Last change
on this file since 11200 was
7708,
checked in by dafrick, 14 years ago
|
Merging cleanup branch. You will need to update your data repository as well as your local copy of the code.
|
-
Property svn:eol-style set to
native
|
File size:
288 bytes
|
Line | |
---|
1 | uniform sampler2D tex0; |
---|
2 | |
---|
3 | varying vec2 texCoord[5]; |
---|
4 | |
---|
5 | void main() |
---|
6 | { |
---|
7 | vec4 sum = texture2D(tex0, texCoord[0]) + |
---|
8 | texture2D(tex0, texCoord[1]) + |
---|
9 | texture2D(tex0, texCoord[2]) + |
---|
10 | texture2D(tex0, texCoord[3]) + |
---|
11 | texture2D(tex0, texCoord[4]); |
---|
12 | gl_FragColor = sum / 5.0; |
---|
13 | } |
---|
14 | |
---|
Note: See
TracBrowser
for help on using the repository browser.