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source: data/trunk/levels/maps/moonstation/hangar_flares006.srf @ 4881

Last change on this file since 4881 was 4876, checked in by landauf, 17 years ago
File size: 57.5 KB
Line 
1default
2{
3        castShadows 1
4        receiveShadows 1
5        sampleSize 16
6        longestCurve 0.000000
7}
8
90 // SURFACE_META V: 4 I: 6 planar
10{
11        shader textures/unicolored/ZZZ_black
12        lightmapAxis ( 1.000000 0.000000 0.000000 )
13}
14
151 // SURFACE_META V: 4 I: 6 planar
16{
17        shader textures/unicolored/ZZZ_black
18        lightmapAxis ( 1.000000 0.000000 0.000000 )
19}
20
212 // SURFACE_META V: 4 I: 6 planar
22{
23        shader textures/unicolored/ZZZ_black
24        lightmapAxis ( 0.000000 1.000000 0.000000 )
25}
26
273 // SURFACE_META V: 4 I: 6 planar
28{
29        shader textures/unicolored/ZZZ_black
30        lightmapAxis ( 0.000000 0.000000 1.000000 )
31}
32
334 // SURFACE_META V: 4 I: 6 planar
34{
35        shader textures/unicolored/ZZZ_black
36        lightmapAxis ( 0.000000 0.000000 -1.000000 )
37}
38
395 // SURFACE_META V: 4 I: 6 planar
40{
41        shader textures/unicolored/ZZZ_black
42        lightmapAxis ( 0.000000 -1.000000 0.000000 )
43}
44
456 // SURFACE_META V: 4 I: 6 planar
46{
47        shader textures/unicolored/ZZZ_black
48        lightmapAxis ( -1.000000 0.000000 0.000000 )
49}
50
517 // SURFACE_META V: 4 I: 6 planar
52{
53        shader textures/unicolored/ZZZ_black
54        lightmapAxis ( 0.000000 1.000000 0.000000 )
55}
56
578 // SURFACE_META V: 4 I: 6 planar
58{
59        shader textures/unicolored/ZZZ_black
60        lightmapAxis ( 0.000000 0.000000 1.000000 )
61}
62
639 // SURFACE_META V: 4 I: 6 planar
64{
65        shader textures/unicolored/ZZZ_black
66        lightmapAxis ( -1.000000 0.000000 0.000000 )
67}
68
6910 // SURFACE_META V: 4 I: 6 planar
70{
71        shader textures/unicolored/ZZZ_black
72        lightmapAxis ( 0.000000 0.000000 -1.000000 )
73}
74
7511 // SURFACE_META V: 4 I: 6 planar
76{
77        shader textures/unicolored/ZZZ_black
78        lightmapAxis ( 0.000000 -1.000000 0.000000 )
79}
80
8112 // SURFACE_META V: 4 I: 6 planar
82{
83        shader textures/unicolored/ZZZ_black
84        lightmapAxis ( 1.000000 0.000000 0.000000 )
85}
86
8713 // SURFACE_META V: 4 I: 6 planar
88{
89        shader textures/unicolored/ZZZ_black
90        lightmapAxis ( 1.000000 0.000000 0.000000 )
91}
92
9314 // SURFACE_META V: 4 I: 6 planar
94{
95        shader textures/unicolored/ZZZ_black
96        lightmapAxis ( 1.000000 0.000000 0.000000 )
97}
98
9915 // SURFACE_META V: 4 I: 6 planar
100{
101        shader textures/unicolored/ZZZ_black
102        lightmapAxis ( 0.000000 1.000000 0.000000 )
103}
104
10516 // SURFACE_META V: 4 I: 6 planar
106{
107        shader textures/unicolored/ZZZ_black
108        lightmapAxis ( 0.000000 0.000000 1.000000 )
109}
110
11117 // SURFACE_META V: 4 I: 6 planar
112{
113        shader textures/unicolored/ZZZ_black
114        lightmapAxis ( 0.000000 0.000000 -1.000000 )
115}
116
11718 // SURFACE_META V: 4 I: 6 planar
118{
119        shader textures/unicolored/ZZZ_black
120        lightmapAxis ( -1.000000 0.000000 0.000000 )
121}
122
12319 // SURFACE_META V: 4 I: 6 planar
124{
125        shader textures/unicolored/ZZZ_black
126        lightmapAxis ( 0.000000 -1.000000 0.000000 )
127}
128
12920 // SURFACE_META V: 4 I: 6 planar
130{
131        shader textures/unicolored/ZZZ_black
132        lightmapAxis ( 0.000000 1.000000 0.000000 )
133}
134
13521 // SURFACE_META V: 4 I: 6 planar
136{
137        shader textures/unicolored/ZZZ_black
138        lightmapAxis ( 0.000000 0.000000 1.000000 )
139}
140
14122 // SURFACE_META V: 4 I: 6 planar
142{
143        shader textures/unicolored/ZZZ_black
144        lightmapAxis ( 0.000000 0.000000 -1.000000 )
145}
146
14723 // SURFACE_META V: 4 I: 6 planar
148{
149        shader textures/unicolored/ZZZ_black
150        lightmapAxis ( 0.000000 -1.000000 0.000000 )
151}
152
15324 // SURFACE_META V: 4 I: 6 planar
154{
155        shader textures/unicolored/ZZZ_black
156        lightmapAxis ( -1.000000 0.000000 0.000000 )
157}
158
15925 // SURFACE_META V: 4 I: 6 planar
160{
161        shader textures/unicolored/ZZZ_black
162        lightmapAxis ( 0.000000 1.000000 0.000000 )
163}
164
16526 // SURFACE_META V: 4 I: 6 planar
166{
167        shader textures/unicolored/ZZZ_black
168        lightmapAxis ( 0.000000 0.000000 1.000000 )
169}
170
17127 // SURFACE_META V: 4 I: 6 planar
172{
173        shader textures/unicolored/ZZZ_black
174        lightmapAxis ( -1.000000 0.000000 0.000000 )
175}
176
17728 // SURFACE_META V: 4 I: 6 planar
178{
179        shader textures/unicolored/ZZZ_black
180        lightmapAxis ( 0.000000 0.000000 -1.000000 )
181}
182
18329 // SURFACE_META V: 4 I: 6 planar
184{
185        shader textures/unicolored/ZZZ_black
186        lightmapAxis ( 0.000000 -1.000000 0.000000 )
187}
188
18930 // SURFACE_META V: 4 I: 6 planar
190{
191        shader textures/metal/mat5c
192        lightmapAxis ( 1.000000 0.000000 0.000000 )
193}
194
19531 // SURFACE_META V: 4 I: 6 planar
196{
197        shader textures/metal/mat5c
198        lightmapAxis ( 1.000000 0.000000 0.000000 )
199}
200
20132 // SURFACE_META V: 4 I: 6 planar
202{
203        shader textures/metal/mat5c
204        lightmapAxis ( 0.000000 1.000000 0.000000 )
205}
206
20733 // SURFACE_META V: 4 I: 6 planar
208{
209        shader textures/metal/mat5c
210        lightmapAxis ( 0.000000 0.000000 1.000000 )
211}
212
21334 // SURFACE_META V: 4 I: 6 planar
214{
215        shader textures/metal/mat5c
216        lightmapAxis ( 0.000000 0.000000 -1.000000 )
217}
218
21935 // SURFACE_META V: 4 I: 6 planar
220{
221        shader textures/metal/mat5c
222        lightmapAxis ( 0.000000 -1.000000 0.000000 )
223}
224
22536 // SURFACE_META V: 4 I: 6 planar
226{
227        shader textures/metal/mat5c
228        lightmapAxis ( -1.000000 0.000000 0.000000 )
229}
230
23137 // SURFACE_META V: 4 I: 6 planar
232{
233        shader textures/metal/mat5c
234        lightmapAxis ( 0.000000 1.000000 0.000000 )
235}
236
23738 // SURFACE_META V: 4 I: 6 planar
238{
239        shader textures/metal/mat5c
240        lightmapAxis ( 0.000000 0.000000 1.000000 )
241}
242
24339 // SURFACE_META V: 4 I: 6 planar
244{
245        shader textures/metal/mat5c
246        lightmapAxis ( 0.000000 -1.000000 0.000000 )
247}
248
24940 // SURFACE_META V: 4 I: 6 planar
250{
251        shader textures/metal/mat5c
252        lightmapAxis ( -1.000000 0.000000 0.000000 )
253}
254
25541 // SURFACE_META V: 4 I: 6 planar
256{
257        shader textures/metal/mat5c
258        lightmapAxis ( 0.000000 0.000000 -1.000000 )
259}
260
26142 // SURFACE_META V: 8 I: 12 planar
262{
263        shader textures/metal/mat5c
264        lightmapAxis ( 0.000000 -1.000000 0.000000 )
265}
266
26743 // SURFACE_META V: 4 I: 6 planar
268{
269        shader textures/metal/mat5c
270        lightmapAxis ( 0.000000 1.000000 0.000000 )
271}
272
27344 // SURFACE_META V: 4 I: 6 planar
274{
275        shader textures/metal/mat5c
276        lightmapAxis ( 0.000000 1.000000 0.000000 )
277}
278
27945 // SURFACE_META V: 4 I: 6 planar
280{
281        shader textures/metal/mat5c
282        lightmapAxis ( 0.000000 -1.000000 0.000000 )
283}
284
28546 // SURFACE_META V: 4 I: 6 planar
286{
287        shader textures/moonstation/glass1
288        lightmapAxis ( -1.000000 0.000000 0.000000 )
289}
290
29147 // SURFACE_META V: 4 I: 6 planar
292{
293        shader textures/moonstation/glass1
294        lightmapAxis ( 1.000000 0.000000 0.000000 )
295}
296
29748 // SURFACE_META V: 4 I: 6 planar
298{
299        shader textures/moonstation/light_beam_blue_light
300        sampleSize 0
301}
302
30349 // SURFACE_META V: 4 I: 6 planar
304{
305        shader textures/moonstation/light_beam_blue_light
306        sampleSize 0
307}
308
30950 // SURFACE_META V: 4 I: 6 planar
310{
311        shader textures/moonstation/light_beam_blue_light
312        sampleSize 0
313}
314
31551 // SURFACE_META V: 4 I: 6 planar
316{
317        shader textures/moonstation/light_beam_blue_light
318        sampleSize 0
319}
320
32152 // SURFACE_META V: 4 I: 6 planar
322{
323        shader textures/moonstation/light_beam_blue_light
324        sampleSize 0
325}
326
32753 // SURFACE_META V: 4 I: 6 planar
328{
329        shader textures/moonstation/light_beam_blue_light
330        sampleSize 0
331}
332
33354 // SURFACE_META V: 4 I: 6 planar
334{
335        shader textures/moonstation/light_beam_blue_light
336        sampleSize 0
337}
338
33955 // SURFACE_META V: 4 I: 6 planar
340{
341        shader textures/moonstation/light_beam_blue_light
342        sampleSize 0
343}
344
34556 // SURFACE_META V: 4 I: 6 planar
346{
347        shader textures/moonstation/light_beam_blue_light
348        sampleSize 0
349}
350
35157 // SURFACE_META V: 4 I: 6 planar
352{
353        shader textures/moonstation/light_beam_blue_light
354        sampleSize 0
355}
356
35758 // SURFACE_META V: 4 I: 6 planar
358{
359        shader textures/moonstation/light_beam_blue_light
360        sampleSize 0
361}
362
36359 // SURFACE_META V: 4 I: 6 planar
364{
365        shader textures/moonstation/light_beam_blue_light
366        sampleSize 0
367}
368
36960 // SURFACE_META V: 4 I: 6 planar
370{
371        shader textures/moonstation/light_beam_blue_light
372        sampleSize 0
