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source: data/pool/materials/Tiling.material @ 9580

Last change on this file since 9580 was 7708, checked in by dafrick, 14 years ago

Merging cleanup branch. You will need to update your data repository as well as your local copy of the code.

  • Property svn:eol-style set to native
File size: 606 bytes
Line 
1fragment_program Ogre/Compositor/TilingFP cg
2{
3        source TilingFP.cg
4        entry_point Tiling_ps
5        profiles ps_2_0 arbfp1
6}
7
8material Ogre/Compositor/Tiling
9{
10    technique
11    {
12
13                pass
14                {
15                        cull_hardware none
16                        cull_software none
17                        depth_func always_pass
18
19                        vertex_program_ref Ogre/Compositor/StdQuad_Tex2a_vp
20                        {
21                        }
22
23                        //DirectX 9.0 HLSL Pixel Shader ps_2_0
24                        fragment_program_ref Ogre/Compositor/TilingFP
25                        {
26                                param_named NumTiles float 75.0
27                                param_named Threshhold float 0.15
28                        }
29
30                        texture_unit RT
31                        {
32                                tex_coord_set 0
33                                tex_address_mode clamp
34                                filtering trilinear
35                        }
36
37                }
38        }
39}
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