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1 | compositor MotionBlur |
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2 | { |
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3 | technique |
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4 | { |
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5 | // Temporary textures |
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6 | texture scene target_width target_height PF_A8R8G8B8 |
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7 | texture sum target_width target_height PF_A8R8G8B8 |
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8 | texture temp target_width target_height PF_A8R8G8B8 |
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9 | |
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10 | target scene |
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11 | { |
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12 | // Render output from previous compositor (or original scene) |
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13 | input previous |
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14 | } |
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15 | target sum |
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16 | { |
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17 | // Render this target pass only initially, on the first frame that |
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18 | // this effect was enabled. This makes sure the sum texture |
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19 | // does not start with randomness. |
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20 | only_initial on |
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21 | |
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22 | input previous |
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23 | } |
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24 | target temp |
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25 | { |
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26 | // Start with clear texture |
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27 | input none |
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28 | // Combine scene and sum texture |
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29 | pass render_quad |
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30 | { |
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31 | // Renders a fullscreen quad with a material |
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32 | material Ogre/Compositor/Combine |
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33 | input 0 scene |
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34 | input 1 sum |
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35 | } |
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36 | } |
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37 | target sum |
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38 | { |
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39 | // Start with clear texture |
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40 | input none |
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41 | // Copy temporary back to sum |
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42 | pass render_quad |
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43 | { |
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44 | // Renders a fullscreen quad with a material |
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45 | material Ogre/Compositor/Copyback |
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46 | input 0 temp |
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47 | } |
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48 | } |
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49 | target_output |
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50 | { |
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51 | // Start with clear output |
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52 | input none |
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53 | // Draw a fullscreen quad with the blur |
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54 | pass render_quad |
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55 | { |
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56 | // Renders a fullscreen quad with a material |
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57 | material Ogre/Compositor/MotionBlur |
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58 | input 0 sum |
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59 | } |
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60 | } |
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61 | } |
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62 | } |
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