373}
374
37561 // SURFACE_META V: 4 I: 6 planar
376{
377        shader textures/moonstation/light_beam_blue_light
378        sampleSize 0
379}
380
38162 // SURFACE_META V: 4 I: 6 planar
382{
383        shader textures/moonstation/light_beam_blue_light
384        sampleSize 0
385}
386
38763 // SURFACE_META V: 4 I: 6 planar
388{
389        shader textures/moonstation/light_beam_blue_light
390        sampleSize 0
391}
392
39364 // SURFACE_META V: 4 I: 6 planar
394{
395        shader textures/moonstation/light_beam_blue_light
396        sampleSize 0
397}
398
39965 // SURFACE_META V: 4 I: 6 planar
400{
401        shader textures/moonstation/light_beam_blue_light
402        sampleSize 0
403}
404
40566 // SURFACE_META V: 4 I: 6 planar
406{
407        shader textures/moonstation/light_beam_blue_light
408        sampleSize 0
409}
410
41167 // SURFACE_META V: 4 I: 6 planar
412{
413        shader textures/moonstation/light_beam_blue_light
414        sampleSize 0
415}
416
41768 // SURFACE_META V: 4 I: 6 planar
418{
419        shader textures/moonstation/light_beam_blue_light
420        sampleSize 0
421}
422
42369 // SURFACE_META V: 4 I: 6 planar
424{
425        shader textures/moonstation/light_beam_blue_light
426        sampleSize 0
427}
428
42970 // SURFACE_META V: 4 I: 6 planar
430{
431        shader textures/moonstation/light_beam_blue_light
432        sampleSize 0
433}
434
43571 // SURFACE_META V: 4 I: 6 planar
436{
437        shader textures/moonstation/light_beam_blue_light
438        sampleSize 0
439}
440
44172 // SURFACE_META V: 4 I: 6 planar
442{
443        shader textures/moonstation/light_beam_blue_light
444        sampleSize 0
445}
446
44773 // SURFACE_META V: 4 I: 6 planar
448{
449        shader textures/moonstation/light_beam_blue_light
450        sampleSize 0
451}
452
45374 // SURFACE_META V: 4 I: 6 planar
454{
455        shader textures/moonstation/light_beam_blue_light
456        sampleSize 0
457}
458
45975 // SURFACE_META V: 4 I: 6 planar
460{
461        shader textures/moonstation/light_beam_blue_light
462        sampleSize 0
463}
464
46576 // SURFACE_META V: 4 I: 6 planar
466{
467        shader textures/moonstation/light_beam_blue_light
468        sampleSize 0
469}
470
47177 // SURFACE_META V: 4 I: 6 planar
472{
473        shader textures/moonstation/light_beam_blue_light
474        sampleSize 0
475}
476
47778 // SURFACE_META V: 4 I: 6 planar
478{
479        shader textures/moonstation/light_beam_blue_light
480        sampleSize 0
481}
482
48379 // SURFACE_META V: 4 I: 6 planar
484{
485        shader textures/moonstation/light_beam_blue_light
486        sampleSize 0
487}
488
48980 // SURFACE_META V: 4 I: 6 planar
490{
491        shader textures/moonstation/light_beam_blue_light
492        sampleSize 0
493}
494
49581 // SURFACE_META V: 4 I: 6 planar
496{
497        shader textures/moonstation/light_beam_blue_light
498        sampleSize 0
499}
500
50182 // SURFACE_META V: 4 I: 6 planar
502{
503        shader textures/moonstation/light_beam_blue_light
504        sampleSize 0
505}
506
50783 // SURFACE_META V: 4 I: 6 planar
508{
509        shader textures/moonstation/light_beam_blue_light
510        sampleSize 0
511}
512
51384 // SURFACE_META V: 4 I: 6 planar
514{
515        shader textures/moonstation/light_beam_blue_light
516        sampleSize 0
517}
518
51985 // SURFACE_META V: 4 I: 6 planar
520{
521        shader textures/moonstation/light_beam_blue_light
522        sampleSize 0
523}
524
52586 // SURFACE_META V: 4 I: 6 planar
526{
527        shader textures/moonstation/light_beam_blue_light
528        sampleSize 0
529}
530
53187 // SURFACE_META V: 4 I: 6 planar
532{
533        shader textures/moonstation/light_beam_blue_light
534        sampleSize 0
535}
536
53788 // SURFACE_META V: 4 I: 6 planar
538{
539        shader textures/moonstation/light_beam_blue_light
540        sampleSize 0
541}
542
54389 // SURFACE_META V: 4 I: 6 planar
544{
545        shader textures/moonstation/light_beam_blue_light
546        sampleSize 0
547}
548
54990 // SURFACE_META V: 4 I: 6 planar
550{
551        shader textures/moonstation/light_beam_blue_light
552        sampleSize 0
553}
554
55591 // SURFACE_META V: 4 I: 6 planar
556{
557        shader textures/moonstation/light_beam_blue_light
558        sampleSize 0
559}
560
56192 // SURFACE_META V: 4 I: 6 planar
562{
563        shader textures/moonstation/light_beam_blue_light
564        sampleSize 0
565}
566
56793 // SURFACE_META V: 4 I: 6 planar
568{
569        shader textures/moonstation/light_beam_blue_light
570        sampleSize 0
571}
572
57394 // SURFACE_META V: 4 I: 6 planar
574{
575        shader textures/moonstation/light_beam_blue_light
576        sampleSize 0
577}
578
57995 // SURFACE_META V: 4 I: 6 planar
580{
581        shader textures/moonstation/light_beam_blue_light
582        sampleSize 0
583}
584
58596 // SURFACE_META V: 4 I: 6 planar
586{
587        shader textures/moonstation/light_beam_blue_light
588        sampleSize 0
589}
590
59197 // SURFACE_META V: 4 I: 6 planar
592{
593        shader textures/moonstation/light_beam_blue_light
594        sampleSize 0
595}
596
59798 // SURFACE_META V: 4 I: 6 planar
598{
599        shader textures/moonstation/light_beam_blue_light
600        sampleSize 0
601}
602
60399 // SURFACE_META V: 4 I: 6 planar
604{
605        shader textures/moonstation/light_beam_blue_light
606        sampleSize 0
607}
608
609100 // SURFACE_META V: 4 I: 6 planar
610{
611        shader textures/moonstation/light_beam_blue_light
612        sampleSize 0
613}
614
615101 // SURFACE_META V: 4 I: 6 planar
616{
617        shader textures/moonstation/light_beam_blue_light
618        sampleSize 0
619}
620
621102 // SURFACE_META V: 4 I: 6 planar
622{
623        shader textures/moonstation/light_beam_blue_light
624        sampleSize 0
625}
626
627103 // SURFACE_META V: 4 I: 6 planar
628{
629        shader textures/moonstation/light_beam_blue_light
630        sampleSize 0
631}
632
633104 // SURFACE_META V: 4 I: 6 planar
634{
635        shader textures/moonstation/light_beam_blue_light
636        sampleSize 0
637}
638
639105 // SURFACE_META V: 4 I: 6 planar
640{
641        shader textures/moonstation/light_beam_blue_light
642        sampleSize 0
643}
644
645106 // SURFACE_META V: 4 I: 6 planar
646{
647        shader textures/moonstation/light_beam_blue_light
648        sampleSize 0
649}
650
651107 // SURFACE_META V: 4 I: 6 planar
652{
653        shader textures/moonstation/light_beam_blue_light
654        sampleSize 0
655}
656
657108 // SURFACE_META V: 4 I: 6 planar
658{
659        shader textures/moonstation/light_beam_blue_light
660        sampleSize 0
661}
662
663109 // SURFACE_META V: 4 I: 6 planar
664{
665        shader textures/moonstation/light_beam_blue_light
666        sampleSize 0
667}
668
669110 // SURFACE_META V: 4 I: 6 planar
670{
671        shader textures/moonstation/light_beam_blue_light
672        sampleSize 0
673}
674
675111 // SURFACE_META V: 4 I: 6 planar
676{
677        shader textures/moonstation/light_beam_blue_light
678        sampleSize 0
679}
680
681112 // SURFACE_META V: 4 I: 6 planar
682{
683        shader textures/moonstation/light_beam_blue_light
684        sampleSize 0
685}
686
687113 // SURFACE_META V: 4 I: 6 planar
688{
689        shader textures/moonstation/light_beam_blue_light
690        sampleSize 0
691}
692
693114 // SURFACE_META V: 4 I: 6 planar
694{
695        shader textures/moonstation/light_beam_blue_light
696        sampleSize 0
697}
698
699115 // SURFACE_META V: 4 I: 6 planar
700{
701        shader textures/moonstation/light_beam_blue_light
702        sampleSize 0
703}
704
705116 // SURFACE_META V: 4 I: 6 planar
706{
707        shader textures/moonstation/light_beam_blue_light
708        sampleSize 0
709}
710
711117 // SURFACE_META V: 4 I: 6 planar
712{
713        shader textures/moonstation/light_beam_blue_light
714        sampleSize 0
715}
716
717118 // SURFACE_META V: 4 I: 6 planar
718{
719        shader textures/moonstation/light_beam_blue_light
720        sampleSize 0
721}
722
723119 // SURFACE_META V: 4 I: 6 planar
724{
725        shader textures/moonstation/light_beam_blue_light
726        sampleSize 0
727}
728
729120 // SURFACE_META V: 4 I: 6 planar
730{
731        shader textures/moonstation/light_beam_blue_light
732        sampleSize 0
733}
734
735121 // SURFACE_META V: 4 I: 6 planar
736{
737        shader textures/moonstation/light_beam_blue_light
738        sampleSize 0
739}
740
741122 // SURFACE_META V: 4 I: 6 planar
742{
743        shader textures/moonstation/light_beam_blue_light
744        sampleSize 0
745}
746
747123 // SURFACE_META V: 4 I: 6 planar
748{
749        shader textures/moonstation/light_beam_blue_light
750        sampleSize 0
751}
752
753124 // SURFACE_META V: 4 I: 6 planar
754{
755        shader textures/moonstation/light_beam_orange
756        sampleSize 0
757}
758
759125 // SURFACE_META V: 4 I: 6 planar
760{
761        shader textures/moonstation/light_beam_orange
762        sampleSize 0
763}
764
765126 // SURFACE_META V: 4 I: 6 planar
766{
767        shader textures/moonstation/light_beam_orange
768        sampleSize 0
769}
770
771127 // SURFACE_META V: 4 I: 6 planar
772{
773        shader textures/moonstation/light_beam_orange
774        sampleSize 0
775}
776
777128 // SURFACE_META V: 4 I: 6 planar
778{
779        shader textures/moonstation/light_beam_orange
780        sampleSize 0
