Last change
on this file since 3463 was
3463,
checked in by bensch, 19 years ago
|
orxonox/data: added new Directory and some shaders
|
File size:
506 bytes
|
Rev | Line | |
---|
[3463] | 1 | // simple toon fragment shader |
---|
| 2 | // www.lighthouse3d.com |
---|
| 3 | |
---|
| 4 | varying vec3 normal, lightDir; |
---|
| 5 | |
---|
| 6 | void main() |
---|
| 7 | { |
---|
| 8 | float intensity; |
---|
| 9 | vec3 n; |
---|
| 10 | vec4 color; |
---|
| 11 | |
---|
| 12 | n = normalize(normal); |
---|
| 13 | intensity = max(dot(lightDir,n),0.0); |
---|
| 14 | |
---|
| 15 | /* if (intensity > 0.98) |
---|
| 16 | color = vec4(0.8,0.8,0.8,1.0); |
---|
| 17 | else if (intensity > 0.5) |
---|
| 18 | color = vec4(0.8,0.4,0.4,1.0); |
---|
| 19 | else if (intensity > 0.25) |
---|
| 20 | color = vec4(0.4,0.2,0.2,1.0); |
---|
| 21 | else*/ |
---|
| 22 | color = vec4(normal,1.0); |
---|
| 23 | //vec4(0.1,0.1,0.1,1.0); |
---|
| 24 | |
---|
| 25 | gl_FragColor = color; |
---|
| 26 | } |
---|
Note: See
TracBrowser
for help on using the repository browser.