |
---|
55 | } |
---|
56 | } |
---|
57 | } |
---|
58 | } |
---|
59 | |
---|
60 | compositor Glass |
---|
61 | { |
---|
62 | technique |
---|
63 | { |
---|
64 | texture rt0 target_width target_height PF_R8G8B8 |
---|
65 | |
---|
66 | target rt0 { input previous } |
---|
67 | |
---|
68 | target_output |
---|
69 | { |
---|
70 | // Start with clear output |
---|
71 | input none |
---|
72 | |
---|
73 | pass render_quad |
---|
74 | { |
---|
75 | material Ogre/Compositor/GlassPass |
---|
76 | input 0 rt0 |
---|
77 | } |
---|
78 | } |
---|
79 | } |
---|
80 | } |
---|
81 | |
---|
82 | // Black and white effect |
---|
83 | compositor BW |
---|
84 | { |
---|
85 | technique |
---|
86 | { |
---|
87 | // Temporary textures |
---|
88 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
89 | |
---|
90 | target rt0 |
---|
91 | { |
---|
92 | // Render output from previous compositor (or original scene) |
---|
93 | input previous |
---|
94 | } |
---|
95 | |
---|
96 | target_output |
---|
97 | { |
---|
98 | // Start with clear output |
---|
99 | input none |
---|
100 | // Draw a fullscreen quad with the black and white image |
---|
101 | pass render_quad |
---|
102 | { |
---|
103 | // Renders a fullscreen quad with a material |
---|
104 | material Ogre/Compositor/BlackAndWhite |
---|
105 | input 0 rt0 |
---|
106 | } |
---|
107 | } |
---|
108 | } |
---|
109 | } |
---|
110 | |
---|
111 | compositor Tiling |
---|
112 | { |
---|
113 | technique |
---|
114 | { |
---|
115 | // Temporary textures |
---|
116 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
117 | |
---|
118 | target rt0 |
---|
119 | { |
---|
120 | // Render output from previous compositor (or original scene) |
---|
121 | input previous |
---|
122 | } |
---|
123 | |
---|
124 | target_output |
---|
125 | { |
---|
126 | // Start with clear output |
---|
127 | input none |
---|
128 | // Draw a fullscreen quad with the black and white image |
---|
129 | pass render_quad |
---|
130 | { |
---|
131 | // Renders a fullscreen quad with a material |
---|
132 | material Ogre/Compositor/Tiling |
---|
133 | input 0 rt0 |
---|
134 | } |
---|
135 | } |
---|
136 | } |
---|
137 | } |
---|
138 | |
---|
139 | // Embossed (fake bump) effect |
---|
140 | compositor Embossed |
---|
141 | { |
---|
142 | technique |
---|
143 | { |
---|
144 | // Temporary textures |
---|
145 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
146 | |
---|
147 | target rt0 |
---|
148 | { |
---|
149 | // Render output from previous compositor (or original scene) |
---|
150 | input previous |
---|
151 | } |
---|
152 | |
---|
153 | target_output |
---|
154 | { |
---|
155 | // Start with clear output |
---|
156 | input none |
---|
157 | // Draw a fullscreen quad with the black and white image |
---|
158 | pass render_quad |
---|
159 | { |
---|
160 | // Renders a fullscreen quad with a material |
---|
161 | material Ogre/Compositor/Embossed |
---|
162 | input 0 rt0 |
---|
163 | } |
---|
164 | } |
---|
165 | } |
---|
166 | } |
---|
167 | |
---|
168 | compositor "Sharpen Edges" |
---|
169 | { |
---|
170 | technique |
---|
171 | { |
---|
172 | // Temporary textures |
---|
173 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
174 | |
---|
175 | target rt0 |
---|
176 | { |
---|
177 | // Render output from previous compositor (or original scene) |
---|
178 | input previous |
---|
179 | } |
---|
180 | |
---|
181 | target_output |
---|
182 | { |
---|
183 | // Start with clear output |
---|
184 | input none |
---|
185 | // Draw a fullscreen quad with the black and white image |
---|
186 | pass render_quad |
---|
187 | { |
---|
188 | // Renders a fullscreen quad with a material |
---|
189 | material Ogre/Compositor/SharpenEdges |
---|
190 | input 0 rt0 |
---|
191 | } |
---|
192 | } |
---|
193 | } |
---|
194 | } |
---|
195 | |
---|
196 | compositor Invert |
---|
197 | { |
---|
198 | technique |
---|
199 | { |
---|
200 | // Temporary textures |
---|
201 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
202 | |
---|
203 | target rt0 |
---|
204 | { |
---|
205 | // Render output from previous compositor (or original scene) |
---|
206 | input previous |
---|
207 | } |
---|
208 | |
---|
209 | target_output |
---|
210 | { |
---|
211 | // Start with clear output |
---|
212 | input none |
---|
213 | // Draw a fullscreen quad with the black and white image |
---|
214 | pass render_quad |
---|
215 | { |
---|
216 | // Renders a fullscreen quad with a material |
---|
217 | material Ogre/Compositor/Invert |
---|
218 | input 0 rt0 |
---|
219 | } |
---|
220 | } |
---|
221 | } |
---|
222 | } |
---|
223 | |
---|
224 | compositor Posterize |
---|
225 | { |
---|
226 | technique |
---|
227 | { |
---|
228 | // Temporary textures |
---|
229 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
230 | |
---|