781}
782
783129 // SURFACE_META V: 4 I: 6 planar
784{
785        shader textures/moonstation/light_beam_orange
786        sampleSize 0
787}
788
789130 // SURFACE_META V: 4 I: 6 planar
790{
791        shader textures/moonstation/light_beam_orange
792        sampleSize 0
793}
794
795131 // SURFACE_META V: 4 I: 6 planar
796{
797        shader textures/moonstation/light_beam_orange
798        sampleSize 0
799}
800
801132 // SURFACE_META V: 4 I: 6 planar
802{
803        shader textures/moonstation/light_beam_orange
804        sampleSize 0
805}
806
807133 // SURFACE_META V: 4 I: 6 planar
808{
809        shader textures/moonstation/light_beam_orange
810        sampleSize 0
811}
812
813134 // SURFACE_META V: 4 I: 6 planar
814{
815        shader textures/moonstation/light_beam_orange
816        sampleSize 0
817}
818
819135 // SURFACE_META V: 4 I: 6 planar
820{
821        shader textures/moonstation/light_beam_orange
822        sampleSize 0
823}
824
825136 // SURFACE_META V: 4 I: 6 planar
826{
827        shader textures/moonstation/light_beam_orange
828        sampleSize 0
829}
830
831137 // SURFACE_META V: 4 I: 6 planar
832{
833        shader textures/moonstation/light_beam_orange
834        sampleSize 0
835}
836
837138 // SURFACE_META V: 4 I: 6 planar
838{
839        shader textures/moonstation/light_beam_orange
840        sampleSize 0
841}
842
843139 // SURFACE_META V: 4 I: 6 planar
844{
845        shader textures/moonstation/light_beam_orange
846        sampleSize 0
847}
848
849140 // SURFACE_META V: 4 I: 6 planar
850{
851        shader textures/moonstation/light_beam_orange
852        sampleSize 0
853}
854
855141 // SURFACE_META V: 4 I: 6 planar
856{
857        shader textures/moonstation/light_beam_orange
858        sampleSize 0
859}
860
861142 // SURFACE_META V: 4 I: 6 planar
862{
863        shader textures/moonstation/light_beam_orange
864        sampleSize 0
865}
866
867143 // SURFACE_META V: 4 I: 6 planar
868{
869        shader textures/moonstation/light_beam_orange
870        sampleSize 0
871}
872
873144 // SURFACE_META V: 4 I: 6 planar
874{
875        shader textures/moonstation/light_beam_orange
876        sampleSize 0
877}
878
879145 // SURFACE_META V: 4 I: 6 planar
880{
881        shader textures/moonstation/light_beam_orange
882        sampleSize 0
883}
884
885146 // SURFACE_META V: 4 I: 6 planar
886{
887        shader textures/moonstation/light_beam_orange
888        sampleSize 0
889}
890
891147 // SURFACE_META V: 4 I: 6 planar
892{
893        shader textures/moonstation/light_beam_orange
894        sampleSize 0
895}
896
897148 // SURFACE_META V: 4 I: 6 planar
898{
899        shader textures/moonstation/light_beam_orange
900        sampleSize 0
901}
902
903149 // SURFACE_META V: 4 I: 6 planar
904{
905        shader textures/moonstation/light_beam_orange
906        sampleSize 0
907}
908
909150 // SURFACE_META V: 4 I: 6 planar
910{
911        shader textures/moonstation/light_beam_orange
912        sampleSize 0
913}
914
915151 // SURFACE_META V: 4 I: 6 planar
916{
917        shader textures/moonstation/light_beam_orange
918        sampleSize 0
919}
920
921152 // SURFACE_META V: 4 I: 6 planar
922{
923        shader textures/moonstation/light_beam_orange
924        sampleSize 0
925}
926
927153 // SURFACE_META V: 4 I: 6 planar
928{
929        shader textures/moonstation/light_beam_orange
930        sampleSize 0
931}
932
933154 // SURFACE_META V: 4 I: 6 planar
934{
935        shader textures/moonstation/light_beam_orange
936        sampleSize 0
937}
938
939155 // SURFACE_META V: 4 I: 6 planar
940{
941        shader textures/moonstation/light_beam_orange
942        sampleSize 0
943}
944
945156 // SURFACE_META V: 4 I: 6 planar
946{
947        shader textures/moonstation/light_beam_orange
948        sampleSize 0
949}
950
951157 // SURFACE_META V: 4 I: 6 planar
952{
953        shader textures/moonstation/light_beam_orange
954        sampleSize 0
955}
956
957158 // SURFACE_META V: 4 I: 6 planar
958{
959        shader textures/moonstation/light_beam_orange
960        sampleSize 0
961}
962
963159 // SURFACE_META V: 4 I: 6 planar
964{
965        shader textures/moonstation/light_beam_orange
966        sampleSize 0
967}
968
969160 // SURFACE_META V: 4 I: 6 planar
970{
971        shader textures/moonstation/light_beam_orange
972        sampleSize 0
973}
974
975161 // SURFACE_META V: 4 I: 6 planar
976{
977        shader textures/moonstation/light_beam_orange
978        sampleSize 0
979}
980
981162 // SURFACE_META V: 4 I: 6 planar
982{
983        shader textures/moonstation/light_beam_orange
984        sampleSize 0
985}
986
987163 // SURFACE_META V: 4 I: 6 planar
988{
989        shader textures/moonstation/light_beam_orange
990        sampleSize 0
991}
992
993164 // SURFACE_META V: 4 I: 6 planar
994{
995        shader textures/moonstation/light_beam_orange
996        sampleSize 0
997}
998
999165 // SURFACE_META V: 4 I: 6 planar
1000{
1001        shader textures/moonstation/light_beam_orange
1002        sampleSize 0
1003}
1004
1005166 // SURFACE_META V: 4 I: 6 planar
1006{
1007        shader textures/moonstation/light_beam_orange
1008        sampleSize 0
1009}
1010
1011167 // SURFACE_META V: 4 I: 6 planar
1012{
1013        shader textures/moonstation/light_beam_orange
1014        sampleSize 0
1015}
1016
1017168 // SURFACE_META V: 4 I: 6 planar
1018{
1019        shader textures/moonstation/light_beam_orange
1020        sampleSize 0
1021}
1022
1023169 // SURFACE_META V: 4 I: 6 planar
1024{
1025        shader textures/moonstation/light_beam_orange
1026        sampleSize 0
1027}
1028
1029170 // SURFACE_META V: 4 I: 6 planar
1030{
1031        shader textures/moonstation/light_beam_orange
1032        sampleSize 0
1033}
1034
1035171 // SURFACE_META V: 4 I: 6 planar
1036{
1037        shader textures/moonstation/light_beam_orange
1038        sampleSize 0
1039}
1040
1041172 // SURFACE_META V: 4 I: 6 planar
1042{
1043        shader textures/moonstation/light_beam_orange
1044        sampleSize 0
1045}
1046
1047173 // SURFACE_META V: 4 I: 6 planar
1048{
1049        shader textures/moonstation/light_beam_orange
1050        sampleSize 0
1051}
1052
1053174 // SURFACE_META V: 4 I: 6 planar
1054{
1055        shader textures/moonstation/light_beam_orange
1056        sampleSize 0
1057}
1058
1059175 // SURFACE_META V: 4 I: 6 planar
1060{
1061        shader textures/moonstation/light_beam_orange
1062        sampleSize 0
1063}
1064
1065176 // SURFACE_META V: 4 I: 6 planar
1066{
1067        shader textures/moonstation/light_beam_orange
1068        sampleSize 0
1069}
1070
1071177 // SURFACE_META V: 4 I: 6 planar
1072{
1073        shader textures/moonstation/light_beam_orange
1074        sampleSize 0
1075}
1076
1077178 // SURFACE_META V: 4 I: 6 planar
1078{
1079        shader textures/moonstation/light_beam_orange
1080        sampleSize 0
1081}
1082
1083179 // SURFACE_META V: 4 I: 6 planar
1084{
1085        shader textures/moonstation/light_beam_orange
1086        sampleSize 0
1087}
1088
1089180 // SURFACE_META V: 4 I: 6 planar
1090{
1091        shader textures/moonstation/light_beam_orange
1092        sampleSize 0
1093}
1094
1095181 // SURFACE_META V: 4 I: 6 planar
1096{
1097        shader textures/moonstation/light_beam_orange
1098        sampleSize 0
1099}
1100
1101182 // SURFACE_META V: 4 I: 6 planar
1102{
1103        shader textures/moonstation/light_beam_orange
1104        sampleSize 0
1105}
1106
1107183 // SURFACE_META V: 4 I: 6 planar
1108{
1109        shader textures/moonstation/light_beam_orange
1110        sampleSize 0
1111}
1112
1113184 // SURFACE_META V: 4 I: 6 planar
1114{
1115        shader textures/moonstation/light_beam_orange
1116        sampleSize 0
1117}
1118
1119185 // SURFACE_META V: 4 I: 6 planar
1120{
1121        shader textures/moonstation/light_beam_orange
1122        sampleSize 0
1123}
1124
1125186 // SURFACE_META V: 4 I: 6 planar
1126{
1127        shader textures/moonstation/light_beam_orange
1128        sampleSize 0
1129}
1130
1131187 // SURFACE_META V: 4 I: 6 planar
1132{
1133        shader textures/moonstation/light_beam_orange
1134        sampleSize 0
1135}
1136
1137188 // SURFACE_META V: 5 I: 9 planar
1138{
1139        shader textures/moonstation/light_beam_red
1140        sampleSize 0
1141}
1142
1143189 // SURFACE_META V: 4 I: 6 planar
1144{
1145        shader textures/moonstation/light_beam_red
1146        sampleSize 0
1147}
1148
1149190 // SURFACE_META V: 5 I: 9 planar
1150{
1151        shader textures/moonstation/light_beam_red
1152        sampleSize 0
1153}
1154
1155191 // SURFACE_META V: 4 I: 6 planar
1156{
1157        shader textures/moonstation/light_beam_red
1158        sampleSize 0
1159}
1160
1161192 // SURFACE_META V: 5 I: 9 planar
1162{
1163        shader textures/moonstation/light_beam_red
1164        sampleSize 0
1165}
1166
1167193 // SURFACE_META V: 4 I: 6 planar
1168{
1169        shader textures/moonstation/light_beam_red
1170        sampleSize 0
1171}
1172
1173194 // SURFACE_META V: 5 I: 9 planar
1174{
1175        shader textures/moonstation/light_beam_red
1176        sampleSize 0
1177}
1178
1179195 // SURFACE_META V: 4 I: 6 planar
1180{
1181        shader textures/moonstation/light_beam_red
1182        sampleSize 0
1183}
1184
1185196 // SURFACE_META V: 4 I: 6 planar
1186{
1187        shader textures/moonstation/light_beam_red
1188        sampleSize 0
1189}
1190
1191197 // SURFACE_META V: 4 I: 6 planar
