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source: data/trunk/materials/RadialBlur.material @ 7883

Last change on this file since 7883 was 7708, checked in by dafrick, 14 years ago

Merging cleanup branch. You will need to update your data repository as well as your local copy of the code.

  • Property svn:eol-style set to native
File size: 573 bytes
Line 
1//Cg Pixel Shader ps_2_0
2fragment_program Radial_Blur_ps_cg cg
3{
4        source Radial_Blur_FP.cg
5        profiles ps_2_0 arbfp1
6        entry_point main
7
8}
9
10
11//Effect: Radial Blur
12material Ogre/Compositor/Radial_Blur
13{
14        technique
15        {
16                pass
17                {
18                        //State: D3DRS_CULLMODE, Value : D3DCULL_NONE
19                        cull_hardware none
20                        cull_software none
21                        depth_check off
22
23                        fragment_program_ref Radial_Blur_ps_cg
24                        {
25                                param_named sampleDist float 0.5
26                                param_named sampleStrength float 2.2
27                        }
28                        texture_unit
29                        {
30                                tex_coord_set 0
31                                tex_address_mode clamp
32                                filtering trilinear
33                        }
34                }
35        }
36}
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