231 | target rt0 |
---|
232 | { |
---|
233 | // Render output from previous compositor (or original scene) |
---|
234 | input previous |
---|
235 | } |
---|
236 | |
---|
237 | target_output |
---|
238 | { |
---|
239 | // Start with clear output |
---|
240 | input none |
---|
241 | // Draw a fullscreen quad with the black and white image |
---|
242 | pass render_quad |
---|
243 | { |
---|
244 | // Renders a fullscreen quad with a material |
---|
245 | material Ogre/Compositor/Posterize |
---|
246 | input 0 rt0 |
---|
247 | } |
---|
248 | } |
---|
249 | } |
---|
250 | } |
---|
251 | |
---|
252 | compositor Laplace |
---|
253 | { |
---|
254 | technique |
---|
255 | { |
---|
256 | // Temporary textures |
---|
257 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
258 | |
---|
259 | target rt0 |
---|
260 | { |
---|
261 | // Render output from previous compositor (or original scene) |
---|
262 | input previous |
---|
263 | } |
---|
264 | |
---|
265 | target_output |
---|
266 | { |
---|
267 | // Start with clear output |
---|
268 | input none |
---|
269 | // Draw a fullscreen quad with the black and white image |
---|
270 | pass render_quad |
---|
271 | { |
---|
272 | // Renders a fullscreen quad with a material |
---|
273 | material Ogre/Compositor/Laplace |
---|
274 | input 0 rt0 |
---|
275 | } |
---|
276 | } |
---|
277 | } |
---|
278 | } |
---|
279 | |
---|
280 | compositor "Old TV" |
---|
281 | { |
---|
282 | technique |
---|
283 | { |
---|
284 | texture rt0 target_width target_height PF_R8G8B8 |
---|
285 | |
---|
286 | // render scene to a texture |
---|
287 | target rt0 { input previous } |
---|
288 | |
---|
289 | target_output |
---|
290 | { |
---|
291 | // Start with clear output |
---|
292 | input none |
---|
293 | |
---|
294 | pass render_quad |
---|
295 | { |
---|
296 | // convert the previous render target to a black and white image, add some noise, distort it, |
---|
297 | // then render to scene aligned quad |
---|
298 | material Ogre/Compositor/OldTV |
---|
299 | input 0 rt0 |
---|
300 | } |
---|
301 | } |
---|
302 | } |
---|
303 | } |
---|
304 | |
---|
305 | compositor "Old Movie" |
---|
306 | { |
---|
307 | technique |
---|
308 | { |
---|
309 | // Temporary textures |
---|
310 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
311 | |
---|
312 | target rt0 |
---|
313 | { |
---|
314 | // Render output from previous compositor (or original scene) |
---|
315 | input previous |
---|
316 | } |
---|
317 | |
---|
318 | target_output |
---|
319 | { |
---|
320 | // Start with clear output |
---|
321 | input none |
---|
322 | // Draw a fullscreen quad with the black and white image |
---|
323 | pass render_quad |
---|
324 | { |
---|
325 | // Renders a fullscreen quad with a material |
---|
326 | material Ogre/Compositor/OldMovie |
---|
327 | input 0 rt0 |
---|
328 | } |
---|
329 | } |
---|
330 | } |
---|
331 | } |
---|
332 | |
---|
333 | compositor "Gaussian Blur" |
---|
334 | { |
---|
335 | technique |
---|
336 | { |
---|
337 | // Temporary textures |
---|
338 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
339 | texture rt1 target_width target_height PF_A8R8G8B8 |
---|
340 | |
---|
341 | target rt0 |
---|
342 | { |
---|
343 | // Render output from previous compositor (or original scene) |
---|
344 | input previous |
---|
345 | } |
---|
346 | |
---|
347 | target rt1 |
---|
348 | { |
---|
349 | // Blur horizontally |
---|
350 | input none |
---|
351 | pass render_quad |
---|
352 | { |
---|
353 | material Ogre/Compositor/HDR/GaussianBloom |
---|
354 | input 0 rt0 |
---|
355 | identifier 700 |
---|
356 | } |
---|
357 | } |
---|
358 | |
---|
359 | target_output |
---|
360 | { |
---|
361 | // Start with clear output |
---|
362 | input none |
---|
363 | // Blur vertically |
---|
364 | pass render_quad |
---|
365 | { |
---|
366 | // Renders a fullscreen quad with a material |
---|
367 | material Ogre/Compositor/HDR/GaussianBloom |
---|
368 | input 0 rt1 |
---|
369 | identifier 701 |
---|
370 | } |
---|
371 | } |
---|
372 | } |
---|
373 | } |
---|
374 | |
---|
375 | compositor "Radial Blur" |
---|
376 | { |
---|
377 | technique |
---|
378 | { |
---|
379 | // Temporary textures |
---|
380 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
381 | |
---|
382 | target rt0 |
---|
383 | { |
---|
384 | // Render output from previous compositor (or original scene) |
---|
385 | input previous |
---|
386 | } |
---|
387 | |
---|
388 | target_output |
---|
389 | { |
---|
390 | // Start with clear output |
---|
391 | input none |
---|
392 | // Blur vertically |
---|
393 | pass render_quad |
---|
394 | { |
---|
395 | // Renders a fullscreen quad with a material |
---|
396 | material Ogre/Compositor/Radial_Blur |
---|
397 | input 0 rt0 |
---|
398 | } |
---|
399 | } |
---|
400 | } |
---|
401 | } |
---|