1192{
1193        shader textures/moonstation/light_beam_red
1194        sampleSize 0
1195}
1196
1197198 // SURFACE_META V: 5 I: 9 planar
1198{
1199        shader textures/moonstation/light_beam_red
1200        sampleSize 0
1201}
1202
1203199 // SURFACE_META V: 4 I: 6 planar
1204{
1205        shader textures/moonstation/light_beam_red
1206        sampleSize 0
1207}
1208
1209200 // SURFACE_META V: 4 I: 6 planar
1210{
1211        shader textures/moonstation/light_beam_red
1212        sampleSize 0
1213}
1214
1215201 // SURFACE_META V: 4 I: 6 planar
1216{
1217        shader textures/moonstation/light_beam_red
1218        sampleSize 0
1219}
1220
1221202 // SURFACE_META V: 5 I: 9 planar
1222{
1223        shader textures/moonstation/light_beam_red
1224        sampleSize 0
1225}
1226
1227203 // SURFACE_META V: 4 I: 6 planar
1228{
1229        shader textures/moonstation/light_beam_red
1230        sampleSize 0
1231}
1232
1233204 // SURFACE_META V: 4 I: 6 planar
1234{
1235        shader textures/moonstation/light_beam_red
1236        sampleSize 0
1237}
1238
1239205 // SURFACE_META V: 4 I: 6 planar
1240{
1241        shader textures/moonstation/light_beam_red
1242        sampleSize 0
1243}
1244
1245206 // SURFACE_META V: 5 I: 9 planar
1246{
1247        shader textures/moonstation/light_beam_red
1248        sampleSize 0
1249}
1250
1251207 // SURFACE_META V: 4 I: 6 planar
1252{
1253        shader textures/moonstation/light_beam_red
1254        sampleSize 0
1255}
1256
1257208 // SURFACE_META V: 4 I: 6 planar
1258{
1259        shader textures/moonstation/light_beam_red
1260        sampleSize 0
1261}
1262
1263209 // SURFACE_META V: 5 I: 9 planar
1264{
1265        shader textures/moonstation/light_beam_red
1266        sampleSize 0
1267}
1268
1269210 // SURFACE_META V: 4 I: 6 planar
1270{
1271        shader textures/moonstation/light_beam_red
1272        sampleSize 0
1273}
1274
1275211 // SURFACE_META V: 4 I: 6 planar
1276{
1277        shader textures/moonstation/light_beam_red
1278        sampleSize 0
1279}
1280
1281212 // SURFACE_META V: 5 I: 9 planar
1282{
1283        shader textures/moonstation/light_beam_red
1284        sampleSize 0
1285}
1286
1287213 // SURFACE_META V: 4 I: 6 planar
1288{
1289        shader textures/moonstation/light_beam_red
1290        sampleSize 0
1291}
1292
1293214 // SURFACE_META V: 5 I: 9 planar
1294{
1295        shader textures/moonstation/light_beam_red
1296        sampleSize 0
1297}
1298
1299215 // SURFACE_META V: 4 I: 6 planar
1300{
1301        shader textures/moonstation/light_beam_red
1302        sampleSize 0
1303}
1304
1305216 // SURFACE_META V: 5 I: 9 planar
1306{
1307        shader textures/moonstation/light_beam_red
1308        sampleSize 0
1309}
1310
1311217 // SURFACE_META V: 4 I: 6 planar
1312{
1313        shader textures/moonstation/light_beam_red
1314        sampleSize 0
1315}
1316
1317218 // SURFACE_META V: 5 I: 9 planar
1318{
1319        shader textures/moonstation/light_beam_red
1320        sampleSize 0
1321}
1322
1323219 // SURFACE_META V: 4 I: 6 planar
1324{
1325        shader textures/moonstation/light_beam_red
1326        sampleSize 0
1327}
1328
1329220 // SURFACE_META V: 5 I: 9 planar
1330{
1331        shader textures/moonstation/light_beam_red
1332        sampleSize 0
1333}
1334
1335221 // SURFACE_META V: 4 I: 6 planar
1336{
1337        shader textures/moonstation/light_beam_red
1338        sampleSize 0
1339}
1340
1341222 // SURFACE_META V: 4 I: 6 planar
1342{
1343        shader textures/moonstation/light_beam_red
1344        sampleSize 0
1345}
1346
1347223 // SURFACE_META V: 4 I: 6 planar
1348{
1349        shader textures/moonstation/light_beam_red
1350        sampleSize 0
1351}
1352
1353224 // SURFACE_META V: 4 I: 6 planar
1354{
1355        shader textures/moonstation/light_beam_red
1356        sampleSize 0
1357}
1358
1359225 // SURFACE_META V: 5 I: 9 planar
1360{
1361        shader textures/moonstation/light_beam_red
1362        sampleSize 0
1363}
1364
1365226 // SURFACE_META V: 4 I: 6 planar
1366{
1367        shader textures/moonstation/light_beam_red
1368        sampleSize 0
1369}
1370
1371227 // SURFACE_META V: 4 I: 6 planar
1372{
1373        shader textures/moonstation/light_beam_red
1374        sampleSize 0
1375}
1376
1377228 // SURFACE_META V: 4 I: 6 planar
1378{
1379        shader textures/moonstation/light_beam_red
1380        sampleSize 0
1381}
1382
1383229 // SURFACE_META V: 5 I: 9 planar
1384{
1385        shader textures/moonstation/light_beam_red
1386        sampleSize 0
1387}
1388
1389230 // SURFACE_META V: 4 I: 6 planar
1390{
1391        shader textures/moonstation/light_beam_red
1392        sampleSize 0
1393}
1394
1395231 // SURFACE_META V: 4 I: 6 planar
1396{
1397        shader textures/moonstation/light_beam_red
1398        sampleSize 0
1399}
1400
1401232 // SURFACE_META V: 4 I: 6 planar
1402{
1403        shader textures/moonstation/light_beam_red
1404        sampleSize 0
1405}
1406
1407233 // SURFACE_META V: 5 I: 9 planar
1408{
1409        shader textures/moonstation/light_beam_red
1410        sampleSize 0
1411}
1412
1413234 // SURFACE_META V: 4 I: 6 planar
1414{
1415        shader textures/moonstation/light_beam_red
1416        sampleSize 0
1417}
1418
1419235 // SURFACE_META V: 4 I: 6 planar
1420{
1421        shader textures/moonstation/light_beam_red
1422        sampleSize 0
1423}
1424
1425236 // SURFACE_META V: 4 I: 6 planar
1426{
1427        shader textures/moonstation/light_beam_red
1428        sampleSize 0
1429}
1430
1431237 // SURFACE_META V: 5 I: 9 planar
1432{
1433        shader textures/moonstation/light_beam_red
1434        sampleSize 0
1435}
1436
1437238 // SURFACE_META V: 4 I: 6 planar
1438{
1439        shader textures/moonstation/light_beam_red
1440        sampleSize 0
1441}
1442
1443239 // SURFACE_META V: 4 I: 6 planar
1444{
1445        shader textures/moonstation/light_beam_red
1446        sampleSize 0
1447}
1448
1449240 // SURFACE_META V: 4 I: 6 planar
1450{
1451        shader textures/moonstation/light_beam_red
1452        sampleSize 0
1453}
1454
1455241 // SURFACE_META V: 5 I: 9 planar
1456{
1457        shader textures/moonstation/light_beam_red
1458        sampleSize 0
1459}
1460
1461242 // SURFACE_META V: 16 I: 42 planar
1462{
1463        shader textures/moonstation/light_beam_green
1464        sampleSize 0
1465}
1466
1467243 // SURFACE_META V: 16 I: 42 planar
1468{
1469        shader textures/moonstation/light_beam_green
1470        sampleSize 0
1471}
1472
1473244 // SURFACE_META V: 4 I: 6 planar
1474{
1475        shader textures/moonstation/light_beam_green
1476        sampleSize 0
1477}
1478
1479245 // SURFACE_META V: 4 I: 6 planar
1480{
1481        shader textures/moonstation/light_beam_green
1482        sampleSize 0
1483}
1484
1485246 // SURFACE_META V: 4 I: 6 planar
1486{
1487        shader textures/moonstation/light_beam_green
1488        sampleSize 0
1489}
1490
1491247 // SURFACE_META V: 4 I: 6 planar
1492{
1493        shader textures/moonstation/light_beam_green
1494        sampleSize 0
1495}
1496
1497248 // SURFACE_META V: 4 I: 6 planar
1498{
1499        shader textures/moonstation/light_beam_green
1500        sampleSize 0
1501}
1502
1503249 // SURFACE_META V: 4 I: 6 planar
1504{
1505        shader textures/moonstation/light_beam_green
1506        sampleSize 0
1507}
1508
1509250 // SURFACE_META V: 4 I: 6 planar
1510{
1511        shader textures/moonstation/light_beam_green
1512        sampleSize 0
1513}
1514
1515251 // SURFACE_META V: 4 I: 6 planar
1516{
1517        shader textures/moonstation/light_beam_green
1518        sampleSize 0
1519}
1520
1521252 // SURFACE_META V: 4 I: 6 planar
1522{
1523        shader textures/moonstation/light_beam_green
1524        sampleSize 0
1525}
1526
1527253 // SURFACE_META V: 4 I: 6 planar
1528{
1529        shader textures/moonstation/light_beam_green
1530        sampleSize 0
1531}
1532
1533254 // SURFACE_META V: 4 I: 6 planar
1534{
1535        shader textures/moonstation/light_beam_green
1536        sampleSize 0
1537}
1538
1539255 // SURFACE_META V: 4 I: 6 planar
1540{
1541        shader textures/moonstation/light_beam_green
1542        sampleSize 0
1543}
1544
1545256 // SURFACE_META V: 4 I: 6 planar
1546{
1547        shader textures/moonstation/light_beam_green
1548        sampleSize 0
1549}
1550
1551257 // SURFACE_META V: 4 I: 6 planar
1552{
1553        shader textures/moonstation/light_beam_green
1554        sampleSize 0
1555}
1556
1557258 // SURFACE_META V: 4 I: 6 planar
1558{
1559        shader textures/moonstation/light_beam_green
1560        sampleSize 0
1561}
1562
1563259 // SURFACE_META V: 4 I: 6 planar
1564{
1565        shader textures/moonstation/light_beam_green
1566        sampleSize 0
1567}
1568
1569260 // SURFACE_META V: 4 I: 6 planar
1570{
1571        shader textures/moonstation/light_beam_green
1572        sampleSize 0
1573}
1574
1575261 // SURFACE_META V: 4 I: 6 planar
1576{
1577        shader textures/moonstation/light_beam_green
1578        sampleSize 0
1579}
1580
1581262 // SURFACE_META V: 4 I: 6 planar
1582{
1583        shader textures/moonstation/light_beam_green
1584        sampleSize 0
1585}
1586
1587263 // SURFACE_META V: 4 I: 6 planar
1588{
1589        shader textures/moonstation/light_beam_green
1590        sampleSize 0
1591}
1592
1593264 // SURFACE_META V: 4 I: 6 planar
1594{
1595        shader textures/moonstation/light_beam_green
1596        sampleSize 0
1597}
1598
1599265 // SURFACE_META V: 4 I: 6 planar
1600{
1601        shader textures/moonstation/light_beam_green
1602        sampleSize 0
1603}
1604
1605266 // SURFACE_META V: 4 I: 6 planar
1606{
1607        shader textures/moonstation/light_beam_green
1608        sampleSize 0
1609}
1610
1611267 // SURFACE_META V: 4 I: 6 planar
1612{
1613        shader textures/moonstation/light_beam_green
1614        sampleSize 0
1615}
1616
1617268 // SURFACE_META V: 4 I: 6 planar
1618{
1619        shader textures/moonstation/light_beam_green
1620        sampleSize 0
1621}
1622
1623269 // SURFACE_META V: 4 I: 6 planar
1624{
1625        shader textures/moonstation/light_beam_green
1626        sampleSize 0
1627}
1628
1629270 // SURFACE_META V: 4 I: 6 planar
1630{
1631        shader textures/moonstation/light_beam_green
1632        sampleSize 0
1633}
1634
1635271 // SURFACE_META V: 4 I: 6 planar
1636{
1637        shader textures/moonstation/light_beam_green
1638        sampleSize 0
1639}
1640
1641272 // SURFACE_META V: 4 I: 6 planar
1642{
1643        shader textures/moonstation/light_beam_green
1644        sampleSize 0
1645}
1646
1647273 // SURFACE_META V: 4 I: 6 planar
1648{
1649        shader textures/moonstation/light_beam_green
1650        sampleSize 0
1651}
1652
1653274 // SURFACE_META V: 4 I: 6 planar
1654{
1655        shader textures/moonstation/light_beam_green
1656        sampleSize 0
1657}
1658
1659275 // SURFACE_META V: 4 I: 6 planar
1660{
1661        shader textures/moonstation/light_beam_green
1662        sampleSize 0
1663}
1664
1665276 // SURFACE_META V: 4 I: 6 planar
1666{
1667        shader textures/moonstation/light_beam_green
1668        sampleSize 0
1669}
1670
1671277 // SURFACE_META V: 4 I: 6 planar
1672{
1673        shader textures/moonstation/light_beam_green
1674        sampleSize 0
1675}
1676
1677278 // SURFACE_META V: 16 I: 42 planar
1678{
1679        shader textures/moonstation/light_beam_green
1680        sampleSize 0
1681}
1682
1683279 // SURFACE_META V: 4 I: 6 planar
1684{
1685        shader textures/moonstation/light_beam_green
1686        sampleSize 0
1687}
1688
1689280 // SURFACE_META V: 4 I: 6 planar
1690{
1691        shader textures/moonstation/light_beam_green
1692        sampleSize 0
1693}
1694
1695281 // SURFACE_META V: 4 I: 6 planar
1696{
1697        shader textures/moonstation/light_beam_green
1698        sampleSize 0
1699}
1700
1701282 // SURFACE_META V: 4 I: 6 planar
1702{
1703        shader textures/moonstation/light_beam_green
1704        sampleSize 0
1705}
1706
1707283 // SURFACE_META V: 4 I: 6 planar
1708{
1709        shader textures/moonstation/light_beam_green
1710        sampleSize 0
1711}
1712
1713284 // SURFACE_META V: 4 I: 6 planar
1714{
1715        shader textures/moonstation/light_beam_green
1716        sampleSize 0
1717}
1718
1719285 // SURFACE_META V: 4 I: 6 planar
1720{
1721        shader textures/moonstation/light_beam_green
1722        sampleSize 0
1723}
1724
1725286 // SURFACE_META V: 4 I: 6 planar
1726{
1727        shader textures/moonstation/light_beam_green
1728        sampleSize 0
1729}
1730
1731287 // SURFACE_META V: 4 I: 6 planar
1732{
1733        shader textures/moonstation/light_beam_green
1734        sampleSize 0
1735}
1736
1737288 // SURFACE_META V: 4 I: 6 planar
1738{
1739        shader textures/moonstation/light_beam_green
1740        sampleSize 0
1741}
1742
1743289 // SURFACE_META V: 4 I: 6 planar
1744{
1745        shader textures/moonstation/light_beam_green
1746        sampleSize 0
1747}
1748
1749290 // SURFACE_META V: 4 I: 6 planar
1750{
1751        shader textures/moonstation/light_beam_green
1752        sampleSize 0
1753}
1754
1755291 // SURFACE_META V: 4 I: 6 planar
1756{
1757        shader textures/moonstation/light_beam_green
1758        sampleSize 0
1759}
1760
1761292 // SURFACE_META V: 4 I: 6 planar
1762{
1763        shader textures/moonstation/light_beam_green
1764        sampleSize 0
1765}
1766
1767293 // SURFACE_META V: 4 I: 6 planar
1768{
1769        shader textures/moonstation/light_beam_green
1770        sampleSize 0
1771}
1772
1773294 // SURFACE_META V: 4 I: 6 planar
1774{
1775        shader textures/moonstation/light_beam_green
1776        sampleSize 0
1777}
1778
1779295 // SURFACE_META V: 4 I: 6 planar
1780{
1781        shader textures/moonstation/light_beam_green
1782        sampleSize 0
1783}
1784
1785296 // SURFACE_META V: 16 I: 42 planar
1786{
1787        shader textures/moonstation/light_beam_green
1788        sampleSize 0
1789}
1790
1791297 // SURFACE_META V: 4 I: 6 planar
1792{
1793        shader textures/moonstation/light_beam_green
1794        sampleSize 0
1795}
1796
1797298 // SURFACE_META V: 4 I: 6 planar
1798{
1799        shader textures/moonstation/light_beam_green
1800        sampleSize 0
1801}
1802
1803299 // SURFACE_META V: 4 I: 6 planar
1804{
1805        shader textures/moonstation/light_beam_green
1806        sampleSize 0
1807}
1808
1809300 // SURFACE_META V: 4 I: 6 planar
1810{
1811        shader textures/moonstation/light_beam_green
1812        sampleSize 0
1813}
1814
1815301 // SURFACE_META V: 4 I: 6 planar
1816{
1817        shader textures/moonstation/light_beam_green
1818        sampleSize 0
1819}
1820
1821302 // SURFACE_META V: 4 I: 6 planar
1822{
1823        shader textures/moonstation/light_beam_green
1824        sampleSize 0
1825}
1826
1827303 // SURFACE_META V: 4 I: 6 planar
1828{
1829        shader textures/moonstation/light_beam_green
1830        sampleSize 0
1831}
1832
1833304 // SURFACE_META V: 4 I: 6 planar
1834{
1835        shader textures/moonstation/light_beam_green
1836        sampleSize 0
1837}
1838
1839305 // SURFACE_META V: 4 I: 6 planar
1840{
1841        shader textures/moonstation/light_beam_green
1842        sampleSize 0
1843}
1844
1845306 // SURFACE_META V: 4 I: 6 planar
1846{
1847        shader textures/moonstation/light_beam_green
1848        sampleSize 0
1849}
1850
1851307 // SURFACE_META V: 4 I: 6 planar
1852{
1853        shader textures/moonstation/light_beam_green
1854        sampleSize 0
1855}
1856
1857308 // SURFACE_META V: 4 I: 6 planar
1858{
1859        shader textures/moonstation/light_beam_green
1860        sampleSize 0
1861}
1862
1863309 // SURFACE_META V: 4 I: 6 planar
1864{
1865        shader textures/moonstation/light_beam_green
1866        sampleSize 0
1867}
1868
1869310 // SURFACE_META V: 4 I: 6 planar
1870{
1871        shader textures/spacestation1/light_beam
1872        sampleSize 0
1873}
1874
1875311 // SURFACE_META V: 4 I: 6 planar
1876{
1877        shader textures/spacestation1/light_beam
1878        sampleSize 0
1879}
1880
1881312 // SURFACE_META V: 4 I: 6 planar
1882{
1883        shader textures/spacestation1/light_beam
1884        sampleSize 0
1885}
1886
1887313 // SURFACE_META V: 4 I: 6 planar
1888{
1889        shader textures/spacestation1/light_beam
1890        sampleSize 0
1891}
1892
1893314 // SURFACE_META V: 4 I: 6 planar
1894{
1895        shader textures/spacestation1/light_beam
1896        sampleSize 0
1897}
1898
1899315 // SURFACE_META V: 4 I: 6 planar
1900{
1901        shader textures/spacestation1/light_beam
1902        sampleSize 0
1903}
1904
1905316 // SURFACE_META V: 4 I: 6 planar
1906{
1907        shader textures/spacestation1/light_beam
1908        sampleSize 0
1909}
1910
1911317 // SURFACE_META V: 4 I: 6 planar
1912{
1913        shader textures/spacestation1/light_beam
1914        sampleSize 0
1915}
1916
1917318 // SURFACE_META V: 4 I: 6 planar
1918{
1919        shader textures/spacestation1/light_beam
1920        sampleSize 0
1921}
1922
1923319 // SURFACE_META V: 4 I: 6 planar
1924{
1925        shader textures/spacestation1/light_beam
1926        sampleSize 0
1927}
1928
1929320 // SURFACE_META V: 4 I: 6 planar
1930{
1931        shader textures/spacestation1/light_beam
1932        sampleSize 0
1933}
1934
1935321 // SURFACE_META V: 4 I: 6 planar
1936{
1937        shader textures/spacestation1/light_beam
1938        sampleSize 0
1939}
1940
1941322 // SURFACE_META V: 4 I: 6 planar
1942{
1943        shader textures/spacestation1/light_beam
1944        sampleSize 0
1945}
1946
1947323 // SURFACE_META V: 4 I: 6 planar
1948{
1949        shader textures/spacestation1/light_beam
1950        sampleSize 0
1951}
1952
1953324 // SURFACE_META V: 4 I: 6 planar
1954{
1955        shader textures/spacestation1/light_beam
1956        sampleSize 0
1957}
1958
1959325 // SURFACE_META V: 4 I: 6 planar
1960{
1961        shader textures/spacestation1/light_beam
1962        sampleSize 0
1963}
1964
1965326 // SURFACE_META V: 4 I: 6 planar
1966{
1967        shader textures/spacestation1/light_beam
1968        sampleSize 0
1969}
1970
1971327 // SURFACE_META V: 4 I: 6 planar
1972{
1973        shader textures/spacestation1/light_beam
1974        sampleSize 0
1975}
1976
1977328 // SURFACE_META V: 4 I: 6 planar
1978{
1979        shader textures/spacestation1/light_beam
1980        sampleSize 0
1981}
1982
1983329 // SURFACE_META V: 4 I: 6 planar
1984{
1985        shader textures/spacestation1/light_beam
1986        sampleSize 0
1987}
1988
1989330 // SURFACE_META V: 4 I: 6 planar
1990{
1991        shader textures/spacestation1/light_beam
1992        sampleSize 0
1993}
1994
1995331 // SURFACE_META V: 4 I: 6 planar
1996{
1997        shader textures/spacestation1/light_beam
1998        sampleSize 0
1999}
2000
2001332 // SURFACE_META V: 4 I: 6 planar
2002{
2003        shader textures/spacestation1/light_beam
2004        sampleSize 0
2005}
2006
2007333 // SURFACE_META V: 4 I: 6 planar
2008{
2009        shader textures/spacestation1/light_beam
2010        sampleSize 0
2011}
2012
2013334 // SURFACE_META V: 4 I: 6 planar
2014{
2015        shader textures/spacestation1/light_beam
2016        sampleSize 0
2017}
2018
2019335 // SURFACE_META V: 4 I: 6 planar
2020{
2021        shader textures/spacestation1/light_beam
2022        sampleSize 0
2023}
2024
2025336 // SURFACE_META V: 4 I: 6 planar
2026{
2027        shader textures/spacestation1/light_beam
2028        sampleSize 0
2029}
2030
2031337 // SURFACE_META V: 4 I: 6 planar
2032{
2033        shader textures/spacestation1/light_beam
2034        sampleSize 0
2035}
2036
2037338 // SURFACE_META V: 4 I: 6 planar
2038{
2039        shader textures/spacestation1/light_beam
2040        sampleSize 0
2041}
2042
2043339 // SURFACE_META V: 4 I: 6 planar
2044{
2045        shader textures/spacestation1/light_beam
2046        sampleSize 0
2047}
2048
2049340 // SURFACE_META V: 4 I: 6 planar
2050{
2051        shader textures/spacestation1/light_beam
2052        sampleSize 0
2053}
2054
2055341 // SURFACE_META V: 4 I: 6 planar
2056{
2057        shader textures/spacestation1/light_beam
2058        sampleSize 0
2059}
2060
2061342 // SURFACE_META V: 4 I: 6 planar
2062{
2063        shader textures/spacestation1/light_beam
2064        sampleSize 0
2065}
2066
2067343 // SURFACE_META V: 4 I: 6 planar
2068{
2069        shader textures/spacestation1/light_beam
2070        sampleSize 0
2071}
2072
2073344 // SURFACE_META V: 4 I: 6 planar
2074{
2075        shader textures/spacestation1/light_beam
2076        sampleSize 0
2077}
2078
2079345 // SURFACE_META V: 4 I: 6 planar
2080{
2081        shader textures/spacestation1/light_beam
2082        sampleSize 0
2083}
2084
2085346 // SURFACE_META V: 4 I: 6 planar
2086{
2087        shader textures/spacestation1/light_beam
2088        sampleSize 0
2089}
2090
2091347 // SURFACE_META V: 4 I: 6 planar
2092{
2093        shader textures/spacestation1/light_beam
2094        sampleSize 0
2095}
2096
2097348 // SURFACE_META V: 4 I: 6 planar
2098{
2099        shader textures/spacestation1/light_beam
2100        sampleSize 0
2101}
2102
2103349 // SURFACE_META V: 4 I: 6 planar
2104{
2105        shader textures/spacestation1/light_beam
2106        sampleSize 0
2107}
2108
2109350 // SURFACE_META V: 4 I: 6 planar
2110{
2111        shader textures/spacestation1/light_beam
2112        sampleSize 0
2113}
2114
2115351 // SURFACE_META V: 4 I: 6 planar
2116{
2117        shader textures/spacestation1/light_beam
2118        sampleSize 0
2119}
2120
2121352 // SURFACE_META V: 4 I: 6 planar
2122{
2123        shader textures/spacestation1/light_beam
2124        sampleSize 0
2125}
2126
2127353 // SURFACE_META V: 4 I: 6 planar
2128{
2129        shader textures/spacestation1/light_beam
2130        sampleSize 0
2131}
2132
2133354 // SURFACE_META V: 4 I: 6 planar
2134{
2135        shader textures/spacestation1/light_beam
2136        sampleSize 0
2137}
2138
2139355 // SURFACE_META V: 4 I: 6 planar
2140{
2141        shader textures/spacestation1/light_beam
2142        sampleSize 0
2143}
2144
2145356 // SURFACE_META V: 4 I: 6 planar
2146{
2147        shader textures/spacestation1/light_beam
2148        sampleSize 0
2149}
2150
2151357 // SURFACE_META V: 4 I: 6 planar
2152{
2153        shader textures/spacestation1/light_beam
2154        sampleSize 0
2155}
2156
2157358 // SURFACE_META V: 4 I: 6 planar
2158{
2159        shader textures/spacestation1/light_beam
2160        sampleSize 0
2161}
2162
2163359 // SURFACE_META V: 4 I: 6 planar
2164{
2165        shader textures/spacestation1/light_beam
2166        sampleSize 0
2167}
2168
2169360 // SURFACE_META V: 4 I: 6 planar
2170{
2171        shader textures/spacestation1/light_beam
2172        sampleSize 0
2173}
2174
2175361 // SURFACE_META V: 4 I: 6 planar
2176{
2177        shader textures/spacestation1/light_beam
2178        sampleSize 0
2179}
2180
2181362 // SURFACE_META V: 4 I: 6 planar
2182{
2183        shader textures/spacestation1/light_beam
2184        sampleSize 0
2185}
2186
2187363 // SURFACE_META V: 4 I: 6 planar
2188{
2189        shader textures/spacestation1/light_beam
2190        sampleSize 0
2191}
2192
2193364 // SURFACE_META V: 4 I: 6 planar
2194{
2195        shader textures/spacestation1/light_beam
2196        sampleSize 0
2197}
2198
2199365 // SURFACE_META V: 4 I: 6 planar
2200{
2201        shader textures/spacestation1/light_beam
2202        sampleSize 0
2203}
2204
2205366 // SURFACE_META V: 4 I: 6 planar
2206{
2207        shader textures/spacestation1/light_beam
2208        sampleSize 0
2209}
2210
2211367 // SURFACE_META V: 4 I: 6 planar
2212{
2213        shader textures/spacestation1/light_beam
2214        sampleSize 0
2215}
2216
2217368 // SURFACE_META V: 4 I: 6 planar
2218{
2219        shader textures/spacestation1/light_beam
2220        sampleSize 0
2221}
2222
2223369 // SURFACE_META V: 4 I: 6 planar
2224{
2225        shader textures/spacestation1/light_beam
2226        sampleSize 0
2227}
2228
2229370 // SURFACE_META V: 4 I: 6 planar
2230{
2231        shader textures/spacestation1/light_beam
2232        sampleSize 0
2233}
2234
2235371 // SURFACE_META V: 4 I: 6 planar
2236{
2237        shader textures/spacestation1/light_beam
2238        sampleSize 0
2239}
2240
2241372 // SURFACE_META V: 4 I: 6 planar
2242{
2243        shader textures/spacestation1/light_beam
2244        sampleSize 0
2245}
2246
2247373 // SURFACE_META V: 4 I: 6 planar
2248{
2249        shader textures/spacestation1/light_beam
2250        sampleSize 0
2251}
2252
2253374 // SURFACE_META V: 4 I: 6 planar
2254{
2255        shader textures/spacestation1/light_beam
2256        sampleSize 0
2257}
2258
2259375 // SURFACE_META V: 4 I: 6 planar
2260{
2261        shader textures/spacestation1/light_beam
2262        sampleSize 0
2263}
2264
2265376 // SURFACE_META V: 4 I: 6 planar
2266{
2267        shader textures/spacestation1/light_beam
2268        sampleSize 0
2269}
2270
2271377 // SURFACE_META V: 4 I: 6 planar
2272{
2273        shader textures/spacestation1/light_beam
2274        sampleSize 0
2275}
2276
2277378 // SURFACE_META V: 4 I: 6 planar
2278{
2279        shader textures/spacestation1/light_beam
2280        sampleSize 0
2281}
2282
2283379 // SURFACE_META V: 4 I: 6 planar
2284{
2285        shader textures/spacestation1/light_beam
2286        sampleSize 0
2287}
2288
2289380 // SURFACE_META V: 4 I: 6 planar
2290{
2291        shader textures/spacestation1/light_beam
2292        sampleSize 0
2293}
2294
2295381 // SURFACE_META V: 4 I: 6 planar
2296{
2297        shader textures/spacestation1/light_beam
2298        sampleSize 0
2299}
2300
2301382 // SURFACE_META V: 4 I: 6 planar
2302{
2303        shader textures/spacestation1/light_beam
2304        sampleSize 0
2305}
2306
2307383 // SURFACE_META V: 4 I: 6 planar
2308{
2309        shader textures/spacestation1/light_beam
2310        sampleSize 0
2311}
2312
2313384 // SURFACE_META V: 4 I: 6 planar
2314{
2315        shader textures/spacestation1/light_beam
2316        sampleSize 0
2317}
2318
2319385 // SURFACE_META V: 4 I: 6 planar
2320{
2321        shader textures/spacestation1/light_beam
2322        sampleSize 0
2323}
2324
2325386 // SURFACE_META V: 4 I: 6 planar
2326{
2327        shader textures/spacestation1/light_beam
2328        sampleSize 0
2329}
2330
2331387 // SURFACE_META V: 4 I: 6 planar
2332{
2333        shader textures/spacestation1/light_beam
2334        sampleSize 0
2335}
2336
2337388 // SURFACE_META V: 4 I: 6 planar
2338{
2339        shader textures/spacestation1/light_beam
2340        sampleSize 0
2341}
2342
2343389 // SURFACE_META V: 4 I: 6 planar
2344{
2345        shader textures/spacestation1/light_beam
2346        sampleSize 0
2347}
2348
2349390 // SURFACE_META V: 4 I: 6 planar
2350{
2351        shader textures/spacestation1/light_beam
2352        sampleSize 0
2353}
2354
2355391 // SURFACE_META V: 4 I: 6 planar
2356{
2357        shader textures/spacestation1/light_beam
2358        sampleSize 0
2359}
2360
2361392 // SURFACE_META V: 4 I: 6 planar
2362{
2363        shader textures/spacestation1/light_beam
2364        sampleSize 0
2365}
2366
2367393 // SURFACE_META V: 4 I: 6 planar
2368{
2369        shader textures/spacestation1/light_beam
2370        sampleSize 0
2371}
2372
2373394 // SURFACE_META V: 4 I: 6 planar
2374{
2375        shader textures/spacestation1/light_beam
2376        sampleSize 0
2377}
2378
2379395 // SURFACE_META V: 4 I: 6 planar
2380{
2381        shader textures/spacestation1/light_beam
2382        sampleSize 0
2383}
2384
2385396 // SURFACE_META V: 4 I: 6 planar
2386{
2387        shader textures/spacestation1/light_beam
2388        sampleSize 0
2389}
2390
2391397 // SURFACE_META V: 4 I: 6 planar
2392{
2393        shader textures/spacestation1/light_beam
2394        sampleSize 0
2395}
2396
2397398 // SURFACE_META V: 4 I: 6 planar
2398{
2399        shader textures/spacestation1/light_beam
2400        sampleSize 0
2401}
2402
2403399 // SURFACE_META V: 4 I: 6 planar
2404{
2405        shader textures/spacestation1/light_beam
2406        sampleSize 0
2407}
2408
2409400 // SURFACE_META V: 4 I: 6 planar
2410{
2411        shader textures/spacestation1/light_beam
2412        sampleSize 0
2413}
2414
2415401 // SURFACE_META V: 4 I: 6 planar
2416{
2417        shader textures/spacestation1/light_beam
2418        sampleSize 0
2419}
2420
2421402 // SURFACE_META V: 4 I: 6 planar
2422{
2423        shader textures/spacestation1/light_beam
2424        sampleSize 0
2425}
2426
2427403 // SURFACE_META V: 4 I: 6 planar
2428{
2429        shader textures/spacestation1/light_beam
2430        sampleSize 0
2431}
2432
2433404 // SURFACE_META V: 4 I: 6 planar
2434{
2435        shader textures/spacestation1/light_beam
2436        sampleSize 0
2437}
2438
2439405 // SURFACE_META V: 4 I: 6 planar
2440{
2441        shader textures/spacestation1/light_beam
2442        sampleSize 0
2443}
2444
2445406 // SURFACE_META V: 4 I: 6 planar
2446{
2447        shader textures/spacestation1/light_beam
2448        sampleSize 0
2449}
2450
2451407 // SURFACE_META V: 4 I: 6 planar
2452{
2453        shader textures/spacestation1/light_beam
2454        sampleSize 0
2455}
2456
2457408 // SURFACE_META V: 4 I: 6 planar
2458{
2459        shader textures/spacestation1/light_beam
2460        sampleSize 0
2461}
2462
2463409 // SURFACE_META V: 4 I: 6 planar
2464{
2465        shader textures/spacestation1/light_beam
2466        sampleSize 0
2467}
2468
2469410 // SURFACE_META V: 4 I: 6 planar
2470{
2471        shader textures/spacestation1/light_beam
2472        sampleSize 0
2473}
2474
2475411 // SURFACE_META V: 4 I: 6 planar
2476{
2477        shader textures/spacestation1/light_beam
2478        sampleSize 0
2479}
2480
2481412 // SURFACE_META V: 4 I: 6 planar
2482{
2483        shader textures/spacestation1/light_beam
2484        sampleSize 0
2485}
2486
2487413 // SURFACE_META V: 4 I: 6 planar
2488{
2489        shader textures/spacestation1/light_beam
2490        sampleSize 0
2491}
2492
2493414 // SURFACE_META V: 4 I: 6 planar
2494{
2495        shader textures/spacestation1/light_beam
2496        sampleSize 0
2497}
2498
2499415 // SURFACE_META V: 4 I: 6 planar
2500{
2501        shader textures/spacestation1/light_beam
2502        sampleSize 0
2503}
2504
2505416 // SURFACE_META V: 4 I: 6 planar
2506{
2507        shader textures/spacestation1/light_beam
2508        sampleSize 0
2509}
2510
2511417 // SURFACE_META V: 4 I: 6 planar
2512{
2513        shader textures/spacestation1/light_beam
2514        sampleSize 0
2515}
2516
2517418 // SURFACE_META V: 4 I: 6 planar
2518{
2519        shader textures/spacestation1/light_beam
2520        sampleSize 0
2521}
2522
2523419 // SURFACE_META V: 4 I: 6 planar
2524{
2525        shader textures/spacestation1/light_beam
2526        sampleSize 0
2527}
2528
2529420 // SURFACE_META V: 4 I: 6 planar
2530{
2531        shader textures/spacestation1/light_beam
2532        sampleSize 0
2533}
2534
2535421 // SURFACE_META V: 4 I: 6 planar
2536{
2537        shader textures/spacestation1/light_beam
2538        sampleSize 0
2539}
2540
2541422 // SURFACE_META V: 4 I: 6 planar
2542{
2543        shader textures/spacestation1/light_beam
2544        sampleSize 0
2545}
2546
2547423 // SURFACE_META V: 4 I: 6 planar
2548{
2549        shader textures/spacestation1/light_beam
2550        sampleSize 0
2551}
2552
2553424 // SURFACE_META V: 4 I: 6 planar
2554{
2555        shader textures/spacestation1/light_beam
2556        sampleSize 0
2557}
2558
2559425 // SURFACE_META V: 4 I: 6 planar
2560{
2561        shader textures/spacestation1/light_beam
2562        sampleSize 0
2563}
2564
2565426 // SURFACE_META V: 4 I: 6 planar
2566{
2567        shader textures/spacestation1/light_beam
2568        sampleSize 0
2569}
2570
2571427 // SURFACE_META V: 4 I: 6 planar
2572{
2573        shader textures/spacestation1/light_beam
2574        sampleSize 0
2575}
2576
2577428 // SURFACE_META V: 4 I: 6 planar
2578{
2579        shader textures/spacestation1/light_beam
2580        sampleSize 0
2581}
2582
2583429 // SURFACE_META V: 4 I: 6 planar
2584{
2585        shader textures/spacestation1/light_beam
2586        sampleSize 0
2587}
2588
2589430 // SURFACE_META V: 4 I: 6 planar
2590{
2591        shader textures/spacestation1/light_beam
2592        sampleSize 0
2593}
2594
2595431 // SURFACE_META V: 4 I: 6 planar
2596{
2597        shader textures/spacestation1/light_beam
2598        sampleSize 0
2599}
2600
2601432 // SURFACE_META V: 4 I: 6 planar
2602{
2603        shader textures/spacestation1/light_beam
2604        sampleSize 0
2605}
2606
2607433 // SURFACE_META V: 4 I: 6 planar
2608{
2609        shader textures/spacestation1/light_beam
2610        sampleSize 0
2611}
2612
2613434 // SURFACE_META V: 4 I: 6 planar
2614{
2615        shader textures/spacestation1/light_beam
2616        sampleSize 0
2617}
2618
2619435 // SURFACE_META V: 4 I: 6 planar
2620{
2621        shader textures/spacestation1/light_beam
2622        sampleSize 0
2623}
2624
2625436 // SURFACE_META V: 4 I: 6 planar
2626{
2627        shader textures/spacestation1/light_beam
2628        sampleSize 0
2629}
2630
2631437 // SURFACE_META V: 4 I: 6 planar
2632{
2633        shader textures/spacestation1/light_beam
2634        sampleSize 0
2635}
2636
2637438 // SURFACE_META V: 5 I: 9 planar
2638{
2639        shader textures/spacestation1/light_beam
2640        sampleSize 0
2641}
2642
2643439 // SURFACE_META V: 4 I: 6 planar
2644{
2645        shader textures/spacestation1/light_beam
2646        sampleSize 0
2647}
2648
2649440 // SURFACE_META V: 4 I: 6 planar
2650{
2651        shader textures/spacestation1/light_beam
2652        sampleSize 0
2653}
2654
2655441 // SURFACE_META V: 4 I: 6 planar
2656{
2657        shader textures/spacestation1/light_beam
2658        sampleSize 0
2659}
2660
2661442 // SURFACE_META V: 4 I: 6 planar
2662{
2663        shader textures/spacestation1/light_beam
2664        sampleSize 0
2665}
2666
2667443 // SURFACE_META V: 4 I: 6 planar
2668{
2669        shader textures/spacestation1/light_beam
2670        sampleSize 0
2671}
2672
2673444 // SURFACE_META V: 4 I: 6 planar
2674{
2675        shader textures/spacestation1/light_beam
2676        sampleSize 0
2677}
2678
2679445 // SURFACE_META V: 4 I: 6 planar
2680{
2681        shader textures/spacestation1/light_beam
2682        sampleSize 0
2683}
2684
2685446 // SURFACE_META V: 5 I: 9 planar
2686{
2687        shader textures/spacestation1/light_beam
2688        sampleSize 0
2689}
2690
2691447 // SURFACE_META V: 4 I: 6 planar
2692{
2693        shader textures/spacestation1/light_beam
2694        sampleSize 0
2695}
2696
2697448 // SURFACE_META V: 4 I: 6 planar
2698{
2699        shader textures/spacestation1/light_beam
2700        sampleSize 0
2701}
2702
2703449 // SURFACE_META V: 4 I: 6 planar
2704{
2705        shader textures/spacestation1/light_beam
2706        sampleSize 0
2707}
2708
2709450 // SURFACE_META V: 4 I: 6 planar
2710{
2711        shader textures/spacestation1/light_beam
2712        sampleSize 0
2713}
2714
2715451 // SURFACE_META V: 4 I: 6 planar
2716{
2717        shader textures/spacestation1/light_beam
2718        sampleSize 0
2719}
2720
2721452 // SURFACE_META V: 4 I: 6 planar
2722{
2723        shader textures/spacestation1/light_beam
2724        sampleSize 0
2725}
2726
2727453 // SURFACE_META V: 4 I: 6 planar
2728{
2729        shader textures/spacestation1/light_beam
2730        sampleSize 0
2731}
2732
2733454 // SURFACE_META V: 4 I: 6 planar
2734{
2735        shader textures/spacestation1/light_beam
2736        sampleSize 0
2737}
2738
2739455 // SURFACE_META V: 4 I: 6 planar
2740{
2741        shader textures/spacestation1/light_beam
2742        sampleSize 0
2743}
2744
2745456 // SURFACE_META V: 4 I: 6 planar
2746{
2747        shader textures/spacestation1/light_beam
2748        sampleSize 0
2749}
2750
2751457 // SURFACE_META V: 4 I: 6 planar
2752{
2753        shader textures/spacestation1/light_beam
2754        sampleSize 0
2755}
2756
2757458 // SURFACE_META V: 4 I: 6 planar
2758{
2759        shader textures/spacestation1/light_beam
2760        sampleSize 0
2761}
2762
2763459 // SURFACE_META V: 4 I: 6 planar
2764{
2765        shader textures/spacestation1/light_beam
2766        sampleSize 0
2767}
2768
2769460 // SURFACE_META V: 4 I: 6 planar
2770{
2771        shader textures/spacestation1/light_beam
2772        sampleSize 0
2773}
2774
2775461 // SURFACE_META V: 4 I: 6 planar
2776{
2777        shader textures/spacestation1/light_beam
2778        sampleSize 0
2779}
2780
2781462 // SURFACE_META V: 4 I: 6 planar
2782{
2783        shader textures/spacestation1/light_beam
2784        sampleSize 0
2785}
2786
2787463 // SURFACE_META V: 4 I: 6 planar
2788{
2789        shader textures/spacestation1/light_beam
2790        sampleSize 0
2791}
2792
2793464 // SURFACE_META V: 4 I: 6 planar
2794{
2795        shader textures/spacestation1/light_beam
2796        sampleSize 0
2797}
2798
2799465 // SURFACE_META V: 4 I: 6 planar
2800{
2801        shader textures/spacestation1/light_beam
2802        sampleSize 0
2803}
2804
2805466 // SURFACE_META V: 4 I: 6 planar
2806{
2807        shader textures/spacestation1/light_beam
2808        sampleSize 0
2809}
2810
2811467 // SURFACE_META V: 4 I: 6 planar
2812{
2813        shader textures/spacestation1/light_beam
2814        sampleSize 0
2815}
2816
2817468 // SURFACE_META V: 4 I: 6 planar
2818{
2819        shader textures/spacestation1/light_beam
2820        sampleSize 0
2821}
2822
2823469 // SURFACE_META V: 4 I: 6 planar
2824{
2825        shader textures/spacestation1/light_beam
2826        sampleSize 0
2827}
2828
2829470 // SURFACE_META V: 4 I: 6 planar
2830{
2831        shader textures/spacestation1/light_beam
2832        sampleSize 0
2833}
2834
2835471 // SURFACE_META V: 4 I: 6 planar
2836{
2837        shader textures/spacestation1/light_beam
2838        sampleSize 0
2839}
2840
2841472 // SURFACE_META V: 4 I: 6 planar
2842{
2843        shader textures/spacestation1/light_beam
2844        sampleSize 0
2845}
2846
2847473 // SURFACE_META V: 4 I: 6 planar
2848{
2849        shader textures/spacestation1/light_beam
2850        sampleSize 0
2851}
2852
2853474 // SURFACE_META V: 4 I: 6 planar
2854{
2855        shader textures/spacestation1/light_beam
2856        sampleSize 0
2857}
2858
2859475 // SURFACE_META V: 4 I: 6 planar
2860{
2861        shader textures/spacestation1/light_beam
2862        sampleSize 0
2863}
2864
2865476 // SURFACE_META V: 4 I: 6 planar
2866{
2867        shader textures/spacestation1/light_beam
2868        sampleSize 0
2869}
2870
2871477 // SURFACE_META V: 4 I: 6 planar
2872{
2873        shader textures/spacestation1/light_beam
2874        sampleSize 0
2875}
2876
2877478 // SURFACE_META V: 4 I: 6 planar
2878{
2879        shader textures/spacestation1/light_beam
2880        sampleSize 0
2881}
2882
2883479 // SURFACE_META V: 4 I: 6 planar
2884{
2885        shader textures/spacestation1/light_beam
2886        sampleSize 0
2887}
2888
2889480 // SURFACE_META V: 4 I: 6 planar
2890{
2891        shader textures/spacestation1/light_beam
2892        sampleSize 0
2893}
2894
2895481 // SURFACE_META V: 4 I: 6 planar
2896{
2897        shader textures/spacestation1/light_beam
2898        sampleSize 0
2899}
2900
2901482 // SURFACE_META V: 4 I: 6 planar
2902{
2903        shader textures/spacestation1/light_beam
2904        sampleSize 0
2905}
2906
2907483 // SURFACE_META V: 4 I: 6 planar
2908{
2909        shader textures/spacestation1/light_beam
2910        sampleSize 0
2911}
2912
2913484 // SURFACE_META V: 4 I: 6 planar
2914{
2915        shader textures/spacestation1/light_beam
2916        sampleSize 0
2917}
2918
2919485 // SURFACE_META V: 4 I: 6 planar
2920{
2921        shader textures/spacestation1/light_beam
2922        sampleSize 0
2923}
2924
2925486 // SURFACE_META V: 4 I: 6 planar
2926{
2927        shader textures/spacestation1/light_beam
2928        sampleSize 0
2929}
2930
2931487 // SURFACE_META V: 4 I: 6 planar
2932{
2933        shader textures/spacestation1/light_beam
2934        sampleSize 0
2935}
2936
2937488 // SURFACE_META V: 4 I: 6 planar
2938{
2939        shader textures/spacestation1/light_beam
2940        sampleSize 0
2941}
2942
2943489 // SURFACE_META V: 4 I: 6 planar
2944{
2945        shader textures/spacestation1/light_beam
2946        sampleSize 0
2947}
2948
2949490 // SURFACE_META V: 4 I: 6 planar
2950{
2951        shader textures/spacestation1/light_beam
2952        sampleSize 0
2953}
2954
2955491 // SURFACE_META V: 4 I: 6 planar
2956{
2957        shader textures/spacestation1/light_beam
2958        sampleSize 0
2959}
2960
2961492 // SURFACE_META V: 4 I: 6 planar
2962{
2963        shader textures/spacestation1/light_beam
2964        sampleSize 0
2965}
2966
2967493 // SURFACE_META V: 4 I: 6 planar
2968{
2969        shader textures/spacestation1/light_beam
2970        sampleSize 0
2971}
2972
2973494 // SURFACE_META V: 4 I: 6 planar
2974{
2975        shader textures/spacestation1/light_beam
2976        sampleSize 0
2977}
2978
2979495 // SURFACE_META V: 4 I: 6 planar
2980{
2981        shader textures/spacestation1/light_beam
2982        sampleSize 0
2983}
2984
2985496 // SURFACE_META V: 4 I: 6 planar
2986{
2987        shader textures/spacestation1/light_beam
2988        sampleSize 0
2989}
2990
2991497 // SURFACE_META V: 4 I: 6 planar
2992{
2993        shader textures/spacestation1/light_beam
2994        sampleSize 0
2995}
2996
2997498 // SURFACE_META V: 4 I: 6 planar
2998{
2999        shader textures/spacestation1/light_beam
3000        sampleSize 0
3001}
3002
3003499 // SURFACE_META V: 4 I: 6 planar
3004{
3005        shader textures/spacestation1/light_beam
3006        sampleSize 0
3007}
3008
3009500 // SURFACE_META V: 4 I: 6 planar
3010{
3011        shader textures/spacestation1/light_beam
3012        sampleSize 0
3013}
3014
3015501 // SURFACE_META V: 4 I: 6 planar
3016{
3017        shader textures/spacestation1/light_beam
3018        sampleSize 0
3019}
3020
3021502 // SURFACE_META V: 8 I: 18 planar
3022{
3023        shader textures/metal/grate3
3024        lightmapAxis ( 0.000000 0.000000 -1.000000 )
3025}
3026
3027503 // SURFACE_META V: 8 I: 18 planar
3028{
3029        shader textures/metal/grate3
3030        lightmapAxis ( 0.000000 1.000000 0.000000 )
3031}
3032
3033504 // SURFACE_META V: 8 I: 18 planar
3034{
3035        shader textures/metal/grate3
3036        lightmapAxis ( 0.000000 -1.000000 0.000000 )
3037}
3038
3039505 // SURFACE_META V: 8 I: 18 planar
3040{
3041        shader textures/metal/grate3
3042        lightmapAxis ( 0.000000 0.000000 1.000000 )
3043}
3044
3045506 // SURFACE_META V: 8 I: 18 planar
3046{
3047        shader textures/metal/grate3
3048        lightmapAxis ( 0.000000 0.000000 1.000000 )
3049}
3050
3051507 // SURFACE_META V: 7 I: 15 planar
3052{
3053        shader textures/metal/grate3
3054        lightmapAxis ( 0.000000 0.000000 1.000000 )
3055}
3056
3057508 // SURFACE_META V: 4 I: 6 planar
3058{
3059        shader textures/metal/grate3
3060        lightmapAxis ( 0.000000 0.000000 1.000000 )
3061}
3062
3063509 // SURFACE_META V: 8 I: 18 planar
3064{
3065        shader textures/metal/grate3
3066        lightmapAxis ( 0.000000 0.000000 -1.000000 )
3067}
3068
3069510 // SURFACE_META V: 7 I: 15 planar
3070{
3071        shader textures/metal/e7grate01_t
3072        lightmapAxis ( 0.000000 0.000000 1.000000 )
3073}
3074
3075511 // SURFACE_META V: 4 I: 6 planar
3076{
3077        shader textures/metal/e7grate01_t
3078        lightmapAxis ( -1.000000 0.000000 0.000000 )
3079}
3080
3081512 // SURFACE_META V: 4 I: 6 planar
3082{
3083        shader textures/metal/e7grate01_t
3084        lightmapAxis ( -1.000000 0.000000 0.000000 )
3085}
3086
3087513 // SURFACE_META V: 4 I: 6 planar
3088{
3089        shader textures/metal/e7grate01_t
3090        lightmapAxis ( -1.000000 0.000000 0.000000 )
3091}
3092
3093514 // SURFACE_META V: 4 I: 6 planar
3094{
3095        shader textures/metal/e7grate01_t
3096        lightmapAxis ( 0.000000 0.000000 1.000000 )
3097}
3098
3099515 // SURFACE_META V: 8 I: 18 planar
3100{
3101        shader textures/metal/e7grate01_t
3102        lightmapAxis ( 0.000000 0.000000 1.000000 )
3103}
3104
3105516 // SURFACE_META V: 7 I: 15 planar
3106{
3107        shader textures/metal/e7grate01_t
3108        lightmapAxis ( 0.000000 0.000000 1.000000 )
3109}
3110
3111517 // SURFACE_META V: 4 I: 6 planar
3112{
3113        shader textures/metal/e7grate01_t
3114        lightmapAxis ( 0.000000 0.000000 1.000000 )
3115}
3116
3117518 // SURFACE_META V: 4 I: 6 planar
3118{
3119        shader textures/metal/e7grate01_t
3120        lightmapAxis ( 0.000000 0.000000 1.000000 )
3121}
3122
3123519 // SURFACE_META V: 4 I: 6 planar
3124{
3125        shader textures/metal/e7grate01_t
3126        lightmapAxis ( 0.000000 0.000000 1.000000 )
3127}
3128
3129520 // SURFACE_META V: 12 I: 30 planar
3130{
3131        shader textures/metal/e7grate01_t
3132        lightmapAxis ( 0.000000 0.000000 1.000000 )
3133}
3134
3135521 // SURFACE_META V: 4 I: 6 planar
3136{
3137        shader textures/metal/e7grate01_t
3138        lightmapAxis ( 0.000000 0.000000 1.000000 )
3139}
3140
3141522 // SURFACE_META V: 7 I: 15 planar
3142{
3143        shader textures/metal/e7grate01_t
3144        lightmapAxis ( 0.000000 0.000000 1.000000 )
3145}
3146
3147523 // SURFACE_META V: 4 I: 6 planar
3148{
3149        shader textures/metal/e7grate01_t
3150        lightmapAxis ( 0.000000 0.000000 1.000000 )
3151}
3152
3153524 // SURFACE_META V: 4 I: 6 planar
3154{
3155        shader textures/metal/e7grate01_t
3156        lightmapAxis ( 0.000000 0.000000 1.000000 )
3157}
3158
3159525 // SURFACE_META V: 4 I: 6 planar
3160{
3161        shader textures/metal/e7grate01_t
3162        lightmapAxis ( 0.000000 0.000000 1.000000 )
3163}
3164
3165526 // SURFACE_META V: 4 I: 6 planar
3166{
3167        shader textures/metal/e7grate01_t
3168        lightmapAxis ( 0.000000 0.000000 1.000000 )
3169}
3170
3171527 // SURFACE_META V: 4 I: 6 planar
3172{
3173        shader textures/metal/e7grate01_t
3174        lightmapAxis ( 0.000000 0.000000 1.000000 )
3175}
3176
3177528 // SURFACE_META V: 4 I: 6 planar
3178{
3179        shader textures/metal/e7grate01_t
3180        lightmapAxis ( 0.000000 0.000000 1.000000 )
3181}
3182
3183529 // SURFACE_META V: 4 I: 6 planar
3184{
3185        shader textures/metal/e7grate01_t
3186        lightmapAxis ( 1.000000 0.000000 0.000000 )
3187}
3188
3189530 // SURFACE_META V: 8 I: 18 planar
3190{
3191        shader textures/metal/e7grate01_t
3192        lightmapAxis ( 0.000000 0.000000 1.000000 )
3193}
3194
3195531 // SURFACE_META V: 4 I: 6 planar
3196{
3197        shader textures/metal/e7grate01_t
3198        lightmapAxis ( 1.000000 0.000000 0.000000 )
3199}
3200
3201532 // SURFACE_META V: 4 I: 6 planar
3202{
3203        shader textures/metal/e7grate01_t
3204        lightmapAxis ( 1.000000 0.000000 0.000000 )
3205}
3206
3207533 // SURFACE_META V: 4 I: 6 planar
3208{
3209        shader textures/metal/e7grate01_t
3210        lightmapAxis ( 0.000000 0.000000 1.000000 )
3211}
3212
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